InstrRefBasedLDV allocates some big tables of ValueIDNum, to store live-in
and live-out block values in, that then get passed around as pointers
everywhere. This patch wraps the allocation in a std::unique_ptr, names
some types based on unique_ptr, and passes references to those around
instead. There's no functional change, but it makes it clearer to the
reader that references to these tables are borrowed rather than owned, and
we get some extra validity assertions too.
Differential Revision: https://reviews.llvm.org/D118774
It's inevitable that optimisation passes will fail to update debug-info:
when that happens, it's best if the compiler doesn't crash as a result.
Therefore, downgrade a few assertions / failure modes that would crash
when illegal debug-info was seen, to instead drop variable locations. In
practice this means that an instruction reference to a nonexistant or
illegal operand should be tolerated.
Differential Revision: https://reviews.llvm.org/D118998
Gaps in the basic block number range (from blocks being deleted or folded)
get block-value-tables allocated but never ejected, leading to a memory
leak, currently tripping up the asan buildbots. Fix this up by manually
freeing that memory.
As suggested elsewhere, if these things were owned by a unique_ptr then
cleanup would happen automagically. D118774 should eliminate the need for
this dance.
This is a follow-up to D117877: variable assignments of DBG_VALUE $noreg,
or DBG_INSTR_REFs where no value can be found, are represented by a
DbgValue object with Kind "Undef", explicitly meaning "there is no value".
In D117877 I added a special-case to some assignment accounting faster,
without considering this scenario. It causes variables to be given the
value ValueIDNum::EmptyValue, which then ends up being a DenseMap key. The
DenseMap asserts, because EmptyValue is the tombstone key.
Fix this by handling the assign-undef scenario in the special case, to
match what happens in the general case: the variable has no value if it's
only ever assigned $noreg / undef.
Differential Revision: https://reviews.llvm.org/D118715
This patch aims to reduce max-rss from instruction referencing, by avoiding
keeping variable value information in memory for too long. Instead of
computing all the variable values then emitting them to DBG_VALUE
instructions, this patch tries to stream the information out through a
depth first search:
* Make use of the fact LexicalScopes gives a depth-number to each lexical
scope,
* Produce a map that identifies the last lexical scope to make use of a
block,
* Enumerate each scope in LexicalScopes' DFS order, solving the variable
value problem,
* After each scope is processed, look for any blocks that won't be used by
any other scope, and emit all the variable information to DBG_VALUE
instructions.
Differential Revision: https://reviews.llvm.org/D118460
This patch releases some memory from InstrRefBasedLDV earlier that it would
otherwise. The underlying problem is:
* We store a big table of "live in values for each block",
* We translate that into DBG_VALUE instructions in each block,
And both exist in memory at the same time, which needlessly doubles that
information. The most of what this patch does is: as we progressively
translate live-in information into DBG_VALUEs, we free the variable-value /
machine-value tracking information as we go, which significantly reduces
peak memory.
While I'm here, also add a clear method to wipe variable assignments that
have been accumulated into VLocTracker objects, and turn a DenseMap into
a SmallDenseMap to avoid an initial allocation.
Differential Revision: https://reviews.llvm.org/D118453
Install a cache of DBG_INSTR_REF -> ValueIDNum resolutions, for scenarios
where the value has to be reconstructed from several DBG_PHIs. Whenever
this happens, it's because branch folding + tail duplication has messed
with the SSA form of the program, and we have to solve a mini SSA problem
to find the variable value. This is always called twice, so it makes sense
to cache the value.
This gives a ~0.5% geomean compile-time-performance improvement on CTMark.
Differential Revision: https://reviews.llvm.org/D118455
Was reverted in 1c1b670a73 as it broke all non-x86 bots. Original commit
message:
[DebugInfo][InstrRef] Add a max-stack-slots-to-track cut-out
In certain circumstances with things like autogenerated code and asan, you
can end up with thousands of Values live at the same time, causing a large
working set and a lot of information spilled to the stack. Unfortunately
InstrRefBasedLDV doesn't cope well with this and consumes a lot of memory
when there are many many stack slots. See the reproducer in D116821.
