Commit Graph

11 Commits

Author SHA1 Message Date
Andrew Clark 93c10dfa6b
flushSync: Exhaust queue even if something throws (#26366)
If something throws as a result of `flushSync`, and there's remaining
work left in the queue, React should keep working until all the work is
complete.

If multiple errors are thrown, React will combine them into an
AggregateError object and throw that. In environments where
AggregateError is not available, React will rethrow in an async task.
(All the evergreen runtimes support AggregateError.)

The scenario where this happens is relatively rare, because `flushSync`
will only throw if there's no error boundary to capture the error.
2023-03-10 17:21:34 -05:00
Sebastian Markbåge 60144a04da
Split out Edge and Node implementations of the Flight Client (#26187)
This splits out the Edge and Node implementations of Flight Client into
their own implementations. The Node implementation now takes a Node
Stream as input.

I removed the bundler config from the Browser variant because you're
never supposed to use that in the browser since it's only for SSR.
Similarly, it's required on the server. This also enables generating a
SSR manifest from the Webpack plugin. This is necessary for SSR so that
you can reverse look up what a client module is called on the server.

I also removed the option to pass a callServer from the server. We might
want to add it back in the future but basically, we don't recommend
calling Server Functions from render for initial render because if that
happened client-side it would be a client-side waterfall. If it's never
called in initial render, then it also shouldn't ever happen during SSR.
This might be considered too restrictive.

~This also compiles the unbundled packages as ESM. This isn't strictly
necessary because we only need access to dynamic import to load the
modules but we don't have any other build options that leave
`import(...)` intact, and seems appropriate that this would also be an
ESM module.~ Went with `import(...)` in CJS instead.
2023-02-21 13:18:24 -05:00
Jan Kassens 2b1fb91a55
ESLint upgrade to use hermes-eslint (#25915)
Hermes parser is the preferred parser for Flow code going forward. We
need to upgrade to this parser to support new Flow syntax like function
`this` context type annotations or `ObjectType['prop']` syntax.

Unfortunately, there's quite a few upgrades here to make it work somehow
(dependencies between the changes)

- ~Upgrade `eslint` to `8.*`~ reverted this as the React eslint plugin
tests depend on the older version and there's a [yarn
bug](https://github.com/yarnpkg/yarn/issues/6285) that prevents
`devDependencies` and `peerDependencies` to different versions.
- Remove `eslint-config-fbjs` preset dependency and inline the rules,
imho this makes it a lot clearer what the rules are.
- Remove the turned off `jsx-a11y/*` rules and it's dependency instead
of inlining those from the `fbjs` config.
- Update parser and dependency from `babel-eslint` to `hermes-eslint`.
- `ft-flow/no-unused-expressions` rule replaces `no-unused-expressions`
which now allows standalone type asserts, e.g. `(foo: number);`
- Bunch of globals added to the eslint config
- Disabled `no-redeclare`, seems like the eslint upgrade started making
this more precise and warn against re-defined globals like
`__EXPERIMENTAL__` (in rollup scripts) or `fetch` (when importing fetch
from node-fetch).
- Minor lint fixes like duplicate keys in objects.
2022-12-20 14:27:01 -05:00
Sebastian Markbåge 28a574ea8f
Try assigning fetch to globalThis if global assignment fails (#25571)
In case it's a more modern yet rigid environment.
2022-10-27 02:43:17 -04:00
Sebastian Markbåge cce18e3504
[Flight] Use AsyncLocalStorage to extend the scope of the cache to micro tasks (#25542)
This extends the scope of the cache and fetch instrumentation using
AsyncLocalStorage for microtasks. This is an intermediate step. It sets
up the dispatcher only once. This is unique to RSC because it uses the
react.shared-subset module for its shared state.

Ideally we should support multiple renderers. We should also have this
take over from an outer SSR's instrumented fetch. We should also be able
to have a fallback to global state per request where AsyncLocalStorage
doesn't exist and then the whole client-side solutions. I'm still
figuring out the right wiring for that so this is a temporary hack.
2022-10-23 01:06:58 -04:00
Andrew Clark 848e802d20
Add onRecoverableError option to hydrateRoot, createRoot (#23207)
* [RFC] Add onHydrationError option to hydrateRoot

This is not the final API but I'm pushing it for discussion purposes.

When an error is thrown during hydration, we fallback to client
rendering, without triggering an error boundary. This is good because,
in many cases, the UI will recover and the user won't even notice that
something has gone wrong behind the scenes.

However, we shouldn't recover from these errors silently, because the
underlying cause might be pretty serious. Server-client mismatches are
not supposed to happen, even if UI doesn't break from the users
perspective. Ignoring them could lead to worse problems later. De-opting
from server to client rendering could also be a significant performance
regression, depending on the scope of the UI it affects.

So we need a way to log when hydration errors occur.

