![]() As stated in https://discourse.llvm.org/t/rfc-llc-add-expandlargeintfpconvert-pass-for-fp-int-conversion-of-large-bitint/65528, this implementation is very similar to ExpandLargeDivRem, which expands ‘fptoui .. to’, ‘fptosi .. to’, ‘uitofp .. to’, ‘sitofp .. to’ instructions with a bitwidth above a threshold into auto-generated functions. This is useful for targets like x86_64 that cannot lower fp convertions with more than 128 bits. The expanded nodes are referring from the IR generated by `compiler-rt/lib/builtins/floattidf.c`, `compiler-rt/lib/builtins/fixdfti.c`, and etc. Corner cases: 1. For fp16: as there is no related builtins added in compliler-rt. So I mainly utilized the fp32 <-> fp16 lib calls to implement. 2. For fp80: as this pass is soft fp emulation and no fp80 instructions can help in this problem. I recommend users to deprecate this usage. For now, the implementation uses fp128 as the temporary conversion type and inserts fptrunc/ext at top/end of the function. 3. For bf16: as clang FE currently doesn't support bf16 algorithm operations (convert to int, float, +, -, *, ...), this patch doesn't consider bf16 for now. 4. For unsigned FPToI: since both default hardware behaviors and libgcc are ignoring "returns 0 for negative input" spec. This pass follows this old way to ignore unsigned FPToI. See this example: https://gcc.godbolt.org/z/bnv3jqW1M The end-to-end tests are uploaded at https://reviews.llvm.org/D138261 Reviewed By: LuoYuanke, mgehre-amd Differential Revision: https://reviews.llvm.org/D137241 |
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.github | ||
bolt | ||
clang | ||
clang-tools-extra | ||
cmake | ||
compiler-rt | ||
cross-project-tests | ||
flang | ||
libc | ||
libclc | ||
libcxx | ||
libcxxabi | ||
libunwind | ||
lld | ||
lldb | ||
llvm | ||
llvm-libgcc | ||
mlir | ||
openmp | ||
polly | ||
pstl | ||
runtimes | ||
third-party | ||
utils | ||
.arcconfig | ||
.arclint | ||
.clang-format | ||
.clang-tidy | ||
.git-blame-ignore-revs | ||
.gitignore | ||
.mailmap | ||
CONTRIBUTING.md | ||
LICENSE.TXT | ||
README.md | ||
SECURITY.md |
README.md
The LLVM Compiler Infrastructure
This directory and its sub-directories contain the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Getting Started with the LLVM System
Taken from here.
Overview
Welcome to the LLVM project!
The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.
C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
Getting the Source Code and Building LLVM
The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.
This is an example work-flow and configuration to get and build the LLVM source:
-
Checkout LLVM (including related sub-projects like Clang):
-
git clone https://github.com/llvm/llvm-project.git
-
Or, on windows,
git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git
-
-
Configure and build LLVM and Clang:
-
cd llvm-project
-
cmake -S llvm -B build -G <generator> [options]
Some common build system generators are:
Ninja
--- for generating Ninja build files. Most llvm developers use Ninja.Unix Makefiles
--- for generating make-compatible parallel makefiles.Visual Studio
--- for generating Visual Studio projects and solutions.Xcode
--- for generating Xcode projects.
Some common options:
-
-DLLVM_ENABLE_PROJECTS='...'
and-DLLVM_ENABLE_RUNTIMES='...'
--- semicolon-separated list of the LLVM sub-projects and runtimes you'd like to additionally build.LLVM_ENABLE_PROJECTS
can include any of: clang, clang-tools-extra, cross-project-tests, flang, libc, libclc, lld, lldb, mlir, openmp, polly, or pstl.LLVM_ENABLE_RUNTIMES
can include any of libcxx, libcxxabi, libunwind, compiler-rt, libc or openmp. Some runtime projects can be specified either inLLVM_ENABLE_PROJECTS
or inLLVM_ENABLE_RUNTIMES
.For example, to build LLVM, Clang, libcxx, and libcxxabi, use
-DLLVM_ENABLE_PROJECTS="clang" -DLLVM_ENABLE_RUNTIMES="libcxx;libcxxabi"
. -
-DCMAKE_INSTALL_PREFIX=directory
--- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default/usr/local
). Be careful if you install runtime libraries: if your system uses those provided by LLVM (like libc++ or libc++abi), you must not overwrite your system's copy of those libraries, since that could render your system unusable. In general, using something like/usr
is not advised, but/usr/local
is fine. -
-DCMAKE_BUILD_TYPE=type
--- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug. -
-DLLVM_ENABLE_ASSERTIONS=On
--- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).
-
cmake --build build [-- [options] <target>]
or your build system specified above directly.-
The default target (i.e.
ninja
ormake
) will build all of LLVM. -
The
check-all
target (i.e.ninja check-all
) will run the regression tests to ensure everything is in working order. -
CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own
check-<project>
target. -
Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for
make
, use the option-j NNN
, whereNNN
is the number of parallel jobs to run. In most cases, you get the best performance if you specify the number of CPU threads you have. On some Unix systems, you can specify this with-j$(nproc)
.
-
-
For more information see CMake.
-
Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.
Getting in touch
Join LLVM Discourse forums, discord chat or #llvm IRC channel on OFTC.
The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.