forked from OSchip/llvm-project
460 lines
17 KiB
C++
460 lines
17 KiB
C++
//===----- CGHLSLRuntime.cpp - Interface to HLSL Runtimes -----------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This provides an abstract class for HLSL code generation. Concrete
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// subclasses of this implement code generation for specific HLSL
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// runtime libraries.
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//
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//===----------------------------------------------------------------------===//
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#include "CGHLSLRuntime.h"
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#include "CGDebugInfo.h"
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#include "CodeGenModule.h"
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#include "clang/AST/Decl.h"
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#include "clang/Basic/TargetOptions.h"
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#include "llvm/IR/IntrinsicsDirectX.h"
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#include "llvm/IR/Metadata.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Support/FormatVariadic.h"
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using namespace clang;
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using namespace CodeGen;
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using namespace clang::hlsl;
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using namespace llvm;
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namespace {
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void addDxilValVersion(StringRef ValVersionStr, llvm::Module &M) {
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// The validation of ValVersionStr is done at HLSLToolChain::TranslateArgs.
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// Assume ValVersionStr is legal here.
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VersionTuple Version;
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if (Version.tryParse(ValVersionStr) || Version.getBuild() ||
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Version.getSubminor() || !Version.getMinor()) {
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return;
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}
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uint64_t Major = Version.getMajor();
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uint64_t Minor = *Version.getMinor();
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auto &Ctx = M.getContext();
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IRBuilder<> B(M.getContext());
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MDNode *Val = MDNode::get(Ctx, {ConstantAsMetadata::get(B.getInt32(Major)),
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ConstantAsMetadata::get(B.getInt32(Minor))});
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StringRef DXILValKey = "dx.valver";
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auto *DXILValMD = M.getOrInsertNamedMetadata(DXILValKey);
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DXILValMD->addOperand(Val);
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}
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void addDisableOptimizations(llvm::Module &M) {
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StringRef Key = "dx.disable_optimizations";
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M.addModuleFlag(llvm::Module::ModFlagBehavior::Override, Key, 1);
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}
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// cbuffer will be translated into global variable in special address space.
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// If translate into C,
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// cbuffer A {
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// float a;
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// float b;
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// }
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// float foo() { return a + b; }
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//
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// will be translated into
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//
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// struct A {
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// float a;
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// float b;
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// } cbuffer_A __attribute__((address_space(4)));
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// float foo() { return cbuffer_A.a + cbuffer_A.b; }
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//
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// layoutBuffer will create the struct A type.
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// replaceBuffer will replace use of global variable a and b with cbuffer_A.a
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// and cbuffer_A.b.
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//
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void layoutBuffer(CGHLSLRuntime::Buffer &Buf, const DataLayout &DL) {
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if (Buf.Constants.empty())
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return;
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std::vector<llvm::Type *> EltTys;
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for (auto &Const : Buf.Constants) {
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GlobalVariable *GV = Const.first;
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Const.second = EltTys.size();
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llvm::Type *Ty = GV->getValueType();
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EltTys.emplace_back(Ty);
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}
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Buf.LayoutStruct = llvm::StructType::get(EltTys[0]->getContext(), EltTys);
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}
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GlobalVariable *replaceBuffer(CGHLSLRuntime::Buffer &Buf) {
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// Create global variable for CB.
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GlobalVariable *CBGV = new GlobalVariable(
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Buf.LayoutStruct, /*isConstant*/ true,
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GlobalValue::LinkageTypes::ExternalLinkage, nullptr,
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llvm::formatv("{0}{1}", Buf.Name, Buf.IsCBuffer ? ".cb." : ".tb."),
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GlobalValue::NotThreadLocal);
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IRBuilder<> B(CBGV->getContext());
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Value *ZeroIdx = B.getInt32(0);
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// Replace Const use with CB use.
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for (auto &[GV, Offset] : Buf.Constants) {
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Value *GEP =
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B.CreateGEP(Buf.LayoutStruct, CBGV, {ZeroIdx, B.getInt32(Offset)});
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assert(Buf.LayoutStruct->getElementType(Offset) == GV->getValueType() &&
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"constant type mismatch");
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// Replace.
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GV->replaceAllUsesWith(GEP);
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// Erase GV.
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GV->removeDeadConstantUsers();
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GV->eraseFromParent();
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}
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return CBGV;
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}
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} // namespace
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void CGHLSLRuntime::addConstant(VarDecl *D, Buffer &CB) {
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if (D->getStorageClass() == SC_Static) {
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// For static inside cbuffer, take as global static.
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// Don't add to cbuffer.
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CGM.EmitGlobal(D);
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return;
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}
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auto *GV = cast<GlobalVariable>(CGM.GetAddrOfGlobalVar(D));
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// Add debug info for constVal.