It seems very unlikely that a developer would be able to reason about
hundreds of live named local variables at the same time, so a huge working
set and many stack slots is an indicator that we're likely analysing
autogenerated or instrumented code. In those cases: gracefully degrade by
setting an upper bound on the amount of stack slots to track. This limits
peak memory consumption, at the cost of dropping some variable locations,
but in a rare scenario where it's unlikely someone is actually going to
use them.
In terms of the patch, this adds a cl::opt for max number of stack slots to
track, and has the stack-slot-numbering code optionally return None. That
then filters through a number of code paths, which can then chose to not
track a spill / restore if it touches an untracked spill slot. The added
test checks that we drop variable locations that are on the stack, if we
set the limit to zero.
Differential Revision: https://reviews.llvm.org/D118601
Bypass this loop if it would do nothing -- if there are no register masks
to be examined, there's no point looking at each location to see if the
location has been def'd. Awkwardly, this was responsible for almost an
entire half a percent of performance improvement on CTMark.
Differential Revision: https://reviews.llvm.org/D118613
In certain circumstances with things like autogenerated code and asan, you
can end up with thousands of Values live at the same time, causing a large
working set and a lot of information spilled to the stack. Unfortunately
InstrRefBasedLDV doesn't cope well with this and consumes a lot of memory
when there are many many stack slots. See the reproducer in D116821.
It seems very unlikely that a developer would be able to reason about
hundreds of live named local variables at the same time, so a huge working
set and many stack slots is an indicator that we're likely analysing
autogenerated or instrumented code. In those cases: gracefully degrade by
setting an upper bound on the amount of stack slots to track. This limits
peak memory consumption, at the cost of dropping some variable locations,
but in a rare scenario where it's unlikely someone is actually going to
use them.
In terms of the patch, this adds a cl::opt for max number of stack slots to
track, and has the stack-slot-numbering code optionally return None. That
then filters through a number of code paths, which can then chose to not
track a spill / restore if it touches an untracked spill slot. The added
test checks that we drop variable locations that are on the stack, if we
set the limit to zero.
Differential Revision: https://reviews.llvm.org/D118601
When finding locations for variable values at the start of a block, we
build a large map of every value to every location, and then pick out the
locations for values that are desired. This takes up quite a lot of time,
because, unsurprisingly, there are usually more values in registers and
stack slots than there are variables.
This patch instead creates a map of desired values to their locations,
which are initially illegal locations. Then, as we examine every available
value, we can select locations for values we care about, and ignore those
that we don't. This substantially reduces the amount of work done (i.e.,
building a map up of values to locations that nothing wants or needs).
Geomean performance improvement of 1% on CTMark, woo.
Differential Revision: https://reviews.llvm.org/D118597
This patch shuffles some functions around so that some blocks of code can
be reused. In particular,
* Move the determination of "which blocks are in scope" to its own
function, as it's non-trivial to solve. Delete the "InScopeBlocks"
collection too, which nothing reads from.
* Split transfer emission (i.e., installing DBG_VALUEs into blocks) into
its own function.
* Name some useful types.
* Rename "ScopeToBlocks" to "ScopeToAssignBlocks", as that's what the
collection contains, blocks where assignments happen.
Differential Revision: https://reviews.llvm.org/D118454
If we only assign a variable value a single time, we can take a short-cut
when computing its location: the variable value is only valid up to the
dominance frontier of where the assignemnt happens. Past that point, there
are other predecessors from where the variable has no value, meaning the
variable has no location past that point.
This patch recognises this scenario, and avoids expensive SSA computation,
to improve compile-time performance.
Differential Revision: https://reviews.llvm.org/D117877
Both IDFCalculatorBase and its accompanying DominatorTreeBase only supports pointer nodes. The template argument is the block type itself and any uses of GraphTraits is therefore done via a pointer to the node type.
