forked from OSchip/llvm-project
197 lines
8.1 KiB
LLVM
197 lines
8.1 KiB
LLVM
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
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; RUN: llc -aarch64-sve-vector-bits-min=128 < %s | not grep ptrue
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; RUN: llc -aarch64-sve-vector-bits-min=256 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256
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; RUN: llc -aarch64-sve-vector-bits-min=384 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256
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; RUN: llc -aarch64-sve-vector-bits-min=512 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512
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; RUN: llc -aarch64-sve-vector-bits-min=640 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512
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; RUN: llc -aarch64-sve-vector-bits-min=768 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512
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; RUN: llc -aarch64-sve-vector-bits-min=896 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512
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; RUN: llc -aarch64-sve-vector-bits-min=1024 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_1024
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; RUN: llc -aarch64-sve-vector-bits-min=1152 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_1024
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; RUN: llc -aarch64-sve-vector-bits-min=1280 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_1024
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; RUN: llc -aarch64-sve-vector-bits-min=1408 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_1024
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; RUN: llc -aarch64-sve-vector-bits-min=1536 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_1024
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; RUN: llc -aarch64-sve-vector-bits-min=1664 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_1024
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; RUN: llc -aarch64-sve-vector-bits-min=1792 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_1024
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; RUN: llc -aarch64-sve-vector-bits-min=1920 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_1024
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; RUN: llc -aarch64-sve-vector-bits-min=2048 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_2048
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target triple = "aarch64-unknown-linux-gnu"
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; Don't use SVE for 64-bit vectors.
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define <2 x float> @load_v2f32(ptr %a) #0 {
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; CHECK-LABEL: load_v2f32:
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; CHECK: // %bb.0:
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; CHECK-NEXT: ldr d0, [x0]
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; CHECK-NEXT: ret
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%load = load <2 x float>, ptr %a
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ret <2 x float> %load
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}
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; Don't use SVE for 128-bit vectors.
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define <4 x float> @load_v4f32(ptr %a) #0 {
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; CHECK-LABEL: load_v4f32:
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; CHECK: // %bb.0:
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; CHECK-NEXT: ldr q0, [x0]
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; CHECK-NEXT: ret
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%load = load <4 x float>, ptr %a
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ret <4 x float> %load
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}
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define <8 x float> @load_v8f32(ptr %a) #0 {
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; CHECK-LABEL: load_v8f32:
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; CHECK: // %bb.0:
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; CHECK-NEXT: ptrue p0.s, vl8
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; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
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; CHECK-NEXT: st1w { z0.s }, p0, [x8]
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; CHECK-NEXT: ret
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%load = load <8 x float>, ptr %a
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ret <8 x float> %load
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}
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define <16 x float> @load_v16f32(ptr %a) #0 {
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; VBITS_GE_256-LABEL: load_v16f32:
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; VBITS_GE_256: // %bb.0:
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; VBITS_GE_256-NEXT: mov x9, #8
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; VBITS_GE_256-NEXT: ptrue p0.s, vl8
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; VBITS_GE_256-NEXT: ld1w { z0.s }, p0/z, [x0, x9, lsl #2]
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; VBITS_GE_256-NEXT: ld1w { z1.s }, p0/z, [x0]
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; VBITS_GE_256-NEXT: st1w { z0.s }, p0, [x8, x9, lsl #2]
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; VBITS_GE_256-NEXT: st1w { z1.s }, p0, [x8]
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; VBITS_GE_256-NEXT: ret
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;
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; VBITS_GE_512-LABEL: load_v16f32:
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; VBITS_GE_512: // %bb.0:
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; VBITS_GE_512-NEXT: ptrue p0.s, vl16
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; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0]
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; VBITS_GE_512-NEXT: st1w { z0.s }, p0, [x8]
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; VBITS_GE_512-NEXT: ret
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;
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; VBITS_GE_1024-LABEL: load_v16f32:
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; VBITS_GE_1024: // %bb.0:
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; VBITS_GE_1024-NEXT: ptrue p0.s, vl16
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; VBITS_GE_1024-NEXT: ld1w { z0.s }, p0/z, [x0]
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; VBITS_GE_1024-NEXT: st1w { z0.s }, p0, [x8]
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; VBITS_GE_1024-NEXT: ret
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;
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; VBITS_GE_2048-LABEL: load_v16f32:
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; VBITS_GE_2048: // %bb.0:
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; VBITS_GE_2048-NEXT: ptrue p0.s, vl16
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; VBITS_GE_2048-NEXT: ld1w { z0.s }, p0/z, [x0]
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; VBITS_GE_2048-NEXT: st1w { z0.s }, p0, [x8]
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; VBITS_GE_2048-NEXT: ret
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%load = load <16 x float>, ptr %a
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ret <16 x float> %load
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}
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define <32 x float> @load_v32f32(ptr %a) #0 {
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; VBITS_GE_256-LABEL: load_v32f32:
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; VBITS_GE_256: // %bb.0:
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; VBITS_GE_256-NEXT: mov x9, #16
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; VBITS_GE_256-NEXT: mov x10, #24
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; VBITS_GE_256-NEXT: mov x11, #8
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; VBITS_GE_256-NEXT: ptrue p0.s, vl8
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; VBITS_GE_256-NEXT: ld1w { z0.s }, p0/z, [x0, x9, lsl #2]
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; VBITS_GE_256-NEXT: ld1w { z1.s }, p0/z, [x0, x10, lsl #2]
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; VBITS_GE_256-NEXT: ld1w { z2.s }, p0/z, [x0, x11, lsl #2]
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; VBITS_GE_256-NEXT: ld1w { z3.s }, p0/z, [x0]
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; VBITS_GE_256-NEXT: st1w { z1.s }, p0, [x8, x10, lsl #2]
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; VBITS_GE_256-NEXT: st1w { z0.s }, p0, [x8, x9, lsl #2]
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; VBITS_GE_256-NEXT: st1w { z2.s }, p0, [x8, x11, lsl #2]
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; VBITS_GE_256-NEXT: st1w { z3.s }, p0, [x8]
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; VBITS_GE_256-NEXT: ret
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;
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; VBITS_GE_512-LABEL: load_v32f32:
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; VBITS_GE_512: // %bb.0:
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; VBITS_GE_512-NEXT: mov x9, #16
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; VBITS_GE_512-NEXT: ptrue p0.s, vl16
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; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0, x9, lsl #2]
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; VBITS_GE_512-NEXT: ld1w { z1.s }, p0/z, [x0]
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; VBITS_GE_512-NEXT: st1w { z0.s }, p0, [x8, x9, lsl #2]
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; VBITS_GE_512-NEXT: st1w { z1.s }, p0, [x8]
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; VBITS_GE_512-NEXT: ret
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;
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; VBITS_GE_1024-LABEL: load_v32f32:
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; VBITS_GE_1024: // %bb.0:
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; VBITS_GE_1024-NEXT: ptrue p0.s, vl32
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; VBITS_GE_1024-NEXT: ld1w { z0.s }, p0/z, [x0]
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; VBITS_GE_1024-NEXT: st1w { z0.s }, p0, [x8]
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; VBITS_GE_1024-NEXT: ret
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;
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; VBITS_GE_2048-LABEL: load_v32f32:
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; VBITS_GE_2048: // %bb.0:
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; VBITS_GE_2048-NEXT: ptrue p0.s, vl32
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; VBITS_GE_2048-NEXT: ld1w { z0.s }, p0/z, [x0]
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; VBITS_GE_2048-NEXT: st1w { z0.s }, p0, [x8]
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; VBITS_GE_2048-NEXT: ret
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%load = load <32 x float>, ptr %a
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ret <32 x float> %load
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}
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define <64 x float> @load_v64f32(ptr %a) #0 {
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; VBITS_GE_256-LABEL: load_v64f32:
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; VBITS_GE_256: // %bb.0:
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; VBITS_GE_256-NEXT: mov x9, #8
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; VBITS_GE_256-NEXT: mov x10, #48
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; VBITS_GE_256-NEXT: mov x11, #56
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; VBITS_GE_256-NEXT: mov x12, #32
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; VBITS_GE_256-NEXT: mov x13, #40
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; VBITS_GE_256-NEXT: mov x14, #16
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; VBITS_GE_256-NEXT: mov x15, #24
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; VBITS_GE_256-NEXT: ptrue p0.s, vl8
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; VBITS_GE_256-NEXT: ld1w { z0.s }, p0/z, [x0, x10, lsl #2]
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; VBITS_GE_256-NEXT: ld1w { z1.s }, p0/z, [x0, x11, lsl #2]
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; VBITS_GE_256-NEXT: ld1w { z2.s }, p0/z, [x0, x12, lsl #2]
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; VBITS_GE_256-NEXT: ld1w { z3.s }, p0/z, [x0, x13, lsl #2]
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; VBITS_GE_256-NEXT: ld1w { z4.s }, p0/z, [x0, x14, lsl #2]
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; VBITS_GE_256-NEXT: ld1w { z5.s }, p0/z, [x0, x15, lsl #2]
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; VBITS_GE_256-NEXT: ld1w { z6.s }, p0/z, [x0, x9, lsl #2]
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; VBITS_GE_256-NEXT: ld1w { z7.s }, p0/z, [x0]
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; VBITS_GE_256-NEXT: st1w { z1.s }, p0, [x8, x11, lsl #2]
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; VBITS_GE_256-NEXT: st1w { z0.s }, p0, [x8, x10, lsl #2]
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; VBITS_GE_256-NEXT: st1w { z3.s }, p0, [x8, x13, lsl #2]
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; VBITS_GE_256-NEXT: st1w { z2.s }, p0, [x8, x12, lsl #2]
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; VBITS_GE_256-NEXT: st1w { z5.s }, p0, [x8, x15, lsl #2]
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; VBITS_GE_256-NEXT: st1w { z4.s }, p0, [x8, x14, lsl #2]
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; VBITS_GE_256-NEXT: st1w { z6.s }, p0, [x8, x9, lsl #2]
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; VBITS_GE_256-NEXT: st1w { z7.s }, p0, [x8]
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; VBITS_GE_256-NEXT: ret
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;
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; VBITS_GE_512-LABEL: load_v64f32:
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; VBITS_GE_512: // %bb.0:
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; VBITS_GE_512-NEXT: mov x9, #32
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; VBITS_GE_512-NEXT: mov x10, #48
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; VBITS_GE_512-NEXT: mov x11, #16
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; VBITS_GE_512-NEXT: ptrue p0.s, vl16
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; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0, x9, lsl #2]
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; VBITS_GE_512-NEXT: ld1w { z1.s }, p0/z, [x0, x10, lsl #2]
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; VBITS_GE_512-NEXT: ld1w { z2.s }, p0/z, [x0, x11, lsl #2]
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; VBITS_GE_512-NEXT: ld1w { z3.s }, p0/z, [x0]
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; VBITS_GE_512-NEXT: st1w { z1.s }, p0, [x8, x10, lsl #2]
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; VBITS_GE_512-NEXT: st1w { z0.s }, p0, [x8, x9, lsl #2]
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; VBITS_GE_512-NEXT: st1w { z2.s }, p0, [x8, x11, lsl #2]
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; VBITS_GE_512-NEXT: st1w { z3.s }, p0, [x8]
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; VBITS_GE_512-NEXT: ret
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;
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; VBITS_GE_1024-LABEL: load_v64f32:
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; VBITS_GE_1024: // %bb.0:
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; VBITS_GE_1024-NEXT: mov x9, #32
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; VBITS_GE_1024-NEXT: ptrue p0.s, vl32
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; VBITS_GE_1024-NEXT: ld1w { z0.s }, p0/z, [x0, x9, lsl #2]
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; VBITS_GE_1024-NEXT: ld1w { z1.s }, p0/z, [x0]
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; VBITS_GE_1024-NEXT: st1w { z0.s }, p0, [x8, x9, lsl #2]
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; VBITS_GE_1024-NEXT: st1w { z1.s }, p0, [x8]
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; VBITS_GE_1024-NEXT: ret
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;
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; VBITS_GE_2048-LABEL: load_v64f32:
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; VBITS_GE_2048: // %bb.0:
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; VBITS_GE_2048-NEXT: ptrue p0.s, vl64
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; VBITS_GE_2048-NEXT: ld1w { z0.s }, p0/z, [x0]
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; VBITS_GE_2048-NEXT: st1w { z0.s }, p0, [x8]
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; VBITS_GE_2048-NEXT: ret
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%load = load <64 x float>, ptr %a
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ret <64 x float> %load
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}
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attributes #0 = { "target-features"="+sve" }
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