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if (CGDebugInfo *DI = CGM.getModuleDebugInfo())
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if (CGM.getCodeGenOpts().getDebugInfo() >=
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codegenoptions::DebugInfoKind::LimitedDebugInfo)
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DI->EmitGlobalVariable(cast<GlobalVariable>(GV), D);
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// FIXME: support packoffset.
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// See https://github.com/llvm/llvm-project/issues/57914.
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uint32_t Offset = 0;
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bool HasUserOffset = false;
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unsigned LowerBound = HasUserOffset ? Offset : UINT_MAX;
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CB.Constants.emplace_back(std::make_pair(GV, LowerBound));
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}
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void CGHLSLRuntime::addBufferDecls(const DeclContext *DC, Buffer &CB) {
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for (Decl *it : DC->decls()) {
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if (auto *ConstDecl = dyn_cast<VarDecl>(it)) {
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addConstant(ConstDecl, CB);
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} else if (isa<CXXRecordDecl, EmptyDecl>(it)) {
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// Nothing to do for this declaration.
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} else if (isa<FunctionDecl>(it)) {
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// A function within an cbuffer is effectively a top-level function,
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// as it only refers to globally scoped declarations.
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CGM.EmitTopLevelDecl(it);
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}
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}
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}
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void CGHLSLRuntime::addBuffer(const HLSLBufferDecl *D) {
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Buffers.emplace_back(Buffer(D));
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addBufferDecls(D, Buffers.back());
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}
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void CGHLSLRuntime::finishCodeGen() {
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auto &TargetOpts = CGM.getTarget().getTargetOpts();
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llvm::Module &M = CGM.getModule();
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Triple T(M.getTargetTriple());
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if (T.getArch() == Triple::ArchType::dxil)
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addDxilValVersion(TargetOpts.DxilValidatorVersion, M);
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generateGlobalCtorDtorCalls();
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if (CGM.getCodeGenOpts().OptimizationLevel == 0)
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addDisableOptimizations(M);
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const DataLayout &DL = M.getDataLayout();
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for (auto &Buf : Buffers) {
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layoutBuffer(Buf, DL);
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GlobalVariable *GV = replaceBuffer(Buf);
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M.getGlobalList().push_back(GV);
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llvm::hlsl::ResourceClass RC = Buf.IsCBuffer
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? llvm::hlsl::ResourceClass::CBuffer
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: llvm::hlsl::ResourceClass::SRV;
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llvm::hlsl::ResourceKind RK = Buf.IsCBuffer
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? llvm::hlsl::ResourceKind::CBuffer
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: llvm::hlsl::ResourceKind::TBuffer;
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std::string TyName =
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Buf.Name.str() + (Buf.IsCBuffer ? ".cb." : ".tb.") + "ty";
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addBufferResourceAnnotation(GV, TyName, RC, RK, Buf.Binding);
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}
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}
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CGHLSLRuntime::Buffer::Buffer(const HLSLBufferDecl *D)
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: Name(D->getName()), IsCBuffer(D->isCBuffer()),
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Binding(D->getAttr<HLSLResourceBindingAttr>()) {}
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void CGHLSLRuntime::addBufferResourceAnnotation(llvm::GlobalVariable *GV,
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llvm::StringRef TyName,
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llvm::hlsl::ResourceClass RC,
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llvm::hlsl::ResourceKind RK,
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BufferResBinding &Binding) {
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llvm::Module &M = CGM.getModule();
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NamedMDNode *ResourceMD = nullptr;
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switch (RC) {
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case llvm::hlsl::ResourceClass::UAV:
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ResourceMD = M.getOrInsertNamedMetadata("hlsl.uavs");
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break;
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case llvm::hlsl::ResourceClass::SRV:
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ResourceMD = M.getOrInsertNamedMetadata("hlsl.srvs");
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break;
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case llvm::hlsl::ResourceClass::CBuffer:
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ResourceMD = M.getOrInsertNamedMetadata("hlsl.cbufs");
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break;
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default:
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assert(false && "Unsupported buffer type!");
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return;
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}
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assert(ResourceMD != nullptr &&
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"ResourceMD must have been set by the switch above.");
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llvm::hlsl::FrontendResource Res(
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GV, TyName, RK, Binding.Reg.value_or(UINT_MAX), Binding.Space);
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ResourceMD->addOperand(Res.getMetadata());
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}
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static llvm::hlsl::ResourceKind
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castResourceShapeToResourceKind(HLSLResourceAttr::ResourceKind RK) {
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switch (RK) {
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case HLSLResourceAttr::ResourceKind::Texture1D:
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return llvm::hlsl::ResourceKind::Texture1D;
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case HLSLResourceAttr::ResourceKind::Texture2D:
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return llvm::hlsl::ResourceKind::Texture2D;
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case HLSLResourceAttr::ResourceKind::Texture2DMS:
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return llvm::hlsl::ResourceKind::Texture2DMS;
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case HLSLResourceAttr::ResourceKind::Texture3D:
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return llvm::hlsl::ResourceKind::Texture3D;
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case HLSLResourceAttr::ResourceKind::TextureCube:
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return llvm::hlsl::ResourceKind::TextureCube;
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case HLSLResourceAttr::ResourceKind::Texture1DArray:
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return llvm::hlsl::ResourceKind::Texture1DArray;
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case HLSLResourceAttr::ResourceKind::Texture2DArray:
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return llvm::hlsl::ResourceKind::Texture2DArray;
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case HLSLResourceAttr::ResourceKind::Texture2DMSArray:
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return llvm::hlsl::ResourceKind::Texture2DMSArray;
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case HLSLResourceAttr::ResourceKind::TextureCubeArray:
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return llvm::hlsl::ResourceKind::TextureCubeArray;
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case HLSLResourceAttr::ResourceKind::TypedBuffer:
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return llvm::hlsl::ResourceKind::TypedBuffer;
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case HLSLResourceAttr::ResourceKind::RawBuffer:
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return llvm::hlsl::ResourceKind::RawBuffer;
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case HLSLResourceAttr::ResourceKind::StructuredBuffer:
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return llvm::hlsl::ResourceKind::StructuredBuffer;
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case HLSLResourceAttr::ResourceKind::CBufferKind:
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return llvm::hlsl::ResourceKind::CBuffer;
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case HLSLResourceAttr::ResourceKind::SamplerKind:
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return llvm::hlsl::ResourceKind::Sampler;
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case HLSLResourceAttr::ResourceKind::TBuffer:
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return llvm::hlsl::ResourceKind::TBuffer;
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case HLSLResourceAttr::ResourceKind::RTAccelerationStructure:
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return llvm::hlsl::ResourceKind::RTAccelerationStructure;
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case HLSLResourceAttr::ResourceKind::FeedbackTexture2D:
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return llvm::hlsl::ResourceKind::FeedbackTexture2D;
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case HLSLResourceAttr::ResourceKind::FeedbackTexture2DArray:
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return llvm::hlsl::ResourceKind::FeedbackTexture2DArray;
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}
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// Make sure to update HLSLResourceAttr::ResourceKind when add new Kind to
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// hlsl::ResourceKind. Assume FeedbackTexture2DArray is the last enum for
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// HLSLResourceAttr::ResourceKind.
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static_assert(
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static_cast<uint32_t>(
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HLSLResourceAttr::ResourceKind::FeedbackTexture2DArray) ==
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(static_cast<uint32_t>(llvm::hlsl::ResourceKind::NumEntries) - 2));
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llvm_unreachable("all switch cases should be covered");
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}
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void CGHLSLRuntime::annotateHLSLResource(const VarDecl *D, GlobalVariable *GV) {
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const Type *Ty = D->getType()->getPointeeOrArrayElementType();
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if (!Ty)
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return;
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const auto *RD = Ty->getAsCXXRecordDecl();
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if (!RD)
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return;
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const auto *Attr = RD->getAttr<HLSLResourceAttr>();
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if (!Attr)
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return;
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HLSLResourceAttr::ResourceClass RC = Attr->getResourceType();
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llvm::hlsl::ResourceKind RK =
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castResourceShapeToResourceKind(Attr->getResourceShape());
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QualType QT(Ty, 0);
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BufferResBinding Binding(D->getAttr<HLSLResourceBindingAttr>());
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addBufferResourceAnnotation(GV, QT.getAsString(),
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static_cast<llvm::hlsl::ResourceClass>(RC), RK,
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Binding);
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}
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CGHLSLRuntime::BufferResBinding::BufferResBinding(
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HLSLResourceBindingAttr *Binding) {
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if (Binding) {
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llvm::APInt RegInt(64, 0);
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Binding->getSlot().substr(1).getAsInteger(10, RegInt);
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Reg = RegInt.getLimitedValue();
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llvm::APInt SpaceInt(64, 0);
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Binding->getSpace().substr(5).getAsInteger(10, SpaceInt);
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Space = SpaceInt.getLimitedValue();
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} else {
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Space = 0;
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}
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}
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void clang::CodeGen::CGHLSLRuntime::setHLSLEntryAttributes(
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const FunctionDecl *FD, llvm::Function *Fn) {
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const auto *ShaderAttr = FD->getAttr<HLSLShaderAttr>();
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assert(ShaderAttr && "All entry functions must have a HLSLShaderAttr");
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const StringRef ShaderAttrKindStr = "hlsl.shader";