However, the ChildrenGetterTy type of IDFCalculatorBase has a use on just the node type instead of a pointer to the node type. Various parts of the monorepo has worked around this issue by providing specializations of GraphTraits for the node type directly, or not been affected by using specializations instead of the generic case. These are unnecessary however and instead the generic code should be fixed instead.
An example from within Tree is eg. A use of IDFCalculatorBase in InstrRefBasedImpl.cpp. It basically instantiates a IDFCalculatorBase<MachineBasicBlock, false> but due to the bug above then goes on to specialize GraphTraits<MachineBasicBlock> although GraphTraits<MachineBasicBlock*> exists (and should be used instead).
Similar dead code exists in clang which defines redundant GraphTraits to work around this bug.
This patch fixes both the original issue and removes the dead code that was used to work around the issue.
Differential Revision: https://reviews.llvm.org/D118386
Instead of constructing DebugVariables and looking up the order
in the comparison function, compute the order upfront and then sort
a vector of (order, instr).
This improves compile-time by -0.4% geomean on CTMark ReleaseLTO-g.
Differential Revision: https://reviews.llvm.org/D117575
Just replacing std::map with DenseMap here is a major regression
-- because this code used an identity hash for ValueIDNum.
Because ValueIDNum is composed of multiple components, it is
important that we use a reasonably good hash function here, so
switch it to hash_value. DenseMapInfo::getHashValue<uint64_t>
would not be sufficient.
This gives a -0.8% geomean improvement on CTMark ReleaseLTO-g.
InstrRefBasedLDV used to crash on the added test -- the exit block is not
in scope for the variable being propagated, but is still considered because
it contains an assignment. The failure-mode was vlocJoin ignoring
assign-only blocks and not updating DIExpressions, but pickVPHILoc would
still find a variable location for it. That led to DBG_VALUEs created with
the wrong fragment information.
Fix this by removing a filter inherited from VarLocBasedLDV: vlocJoin will
now consider assign-only blocks and will update their expressions.
Differential Revision: https://reviews.llvm.org/D114727
If we have a variable where its fragments are split into overlapping
segments:
DBG_VALUE $ax, $noreg, !123, !DIExpression(DW_OP_LLVM_fragment_0, 16)
...
DBG_VALUE $eax, $noreg, !123, !DIExpression(DW_OP_LLVM_fragment_0, 32)
we should only propagate the most recently assigned fragment out of a
block. LiveDebugValues only deals with live-in variable locations, as
overlaps within blocks is DbgEntityHistoryCalculators domain.
InstrRefBasedLDV has kept the accumulateFragmentMap method from
VarLocBasedLDV, we just need it to recognise DBG_INSTR_REFs. Once it's
produced a mapping of variable / fragments to the overlapped variable /
fragments, VLocTracker uses it to identify when a debug instruction needs
to terminate the other parts it overlaps with. The test is updated for
some standard "InstrRef picks different registers" variation, and the
order of some unrelated DBG_VALUEs changes.
Differential Revision: https://reviews.llvm.org/D114603
InstrRefBasedLDV observes when variable locations are clobbered, scans what
values are available in the machine, and re-issues a DBG_VALUE for the
variable if it can find another location. Unfortunately, I hadn't joined up
the Indirectness flag, so if it did this to an Indirect Value, the
indirectness would be dropped.
Fix this, and add a test that if we clobber a variable value (on the stack
in this case), then the recovered variable location keeps the Indirect
flag.
Differential Revision: https://reviews.llvm.org/D114378
In some scenarios, usually involving NRVO, we can issue indirect DBG_VALUEs
after SelectionDAG, even in instruction referencing mode (if the variable
is an argument). If the corresponding argument value is spilt to the stack,
then we have:
* Indirection from it being on the stack,
* Indirection from it being a dbg.declare or a dbg.addr.
However InstrRefBasedLDV only emits one level of indirection. This patch
adds the second, by adding an extra DW_OP_deref if necessary. The two
tests modified fail otherwise -- they feature some NRVO, and require two
levels of indirection to be correct.
