This patch is the Part-2 (BE LLVM) implementation of HW Exception handling.
Part-1 (FE Clang) was committed in 797ad70152.
This new feature adds the support of Hardware Exception for Microsoft Windows
SEH (Structured Exception Handling).
Compiler options:
For clang-cl.exe, the option is -EHa, the same as MSVC.
For clang.exe, the extra option is -fasync-exceptions,
plus -triple x86_64-windows -fexceptions and -fcxx-exceptions as usual.
NOTE:: Without the -EHa or -fasync-exceptions, this patch is a NO-DIFF change.
The rules for C code:
For C-code, one way (MSVC approach) to achieve SEH -EHa semantic is to follow three rules:
First, no exception can move in or out of _try region., i.e., no "potential faulty
instruction can be moved across _try boundary.
Second, the order of exceptions for instructions 'directly' under a _try must be preserved
(not applied to those in callees).
Finally, global states (local/global/heap variables) that can be read outside of _try region
must be updated in memory (not just in register) before the subsequent exception occurs.
The impact to C++ code:
Although SEH is a feature for C code, -EHa does have a profound effect on C++
side. When a C++ function (in the same compilation unit with option -EHa ) is
called by a SEH C function, a hardware exception occurs in C++ code can also
be handled properly by an upstream SEH _try-handler or a C++ catch(...).
As such, when that happens in the middle of an object's life scope, the dtor
must be invoked the same way as C++ Synchronous Exception during unwinding process.
Design:
A natural way to achieve the rules above in LLVM today is to allow an EH edge
added on memory/computation instruction (previous iload/istore idea) so that
exception path is modeled in Flow graph preciously. However, tracking every
single memory instruction and potential faulty instruction can create many
Invokes, complicate flow graph and possibly result in negative performance
impact for downstream optimization and code generation. Making all
optimizations be aware of the new semantic is also substantial.
This design does not intend to model exception path at instruction level.
Instead, the proposed design tracks and reports EH state at BLOCK-level to
reduce the complexity of flow graph and minimize the performance-impact on CPP
code under -EHa option.
One key element of this design is the ability to compute State number at
block-level. Our algorithm is based on the following rationales:
A _try scope is always a SEME (Single Entry Multiple Exits) region as jumping
into a _try is not allowed. The single entry must start with a seh_try_begin()
invoke with a correct State number that is the initial state of the SEME.
Through control-flow, state number is propagated into all blocks. Side exits
marked by seh_try_end() will unwind to parent state based on existing SEHUnwindMap[].
Note side exits can ONLY jump into parent scopes (lower state number).
Thus, when a block succeeds various states from its predecessors, the lowest
State triumphs others. If some exits flow to unreachable, propagation on those
paths terminate, not affecting remaining blocks.
For CPP code, object lifetime region is usually a SEME as SEH _try.
However there is one rare exception: jumping into a lifetime that has Dtor but
has no Ctor is warned, but allowed:
Warning: jump bypasses variable with a non-trivial destructor
In that case, the region is actually a MEME (multiple entry multiple exits).
Our solution is to inject a eha_scope_begin() invoke in the side entry block to
ensure a correct State.
Implementation:
Part-1: Clang implementation (already in):
Please see commit 797ad70152).
Part-2 : LLVM implementation described below.
For both C++ & C-code, the state of each block is computed at the same place in
BE (WinEHPreparing pass) where all other EH tables/maps are calculated.
In addition to _scope_begin & _scope_end, the computation of block state also
rely on the existing State tracking code (UnwindMap and InvokeStateMap).
For both C++ & C-code, the state of each block with potential trap instruction
is marked and reported in DAG Instruction Selection pass, the same place where
the state for -EHsc (synchronous exceptions) is done.
If the first instruction in a reported block scope can trap, a Nop is injected
before this instruction. This nop is needed to accommodate LLVM Windows EH
implementation, in which the address in IPToState table is offset by +1.
