Motivation:
I'm sick of typing `.init(major: 1, minor: 1)`.
Modifications:
- Added static vars for common HTTP versions.
Result:
Maybe I'll never type `.init(major: 1, minor: 1)` ever again.
Motivation:
Succeeded `EventLoopFuture<Void>`s are quite important in SwiftNIO, they
happen all over the place. Unfortunately, we usually allocate each time,
unnecessarily.
Modifications:
Offer `EventLoop`s the option to cache succeeded void futures.
Result:
Fewer allocations.
Motivation:
When you make a change that affects many performance tests, it's often
easier to just copy the results from CI. Unfortunately, that makes the
diff hard to read because the order is arbitrary.
Modifications:
Sort the list so you can always easily get to the same order as the
docker file by using `| sort` or `:sort` in vim.
Result:
Easier to update perf tests.
Motivation:
Many other systems don't like non ascii characters.
Modifications:
Change a letter 'a' to a letter 'a' but with a more normal encoding.
Result:
Test names should be in ascii
Motivation:
PR #1710 introduced a typo into the code. This typo was missed because
the argument name was shadowing a variable from parent scope, which was
inadvertently closed over.
Best to avoid that confusion.
Modifications:
- Fixed the typo
- Renamed the argument to reduce the risk of this happening again
Result:
Better code organisation.
Motivation:
The handlerAdded and handlerRemoved functions are not throwing.
I can't spot anyway way and exception could actually happen
so no point in catering for the case when one does.
Modifications:
Remove possibility that an exception was thrown when adding or
removing handlers as none of the called functions are throwing.
Result:
Fewer lines of code, less complexity.
* Add allocation test for adding multiple handlers
Motivation:
I believe there is at least 1 avoidable allocation in this area.
Even if there isn't, making sure we don't increase allocations is good.
Modifications:
Add a test of allocations when adding multiple handlers.
Set limits for docker images.
Result:
Allocations when adding multiple handlers are now checked.
* Remove an allocation from addHandlers
Motivation:
Fewer allocations should improve performance.
Modifications:
Split out a sub function from addHandlers.
I originally thought I'd have to change the part of this
function which reads `var handlers = handlers` as there was
a surprising allocation at the beginning of this function.
It seems that breaking out some of the logic is sufficient
to remove an allocation.
Result:
1 fewer allocation.
* Fix up alloc tests.
Motivation:
Some of the generic EventLoopFuture functions weren't inlinable.
Modifications:
- Make them @inlinable
- Fix typo in name of 'DispathQueue+WithFuture.swift'
Result:
More specialization.
Co-authored-by: Cory Benfield <lukasa@apple.com>
This reverts commit 4853e910e8.
While we have been able to observe the effect that this change was
trying to workaround, the change seems to interact poorly with a
different issue in Big Sur that can cause EPROTOTYPE to be consistently
emitted during socket writes on otherwise connected sockets. This would
change a connection-terminating error into a 100% CPU spin that rendered
the event loop entirely useless: a substantial regression.
For this reason, we should back this out until the issue is better
characterised.
Motivation:
When writing to a network socket on Apple platforms it is possible to
see EPROTOTYPE returned as an error. This is an undocumented and
special-case error code that appears to be associated with socket
shutdown, and so can fire when writing to a socket that is being shut
down by the other side. This should not be fired into the pipeline but
instead should be retried.
Modifications:
- Retry EPROTOTYPE errors on socket write methods.
- Add an (unfortunately) probabilistic test bed.
Result:
Should avoid weird error cases.
Motivation:
Some users are including NIO in Xcode workspaces
rather than using SPM. When this is done, if all
imports of CNIOLinux are conditional they can
remove this project from their workspace.
Modifications:
Make all imports of CNIOLinux conditional on Linux,
Android or FreeBSD
Result:
No user visible change.
Motivation:
In all contemporary Swift versions, the `class` and the `AnyObject`
protocol restriction is the same. And `class` is deprecated which warns
on newer Swift compilers.
Modifications:
Replace `class` with `AnyObject`.
Result:
No warnings on newer Swift compilers.
Motivation:
When running load through EmbeddedChannel we spend an enormous amount of
time screwing around with removing things from Arrays. Arrays are not a
natural data type for `removeFirst()`, and in fact that method is
linear-time on Array due to the need for Array to be zero-indexed. Let's
stop using (and indeed misusing) Array on EmbeddedChannel.