Differential Revision: https://reviews.llvm.org/D114364
DBG_INSTR_REF's and DBG_VALUE's can end up in blocks that aren't in the
lexical scope of their variable. It's arguable as to what we should do
about this, however VarLocBasedLDV permits such variable locations to be
propagated, so let's allow it in InstrRefBasedLDV.
It's necessary for the modified test to work.
Differential Revision: https://reviews.llvm.org/D114578
Almost all of the time, call instructions don't actually lead to SP being
different after they return. An exception is win32's _chkstk, which which
implements stack probes. We need to recognise that as modifying SP, so
that copies of the value are tracked as distinct vla pointers.
This patch adds a target frame-lowering hook to see whether stack probe
functions will modify the stack pointer, store that in an internal flag,
and if it's true then scan CALL instructions to see whether they're a
stack probe. If they are, recognise them as defining a new stack-pointer
value.
The added test exercises this behaviour: two calls to _chkstk should be
considered as producing two different values.
Differential Revision: https://reviews.llvm.org/D114443
Avoid un-necessarily recreating DBG_VALUEs on call instructions.
In LiveDebugvalues we choose to ignore any clobbers of SP by call
instructions, as they're irrelevant to our model of the machine. We
currently do so for tracking register values (MTracker); do the same for
tracking variable locations (TTracker).
Test modified to endure that a duplicate DBG_VALUE is not created after the
call in struction in this test.
Differential Revision: https://reviews.llvm.org/D114365
There are a few STL containers hanging around that can become DenseMaps,
SmallVectors and similar. This recovers a modest amount of compile time
performance.
While I'm here, adjust the bit layout of ValueIDNum: this was always
supposed to act like a value type, however it seems that clang doesn't
compile the comparison functions to act that way. Add a uint64_t to a
union that explicitly aliases the bitfields, so that we can compare the
whole value as a single integer.
Differential Revision: https://reviews.llvm.org/D112333
This patch is like D111627 -- instead of calculating IDF for every location
on the stack, only do it for the smallest units of interference, and copy
the PHIs for those units to any aliases.
The test added runs placeMLocPHIs directly, and tests that:
* A def of the lower 8 bits of a stack slot causes all aliasing regs to
have PHIs placed,
* It doesn't cause the equivalent location to x86's $ah, which isn't
aliased, to have a PHI placed.
Differential Revision: https://reviews.llvm.org/D112324
During register allocation, some instructions can have stack spills fused
into them. It means that when vregs are allocated on the stack we can
convert:
SETCCr %0
DBG_VALUE %0
to
SETCCm %stack.0
DBG_VALUE %stack.0
Unfortunately instruction referencing finds this harder: a store to the
stack doesn't have a specific operand number, therefore we don't substitute
the old operand for a new operand, and the location is dropped. This patch
implements a solution: just recognise the memory operand attached to an
instruction with a Special Number (TM), and record a substitution between
the old value and the new one.
This patch adds substitution code to InlineSpiller to record such fused
spills, and tracking in InstrRefBasedLDV to recognise such values, and
produce the value numbers for them. Everything to do with the movement of
stack-defined values is already handled in InstrRefBasedLDV.
Differential Revision: https://reviews.llvm.org/D111317
This patch swaps two lines -- the CurSucc reference can be invalidated
by the call to DFS.push_back, therefore that should happen last. The
usual hat-tip to asan for catching this.
This patch also swaps an ealier call to ToAdd.insert and DFS.push_back,
where a stable iterator (from successors()) is being used. This isn't
strictly necessary, but is good for consistency and avoiding readers
asking themselves why the two code portions have a different order.
Sometimes we generate code that writes to a subregister, then spills /
restores a super-register to the stack, for example:
$eax = MOV32ri 0
MOV64mr $rsp, 1, $noreg, 16, $noreg, $rax
$rcx = MOV64rm $rsp, 1, $noreg, 8, $noreg
This patch takes a different approach: it adds another index to
MLocTracker that identifies a size/offset within a stack slot. A location
on the stack is then a pari of {FrameIndex, SlotNum}. Spilling and
restoring now involves pairing up the src/dest register numbers, and the
dest/src stack position to be transferred to/from. Location coverage
improves as a result, compile-time performance decreases, alas.