(note the purpose of that is to ensure the return address of a call is in the
same scope as the call address.
The handler for catch(...) for -EHa must handle HW exception. So it is
'adjective' flag is reset (it cannot be IsStdDotDot (0x40) that only catches
C++ exceptions).
Suppress push/popTerminate() scope (from noexcept/noTHrow) so that HW
exceptions can be passed through.
Original llvm-dev [RFC] discussions can be found in these two threads below:
https://lists.llvm.org/pipermail/llvm-dev/2020-March/140541.htmlhttps://lists.llvm.org/pipermail/llvm-dev/2020-April/141338.html
Differential Revision: https://reviews.llvm.org/D102817/new/
This patch renames FuncletPadInst::getNumArgOperands to arg_size for
consistency with CallBase, where getNumArgOperands was removed in
favor of arg_size in commit 3e1c787b31
Differential Revision: https://reviews.llvm.org/D136048
Replacing the following instances of UndefValue with PoisonValue, where the UndefValue is used as an arbitrary value:
- llvm/lib/CodeGen/WinEHPrepare.cpp
`demotePHIsOnFunclets`: RAUW arbitrary value for lingering uses of removed PHI nodes
- llvm/lib/Transforms/Utils/BasicBlockUtils.cpp
`FoldSingleEntryPHINodes`: Removes a self-referential single entry phi node.
- llvm/lib/Transforms/Utils/CallGraphUpdater.cpp
`finalize`: Remove all references to removed functions.
- llvm/lib/Transforms/Utils/ScalarEvolutionExpander.cpp
`cleanup`: the result is not used then the inserted instructions are removed.
- llvm/tools/bugpoint/CrashDebugger.cpp
`TestInts`: the program is cloned and instructions are removed to narrow down source of crash.
Differential Revision: https://reviews.llvm.org/D133640
PassManager.h is one of the top headers in the ClangBuildAnalyzer frontend worst offenders list.
This exposes a large number of implicit dependencies on various forward declarations/includes in other headers that need addressing.
verifyFunction/verifyModule don't assert or error internally. They
also don't print anything if you don't pass a raw_ostream to them.
So the caller needs to check the result and ideally pass a stream
to get the messages. Otherwise they're just really expensive no-ops.
I've filed PR45965 for another instance in SLPVectorizer
that causes a lit test failure.
Differential Revision: https://reviews.llvm.org/D80106
This bug is exposed by Test7 of ehthrow.cxx in MSVC EH suite where
a rethrow occurs in a try-catch inside a catch (i.e., a nested Catch
handlers). See the test code in
https://github.com/microsoft/compiler-tests/blob/master/eh/ehthrow.cxx#L346
When an object is rethrown in a Catch handler, the copy-ctor of this
object must be executed after the destructions of live objects, but
BEFORE the dtors of live objects in parent handlers.
Today Windows 64-bit runtime (__CxxFrameHandler3 & 4) expects nested Catch
handers
are stored in pre-order (outer first, inner next) in $tryMap$ table, so
that given a State, its Catch's beginning State can be properly
retrieved. The Catch beginning state (which is also the ending State) is
the State where rethrown object's copy-ctor must take place.
LLVM currently stores nested catch handlers in post-ordering because
it's the natural way to compute the highest State in Catch.
The fix is to simply store TryCatch handler in pre-order, but update
Catch's highest State after child Catches are all processed.
Differential Revision: https://reviews.llvm.org/D79474?id=263919
This method has been commented as deprecated for a while. Remove
it and replace all uses with the equivalent getCalledOperand().
I also made a few cleanups in here. For example, to removes use
of getElementType on a pointer when we could just use getFunctionType
from the call.
Differential Revision: https://reviews.llvm.org/D78882
This file lists every pass in LLVM, and is included by Pass.h, which is
very popular. Every time we add, remove, or rename a pass in LLVM, it
caused lots of recompilation.