While we're here, if we add some judicious @inlinable annotations we can
also save additional work generating results that users don't need.
Modifications:
- Replace arrays with circular buffers (including marked versions).
- Avoid CoWs and extra allocations on flush.
- Make some API methods inlinable to make them cheaper.
Result:
- Much cheaper EmbeddedChannel for benchmark purposes.
Motivation:
As outlined in https://bugs.swift.org/browse/SR-13923,
removeAll(keepingCapacity:) on Array has particularly negative
performance when that Array is not uniquely referenced. In this case, in
EmbeddedChannel, we _arrange_ to multiply reference it. This makes it
swamp our HTTP/2 microbenchmarks, spending more cycles copying this
buffer around than doing anything else.
Modifications:
- Just allocate a new buffer instead.
Result:
Much less copying.
Motivation:
A new init was added to `SocketAddress` in #1692, but the casing of
`packedIpAddress` is incorrect, it should be `packedIPAddress`. This
hasn't been released yet so let's fix it while we still can!
Modifications:
- s/packedIpAddress/packedIPAddress
Result:
More consistent API
Motivation:
I recently discovered that UnsafeRawBufferPointer.init(rebasing:) is
surprisingly expensive, with 7 traps and 11 branches. A simple
replacement can make it a lot cheaper, down to two traps and four
branches. This ends up having pretty drastic effects on
ByteBuffer-heavy NIO code, which often outlines the call to that
initializer and loses the ability to make a bunch of site-local
optimisations.
While this has been potentially fixed upstream with
https://github.com/apple/swift/pull/34879, there is no good reason to
wait until Swift 5.4 for this improvement.
Due to the niche use-case, I didn't bother doing this for _every_
rebasing in the program. In particular, there is at least one
UnsafeBufferPointer(rebasing:) that I didn't do this with, and there are
uses in both NIOTLS and NIOHTTP1 that I didn't change. While we can fix
those if we really need to, it would be nice to avoid this helper
proliferating too far through our codebase.
Modifications:
- Replaced the use of URBP.init(rebasing:) with a custom hand-rolled
version that avoids Slice.count.
Result:
Cheaper code. One NIOHTTP2 benchmark sees a 2.9% speedup from this
change alone.
Motivation:
Be able to run and test swift-nio on Android.
Modifications:
- Remove the custom ifaddrs and use the one from the Android NDK instead.
- Enable a bunch of conditionally-compiled code for Android.
- Add a handful of constants and other Android declarations.
- Cast some types because of mismatches specific to Android.
Result:
Most tests pass on Android AArch64 and ARMv7.
Co-authored-by: Cory Benfield <lukasa@apple.com>
Motivation:
A user should be able to create SocketAddress from packed bytes representation.
Modifications:
I added a new SocketAddress initializer which takes the IP address in ByteBuffer form. I have also added tests that ensure the initializer works properly.
Result:
We have a new way to initialize a SocketAddress from a byteBuffer.
Co-authored-by: Cory Benfield <lukasa@apple.com>
Conforms TimeAmount to AdditiveArithmetic.
Motivation:
TimeAmount does not support -=, +=. Sometimes it is useful to manipulate time amounts when building up a delay and if that iteration fails, we would want to delay += .milliseconds(5) to add 5 milliseconds to our delay and try again.
Modifications:
Conformed TimeAmount to AdditiveArithmetic: added a static zero property and required operators.
Result:
TimeAmount conforms to AdditiveArithmetic.
Co-authored-by: Josh <jrtkski@icloud.com>
Co-authored-by: Cory Benfield <lukasa@apple.com>
Upon the addition of `Result` in the Swift standard library, apple/swift-nio#734
updated `EventLoopFuture.whenComplete(_:)` to pass a `Result<T, Error>` to
its `callback`, but the documentation still confusingly states:
> Unlike its friends… `whenComplete` does not receive the result of the
> `EventLoopFuture`.
This patch fixes that by removing the (now inaccurate) lines.
Partially implement network interface enumeration. This is sufficient
to build up the structures for basic operations. Although the interface
information is incomplete, this provides enough structure to continue
porting the rest of the NIO interfaces.