One limitation is that if a PHI occurs inside a stack slot:
DBG_PHI %stack.0, 1
We don't know how large the resulting value is, and so might have
difficulty picking which value to use. DBG_PHI might need to be augmented
in the future with such a size.
Unit tests added ensure that spills and restores correctly transfer to
positions in the Location => Value map, and that different register classes
written to the stack will correctly clobber all other positions in the
stack slot.
Differential Revision: https://reviews.llvm.org/D112133
This patch adds some unit tests for the machine-location transfer-function
building parts of InstrRefBasedLDV: i.e., test that if we feed some MIR
into the transfer-function building code, does it create the correct
transfer function.
There are a number of minor defects that get corrected in the process:
* The unit test was selecting the x86 (i.e. 32 bit) backend rather than
x86_64's 64 bit backend,
* COPY instructions weren't actually having their subregister values
correctly represented in the transfer function. Subregisters were being
defined by the COPY, rather than taking the value in the source register.
* SP aliases were at risk of being clobbered, if an SP subregister was
clobbered.
Differential Revision: https://reviews.llvm.org/D112006
Here's another performance patch for InstrRefBasedLDV: rather than
processing all variable values in a scope at a time, instead, process one
variable at a time. The benefits are twofold:
* It's easier to reason about one variable at a time in your mind,
* It improves performance, apparently from increased locality.
The downside is that the value-propagation code gets indented one level
further, plus there's some churn in the unit tests.
Differential Revision: https://reviews.llvm.org/D111799
This is purely a performance patch: InstrRefBasedLDV used to use three
DenseMaps to store variable values, two for long term storage and one as a
working set. This patch eliminates the working set, and updates the long
term storage in place, thus avoiding two DenseMap comparisons and two
DenseMap assignments, which can be expensive.
Differential Revision: https://reviews.llvm.org/D111716
gcc11 warns that this counter causes a signed/unsigned comaprison when it's
later compared with a SmallVector::difference_type. gcc appears to be
correct, clang does not warn one way or the other.
This patch is very similar to D110173 / a3936a6c19, but for variable
values rather than machine values. This is for the second instr-ref
problem, calculating the correct variable value on entry to each block.
The previous lattice based implementation was broken; we now use LLVMs
existing PHI placement utilities to work out where values need to merge,
then eliminate un-necessary ones through value propagation.
Most of the deletions here happen in vlocJoin: it was trying to pick a
location for PHIs to happen in, badly, leading to an infinite loop in the
MIR test added, where it would repeatedly switch between register
locations. The new approach is simpler: either PHIs can be eliminated, or
they can't, and the location of the value is a different problem.
Various bits and pieces move to the header so that they can be tested in
the unit tests. The DbgValue class grows a "VPHI" kind to represent
variable value PHIS that haven't been eliminated yet.
Differential Revision: https://reviews.llvm.org/D110630
In D110173 we start using the existing LLVM IDF calculator to place PHIs as
we reconstruct an SSA form of machine-code program. Sadly that's slower
than the old (but broken) way, this patch attempts to recover some of that
performance.
The key observation: every time we def a register, we also have to def it's
register units. If we def'd $rax, in the current implementation we
independently calculate PHI locations for {al, ah, ax, eax, hax, rax}, and
they will all have the same PHI positions. Instead of doing that, we can
calculate the PHI positions for {al, ah} and place PHIs for any aliasing
registers in the same positions. Any def of a super-register has to def
the unit, and vice versa, so this is sound. It cuts down the SSA placement
we need to do significantly.
This doesn't work for stack slots, or registers we only ever read, so place
PHIs normally for those. LiveDebugValues choses to ignore writes to SP at
calls, and now have to ignore writes to SP register units too.