I found this fact by looking at this table, which is sorted by the
number of times a file was changed over the last 100,000 git commits
multiplied by the number of object files that depend on it in the
current checkout:
recompiles touches affected_files header
342380 95 3604 llvm/include/llvm/ADT/STLExtras.h
314730 234 1345 llvm/include/llvm/InitializePasses.h
307036 118 2602 llvm/include/llvm/ADT/APInt.h
213049 59 3611 llvm/include/llvm/Support/MathExtras.h
170422 47 3626 llvm/include/llvm/Support/Compiler.h
162225 45 3605 llvm/include/llvm/ADT/Optional.h
158319 63 2513 llvm/include/llvm/ADT/Triple.h
140322 39 3598 llvm/include/llvm/ADT/StringRef.h
137647 59 2333 llvm/include/llvm/Support/Error.h
131619 73 1803 llvm/include/llvm/Support/FileSystem.h
Before this change, touching InitializePasses.h would cause 1345 files
to recompile. After this change, touching it only causes 550 compiles in
an incremental rebuild.
Reviewers: bkramer, asbirlea, bollu, jdoerfert
Differential Revision: https://reviews.llvm.org/D70211
This cleans up all LoadInst creation in LLVM to explicitly pass the
value type rather than deriving it from the pointer's element-type.
Differential Revision: https://reviews.llvm.org/D57172
llvm-svn: 352911
to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
by `getTerminator()` calls instead be declared as `Instruction`.
This is the biggest remaining chunk of the usage of `getTerminator()`
that insists on the narrow type and so is an easy batch of updates.
Several files saw more extensive updates where this would cascade to
requiring API updates within the file to use `Instruction` instead of
`TerminatorInst`. All of these were trivial in nature (pervasively using
`Instruction` instead just worked).
llvm-svn: 344502
This is a bit awkward in a handful of places where we didn't even have
an instruction and now we have to see if we can build one. But on the
whole, this seems like a win and at worst a reasonable cost for removing
`TerminatorInst`.
All of this is part of the removal of `TerminatorInst` from the
`Instruction` type hierarchy.
llvm-svn: 340701
Review feedback from r328165. Split out just the one function from the
file that's used by Analysis. (As chandlerc pointed out, the original
change only moved the header and not the implementation anyway - which
was fine for the one function that was used (since it's a
template/inlined in the header) but not in general)
llvm-svn: 333954
Summary:
- Add wasm personality function
- Re-categorize the existing `isFuncletEHPersonality()` function into
two different functions: `isFuncletEHPersonality()` and
`isScopedEHPersonality(). This becomes necessary as wasm EH uses scoped
EH instructions (catchswitch, catchpad/ret, and cleanuppad/ret) but not
outlined funclets.
- Changed some callsites of `isFuncletEHPersonality()` to
`isScopedEHPersonality()` if they are related to scoped EH IR-level
stuff.
Reviewers: majnemer, dschuff, rnk
Subscribers: jfb, sbc100, jgravelle-google, eraman, JDevlieghere, sunfish, llvm-commits
Differential Revision: https://reviews.llvm.org/D45559
llvm-svn: 332667
The DEBUG() macro is very generic so it might clash with other projects.
The renaming was done as follows:
- git grep -l 'DEBUG' | xargs sed -i 's/\bDEBUG\s\?(/LLVM_DEBUG(/g'
- git diff -U0 master | ../clang/tools/clang-format/clang-format-diff.py -i -p1 -style LLVM
- Manual change to APInt
- Manually chage DOCS as regex doesn't match it.
In the transition period the DEBUG() macro is still present and aliased
to the LLVM_DEBUG() one.
Differential Revision: https://reviews.llvm.org/D43624
llvm-svn: 332240
Remove #include of Transforms/Scalar.h from Transform/Utils to fix layering.
Transforms depends on Transforms/Utils, not the other way around. So
remove the header and the "createStripGCRelocatesPass" function
declaration (& definition) that is unused and motivated this dependency.