Co-authored-by: Cory Benfield <lukasa@apple.com>
Motivation:
Curently adding multiple channel handlers makes a call to the
async version of addHandler for each handler resulting in
n+1 futures. It feels better to use just one future and add
all the handlers synchoronously.
Modifications:
Change sync functions with take a promise to instead return a Result.
Feed this back until reaching addHandlers.
Result:
Multiple handlers can be added more quickly.
Motivation:
We support watchOS 6+ with SwiftNIO Transport Services; as such we should
include watchOS as a deployment target for our CocoaPods.
Modifications:
- Add a watchOS deployment target to `build_podspecs.sh`
- Update docs
Result:
Users can deploy to watchOS 6+ with CocoaPods.
`WSASendMsg` and `WSARecvMsg` are not directly accessible to use.
Instead, one must perform an IOCTL on the socket to retrieve the
extension point and then use that function pointer to perform the
operation. Use this to implement the functionality on Windows.
These are part of the BSD sockets APIs, but not directly related to the
socket interfaces. Create an extension point to permit the different
platforms to shuffle their implementation into place. This provides a
nicer spelling for the functions and enables the codepaths on Windows as
well.
The Windows `LINGER` type is meant to be exposed as it is a low-level
system detail for `SocketChannelOptions`. See #1673 for relevant
discussion.
Co-authored-by: Cory Benfield <lukasa@apple.com>
The `ignoreSIGPIPE` does nothing on Windows. However, add an overload
to differentiate between a socket and file descriptor as they may be
different. This is the case on Windows, where file descriptors are
32-bit but socket are 64-bit.
fixup! e51406c61972420c43734b1d089712bc408e097b
`System` interfaces should be considered deprecated and not be used.
This removes more of the interfaces from Windows as the socket
interfaces are now part of BSDSocketAPI.
Co-authored-by: Cory Benfield <lukasa@apple.com>
Motivation:
Some of the deprecated APIs on the client, server and datagram
bootstraps included the type name in the "rename" field. Since the
underlying type hasn't changed, this isn't quite right results in the
typename being erroneously included when applying a fix-it in Xcode.
Modifications:
- Remove unnecessary typename from a few rename fields.
Result:
Fix-its work as expected.
motivation: we are not actually using symbolicate-linux-fatal in any meaningful way in CI and it's pinned to the master branch which has been removed
changes: remove symbolicate-linux-fatal fetching from Docker
* HTTPServerObjectAggregator for requests
* Apply suggestions from code review
Co-authored-by: Cory Benfield <lukasa@apple.com>
* most of code review comments addressed
* tidy up state machine close
* bad line breaks
* more verbose error reporting
* removes expect:continue functionality due to #1422
* public type naming and error handling tweaks
* wrong expectation in test
* do not quietly swallow unexpected errors in channelRead
Co-authored-by: Cory Benfield <lukasa@apple.com>
* NIO: implement `cleanupSocket(unixDomainSocketPath:)` for Windows
This adds an initial implementation for the UDS clean up path on
Windows. Unlike Unix, you cannot simply `stat` the destination to
determine if it is a UDS endpoint.
One must first create a file handle from the path. Assuming that we are
able to create that, we should verify that the file that we are dealing
with is a not a disk type as the subsequent checks will fail. Now, we
can use the file handle to query the information of the file. This will
allow us to determine if it is a reparse point. If not, it is
impossible for it to be a UDS as a UDS endpoint is a reparse point with
the tag IO_REPARSE_TAG_AF_UNIX. Once we know that we have a reparse
point, we must query the kernel for information about it via the
`DeviceIoControl` system call (perform an ioctl in Unix speak). The
returned buffer's tag will identify if we have a UDS.
For the next dance, we must now _close_ the handle as the handle being
left open will cause the subsequent `DeleteFileW` to fail due to there
being an open handle. Once we have cleaned up the file handle that we
created, we can safely attempt to remove the file via `DeleteFileW`.
This should hopefully be sufficiently robust from possible error
scenarios for the removal of a UDS endpoint.