Differential Revision: https://reviews.llvm.org/D111627
Old versions of gcc want template specialisations to happen within the
namespace where the template lives; this is still present in gcc 5.1, which
we officially support, so it has to be worked around.
InstrRefBasedLDV used to try and determine which values are in which
registers using a lattice approach; however this is hard to understand, and
broken in various ways. This patch replaces that approach with a standard
SSA approach using existing LLVM utilities. PHIs are placed at dominance
frontiers; value propagation then eliminates un-necessary PHIs.
This patch also adds a bunch of unit tests that should cover many of the
weirder forms of control flow.
Differential Revision: https://reviews.llvm.org/D110173
These "dump" methods call into MachineOperand::dump, which doesn't exist
with NDEBUG, thus we croak. Disable LiveDebugValues dump methods when
NDEBUG is turned on to avoid this.
This patch shifts the InstrRefBasedLDV class declaration to a header.
Partially because it's already massive, but mostly so that I can start
writing some unit tests for it. This patch also adds the boilerplate for
said unit tests.
Differential Revision: https://reviews.llvm.org/D110165
Based on the reasoning of D53903, register operands of DBG_VALUE are
invariably treated as RegState::Debug operands. This change enforces
this invariant as part of MachineInstr::addOperand so that all passes
emit this flag consistently.
RegState::Debug is inconsistently set on DBG_VALUE registers throughout
LLVM. This runs the risk of a filtering iterator like
MachineRegisterInfo::reg_nodbg_iterator to process these operands
erroneously when not parsed from MIR sources.
This issue was observed in the development of the llvm-mos fork which
adds a backend that relies on physical register operands much more than
existing targets. Physical RegUnit 0 has the same numeric encoding as
$noreg (indicating an undef for DBG_VALUE). Allowing debug operands into
the machine scheduler correlates $noreg with RegUnit 0 (i.e. a collision
of register numbers with different zero semantics). Eventually, this
causes an assert where DBG_VALUE instructions are prohibited from
participating in live register ranges.
Reviewed By: MatzeB, StephenTozer
Differential Revision: https://reviews.llvm.org/D110105
An important part of the instruction referencing solution is that we
identify all the registers that values move between before we then compute
an SSA-like function from the machine code, and from the variable
intrinsics. DBG_PHIs weren't causing all the subregisters of their operands
to be tracked; this patch forces that to happen.
The practical implications were that not enough space is allocated for
storing values when analysing the function -- asan will crash on the
attached test case with an unpatched compiler. Non-asan llc's will produce
a DBG_VALUE $noreg, where it should be $dil.
Differential Revision: https://reviews.llvm.org/D109064
This patch makes InstrRefBasedLDV "safe" to work with DBG_VALUE_LISTs. It
doesn't actually interpret them, but it recognises that they specify
variable locations and avoids propagating false locations, which is better
than the current state. Observe the attached tes
* We avoid propagating DBG_VALUE_LISTs into successor blocks, as they're
not "currently" supported,
* We don't propagate other variable locations across DBG_VALUE_LISTs,
because we know that the variable location is terminated by the
DBG_VALUE_LIST.
Differential Revision: https://reviews.llvm.org/D108143
This patch removes an assertion, and adds a regression test showing why the
assertion is broken.
For context, LocIdx is a key/index number for machine locations, so that we
can describe locations as a single integer and ignore whether they're on
the stack, in registers or otherwise. Back when InstrRefBasedLDV was added,
I happened to bake in a "special" zero number for various reasons, which
Vedant identified as undesirable in this review comment:
https://reviews.llvm.org/D83047#inline-765495 . I subsequently removed that
special zero number, but it looks like I didn't delete this assertion at
the time, which assumes that a zero LocIdx is invalid.
The attached test shows that this assertion is reachable on valid code --
on x86 $rsp always gets the LocIdx number zero, and if you transfer a
variable value into it, InstrRefBasedLDV crashes on that assertion. The
code might be a bit wild to be storing variables to $rsp like that, however
we shouldn't crash on it.
Differential Revision: https://reviews.llvm.org/D108134