Move Transforms/Utils/Local.h into Analysis because it's used by
Analysis/MemoryBuiltins.cpp.
llvm-svn: 328165
Summary:
Since r293359, most dump() function are only defined when
`!defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)` holds. print() functions
only used by dump() functions are now unused in release builds,
generating lots of warnings. This patch only defines some print()
functions if they are used.
Reviewers: MatzeB
Reviewed By: MatzeB
Subscribers: arsenm, mzolotukhin, nhaehnle, llvm-commits
Differential Revision: https://reviews.llvm.org/D35949
llvm-svn: 309553
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.
I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.
This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.
Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).
llvm-svn: 304787
Rename the DEBUG_TYPE to match the names of corresponding passes where
it makes sense. Also establish the pattern of simply referencing
DEBUG_TYPE instead of repeating the passname where possible.
llvm-svn: 303921
This provides a new way to access the TargetMachine through
TargetPassConfig, as a dependency.
The patterns replaced here are:
* Passes handling a null TargetMachine call
`getAnalysisIfAvailable<TargetPassConfig>`.
* Passes not handling a null TargetMachine
`addRequired<TargetPassConfig>` and call
`getAnalysis<TargetPassConfig>`.
* MachineFunctionPasses now use MF.getTarget().
* Remove all the TargetMachine constructors.
* Remove INITIALIZE_TM_PASS.
This fixes a crash when running `llc -start-before prologepilog`.
PEI needs StackProtector, which gets constructed without a TargetMachine
by the pass manager. The StackProtector pass doesn't handle the case
where there is no TargetMachine, so it segfaults.
Related to PR30324.
Differential Revision: https://reviews.llvm.org/D33222
llvm-svn: 303360
LLVM makes several assumptions about address space 0. However,
alloca is presently constrained to always return this address space.
There's no real way to avoid using alloca, so without this
there is no way to opt out of these assumptions.
The problematic assumptions include:
- That the pointer size used for the stack is the same size as
the code size pointer, which is also the maximum sized pointer.
- That 0 is an invalid, non-dereferencable pointer value.
These are problems for AMDGPU because alloca is used to
implement the private address space, which uses a 32-bit
index as the pointer value. Other pointers are 64-bit
and behave more like LLVM's notion of generic address
space. By changing the address space used for allocas,
we can change our generic pointer type to be LLVM's generic
pointer type which does have similar properties.
llvm-svn: 299888
This broke some out-of-tree AMDGPU tests that relied on the old behavior
wherein isIntrinsic() would return true for any function that starts
with "llvm.". And in general that change will not play nicely with
out-of-tree backends.
llvm-svn: 277087
Summary:
getName() involves a hashtable lookup, so is expensive given how
frequently isIntrinsic() is called. (In particular, many users cast to
IntrinsicInstr or one of its subclasses before calling
getIntrinsicID().)
This has an incidental functional change: Before, isIntrinsic() would
return true for any function whose name started with "llvm.", even if it
wasn't properly an intrinsic. The new behavior seems more correct to
me, because it's strange to say that isIntrinsic() is true, but
getIntrinsicId() returns "not an intrinsic".
Some callers want the old behavior -- they want to know whether the
caller is a recognized intrinsic, or might be one in some other version
of LLVM. For them, we added Function::hasLLVMReservedName(), which
checks whether the name starts with "llvm.".
This change is good for a 1.5% e2e speedup compiling a large Eigen
benchmark.
Reviewers: bogner
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D22065
llvm-svn: 276942
Summary:
MSVC provide exception handlers with enhanced information to deal with security buffer feature (/GS).
To be more secure, the security cookies (GS and SEH) are validated when unwinding the stack.
The following code:
```
void f() {}
void foo() {
__try {
f();
} __except(1) {
f();
}
}
```
Reviewers: majnemer, rnk
Subscribers: thakis, llvm-commits, chrisha
Differential Revision: http://reviews.llvm.org/D21101
llvm-svn: 274239