* NIO: improve the UDS cleanup path on Windows
Instead of doing the complex close-handle dance, instead prefer
`SetFileInformationByHandle` which:
1. avoids a second UTF-8 -> UCS-2 conversion
2. avoids the need for the handle closing dance
3. avoids a third re-query of the handle
4. enables us to use "POSIX" deletion semantics (file is immediately
removed from the namespace but data streams are left intact)
This comes at the cost of being Windows 10 centric, which I find a
reasonable trade-off as Windows 7 has been EOL'ed by Microsoft, and more
importantly, Unix Domain Sockets are only available on Windows 10!
Thanks to @adierking for the reminder about SetFileInformationByHandle!
Motivation:
The information printed when invoking `build_podspecs.sh` without
arguments is outdated.
Modifications:
- Print usage information when invoking without arguments.
Result:
- 'build_podspecs.sh' is more helpful when you can't remember how it
should be invoked
Motivation:
Cleanup some noise that came in with some previous Windows compat
patches.
Modifications:
- Move INVALID_SOCKET to NIOBSDSocket, and refer to it by a better name
there.
- Comment in an empty block to indicate that it's supposed to be empty.
Result:
Bit cleaner code.
Motivation:
SwiftNIO lacks a convenience API for performing blocking IO / tasks. As
this is a fairly common task it then requires the clients to make ad hoc
implementations that address this requirement.
Modifications:
Extension to DispatchQueue with the following method to schedule a work
item to the `DispatchQueue` and return and `EventLoopFuture` for the
result returned:
- `asyncWithFuture<NewValue>(eventLoop: EventLoop, _ callbackMayBlock: @escaping () throws -> NewValue) -> EventLoopFuture<NewValue>`
Added new unit tests for this function both when the promise succeeds
and fails.
Extention to EventLoopFuture with the following public functions:
- `flatMapBlocking<NewValue)(onto queue DispatchQueue, _ callbackMayBlock: @escpaing (Value) throws -> NewValue) -> EventLoopFuture<NewValue>`
- `whenSuccessBlocking(onto queue DispatchQueue, _ callbackMayBlock: @escaping (Value) -> Void) -> EventLoopFuture<NewValue>`
- `whenFailureBlocking()onto queue DispatchQueue, _ callbackMayBlock: @escaping (Error) -> Void) -> EventLoopFuture<NewValue>`
- `whenCompleteBlocking(onto queue DispatchQueue, _ callbackMayBlock: @escaping (Result<Value, Error>) -> Void) -> EventLoopFuture<NewValue>`
These functions may all be called safely with callbacks that perform blocking IO / Tasks.
Added new unit tests to EventLoopFutureTest.swift for each new function.
Result:
New public API for `EventLoopFuture` that allows scheduling of blocking IO / Tasks.
Motivation:
Unwrapping an `Optional` value from an `EventLoopFuture` is a fairly
common requirement that currently involves the client writing
boilerplate code, for example:
```
extension EventLoopFuture {
func unwrapOptional<T>(orError error: Swift.Error) -> EventLoopFuture<T> where Value == T? {
self.flatMapThrowing { value in
guard let value = value else {
throw error
}
return value
}
}
}
```
As this is a fairly common requirement adding an extension of
`EventLoopFuture` to unwrap `Optional` values would remove this
burden from clients.
Modifications:
Added Extension to `EventLoopFuture` containing the following functions:
- `unwrap<NewValue>(orError: Error)`: Unwraps a future returning a new
`EventLoopFuture` with the same value as the resolved future when
its value is Optional.some(...)`, otherwise the `Error` passed in
the `orError` parameter is thrown
- func unwrap<NewValue>(orReplace: NewValue)`: Unwraps a future returning a new
`EventLoopFuture` with either: the value passed in the `orReplace`
parameter when the future resolved with value `Optional.none`, or
the same value otherwise.
- func unwrap<NewValue>(orElse: @escaping ()- > NewValue): Unwraps a future
returning a new `EventLoopFuture` with either: the value returned
by the closure passed in the `orElse` parameter when the future
resolved with value `Optional.none`, or the same value otherwise.
Added new unit tests for each new `unwrap(orXXX:)` function.
Result:
Client's no longer have to write their own boilerplate code.
This shaves off parts of System to reduce the noise when building to get
the Windows build more manageable.
Co-authored-by: Cory Benfield <lukasa@apple.com>
Some improvements to the API surface to actually handle some more error
cases correctly and fix typing.
Co-authored-by: Cory Benfield <lukasa@apple.com>