This adds a new option for `hydrateRoot` called `onHydrationError`. It's
symmetrical to the server renderer's `onError` option, and serves the
same purpose.

When no option is provided, the default behavior is to schedule a
browser task and rethrow the error. This will trigger the normal browser
behavior for errors, including dispatching an error event. If the app
already has error monitoring, this likely will just work as expected
without additional configuration.

However, we can also expose additional metadata about these errors, like
which Suspense boundaries were affected by the de-opt to client
rendering. (I have not exposed any metadata in this commit; API needs
more design work.)

There are other situations besides hydration where we recover from an
error without surfacing it to the user, or notifying an error boundary.
For example, if an error occurs during a concurrent render, it could be
due to a data race, so we try again synchronously in case that fixes it.
We should probably expose a way to log these types of errors, too. (Also
not implemented in this commit.)

* Log all recoverable errors

This expands the scope of onHydrationError to include all errors that
are not surfaced to the UI (an error boundary). In addition to errors
that occur during hydration, this also includes errors that recoverable
by de-opting to synchronous rendering. Typically (or really, by
definition) these errors are the result of a concurrent data race;
blocking the main thread fixes them by prevents subsequent races.

The logic for de-opting to synchronous rendering already existed. The
only thing that has changed is that we now log the errors instead of
silently proceeding.

The logging API has been renamed from onHydrationError
to onRecoverableError.

* Don't log recoverable errors until commit phase

If the render is interrupted and restarts, we don't want to log the
errors multiple times.

This change only affects errors that are recovered by de-opting to
synchronous rendering; we'll have to do something else for errors
during hydration, since they use a different recovery path.

* Only log hydration error if client render succeeds

Similar to previous step.

When an error occurs during hydration, we only want to log it if falling
back to client rendering _succeeds_. If client rendering fails,
the error will get reported to the nearest error boundary, so there's
no need for a duplicate log.

To implement this, I added a list of errors to the hydration context.
If the Suspense boundary successfully completes, they are added to
the main recoverable errors queue (the one I added in the
previous step.)

* Log error with queueMicrotask instead of Scheduler

If onRecoverableError is not provided, we default to rethrowing the
error in a separate task. Originally, I scheduled the task with
idle priority, but @sebmarkbage made the good point that if there are
multiple errors logs, we want to preserve the original order. So I've
switched it to a microtask. The priority can be lowered in userspace
by scheduling an additional task inside onRecoverableError.

* Only use host config method for default behavior

Redefines the contract of the host config's logRecoverableError method
to be a default implementation for onRecoverableError if a user-provided
one is not provided when the root is created.

* Log with reportError instead of rethrowing

In modern browsers, reportError will dispatch an error event, emulating
an uncaught JavaScript error. We can do this instead of rethrowing
recoverable errors in a microtask, which is nice because it avoids any
subtle ordering issues.

In older browsers and test environments, we'll fall back
to console.error.

* Naming nits

queueRecoverableHydrationErrors -> upgradeHydrationErrorsToRecoverable
2022-02-04 07:57:33 -08:00
Esteban 09d9b17757
Update deprecated features in ESLint configuration files. (#22767) 2021-11-23 22:53:26 +00:00
Andrew Clark 163e81c1f8
Support disabling spurious act warnings with a global environment flag (#22561)
* Extract `act` environment check into function

`act` checks the environment to determine whether to fire a warning.
We're changing how this check works in React 18. As a first step, this
refactors the logic into a single function. No behavior changes yet.

* Use IS_REACT_ACT_ENVIRONMENT to disable warnings

If `IS_REACT_ACT_ENVIRONMENT` is set to `false`, we will suppress
any `act` warnings. Otherwise, the behavior of `act` is the same as in
React 17: if `jest` is defined, it warns.

In concurrent mode, the plan is to remove the `jest` check and only warn
if `IS_REACT_ACT_ENVIRONMENT` is true. I have not implemented that
part yet.
2021-10-18 08:27:26 -07:00
Henry Q. Dineen 82ef450e0e
remove obsolete SharedArrayBuffer ESLint config (#21259) 2021-04-14 12:55:23 -04:00
Sebastian Markbåge 82e99e1b02
Add Node ESM Loader and Register Entrypoints (#20274)
* Add Node ESM loader build

This adds a loader build as a first-class export. This will grow in
complexity so it deserves its own module.

* Add Node CommonJS regiter build

This adds a build as a first-class export for legacy CommonJS registration
in Node.js. This will grow in complexity so it deserves its own module.

* Simplify fixture a bit to easier show usage with or without esm

* Bump es version

We leave async function in here which are newer than ES2015.
2020-11-16 23:46:27 -05:00
Sebastian Markbåge 504222dcd2
Add Node ESM build option (#20243)
This allows exporting ESM modules for the Webpack plugin. This is necessary
for making a resolver plugin. We could probably make the whole plugin
use ESM instead of CJS ES2015.
2020-11-13 05:57:45 -08:00