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Fn->addFnAttr(ShaderAttrKindStr,
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ShaderAttr->ConvertShaderTypeToStr(ShaderAttr->getType()));
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if (HLSLNumThreadsAttr *NumThreadsAttr = FD->getAttr<HLSLNumThreadsAttr>()) {
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const StringRef NumThreadsKindStr = "hlsl.numthreads";
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std::string NumThreadsStr =
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formatv("{0},{1},{2}", NumThreadsAttr->getX(), NumThreadsAttr->getY(),
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NumThreadsAttr->getZ());
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Fn->addFnAttr(NumThreadsKindStr, NumThreadsStr);
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}
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}
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static Value *buildVectorInput(IRBuilder<> &B, Function *F, llvm::Type *Ty) {
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if (const auto *VT = dyn_cast<FixedVectorType>(Ty)) {
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Value *Result = PoisonValue::get(Ty);
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for (unsigned I = 0; I < VT->getNumElements(); ++I) {
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Value *Elt = B.CreateCall(F, {B.getInt32(I)});
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Result = B.CreateInsertElement(Result, Elt, I);
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}
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return Result;
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}
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return B.CreateCall(F, {B.getInt32(0)});
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}
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llvm::Value *CGHLSLRuntime::emitInputSemantic(IRBuilder<> &B,
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const ParmVarDecl &D,
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llvm::Type *Ty) {
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assert(D.hasAttrs() && "Entry parameter missing annotation attribute!");
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if (D.hasAttr<HLSLSV_GroupIndexAttr>()) {
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llvm::Function *DxGroupIndex =
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CGM.getIntrinsic(Intrinsic::dx_flattened_thread_id_in_group);
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return B.CreateCall(FunctionCallee(DxGroupIndex));
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}
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if (D.hasAttr<HLSLSV_DispatchThreadIDAttr>()) {
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llvm::Function *DxThreadID = CGM.getIntrinsic(Intrinsic::dx_thread_id);
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return buildVectorInput(B, DxThreadID, Ty);
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}
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assert(false && "Unhandled parameter attribute");
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return nullptr;
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}
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void CGHLSLRuntime::emitEntryFunction(const FunctionDecl *FD,
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llvm::Function *Fn) {
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llvm::Module &M = CGM.getModule();
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llvm::LLVMContext &Ctx = M.getContext();
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auto *EntryTy = llvm::FunctionType::get(llvm::Type::getVoidTy(Ctx), false);
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Function *EntryFn =
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Function::Create(EntryTy, Function::ExternalLinkage, FD->getName(), &M);
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// Copy function attributes over, we have no argument or return attributes
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// that can be valid on the real entry.
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AttributeList NewAttrs = AttributeList::get(Ctx, AttributeList::FunctionIndex,
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Fn->getAttributes().getFnAttrs());
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EntryFn->setAttributes(NewAttrs);
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setHLSLEntryAttributes(FD, EntryFn);
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// Set the called function as internal linkage.
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Fn->setLinkage(GlobalValue::InternalLinkage);
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BasicBlock *BB = BasicBlock::Create(Ctx, "entry", EntryFn);
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IRBuilder<> B(BB);
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llvm::SmallVector<Value *> Args;
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// FIXME: support struct parameters where semantics are on members.
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// See: https://github.com/llvm/llvm-project/issues/57874
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unsigned SRetOffset = 0;
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for (const auto &Param : Fn->args()) {
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if (Param.hasStructRetAttr()) {
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// FIXME: support output.
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// See: https://github.com/llvm/llvm-project/issues/57874
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SRetOffset = 1;
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Args.emplace_back(PoisonValue::get(Param.getType()));
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continue;
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}
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const ParmVarDecl *PD = FD->getParamDecl(Param.getArgNo() - SRetOffset);
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Args.push_back(emitInputSemantic(B, *PD, Param.getType()));
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}
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CallInst *CI = B.CreateCall(FunctionCallee(Fn), Args);
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(void)CI;
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// FIXME: Handle codegen for return type semantics.
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// See: https://github.com/llvm/llvm-project/issues/57875
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B.CreateRetVoid();
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}
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static void gatherFunctions(SmallVectorImpl<Function *> &Fns, llvm::Module &M,
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bool CtorOrDtor) {
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const auto *GV =
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M.getNamedGlobal(CtorOrDtor ? "llvm.global_ctors" : "llvm.global_dtors");
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if (!GV)
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return;
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const auto *CA = dyn_cast<ConstantArray>(GV->getInitializer());
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if (!CA)
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return;
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// The global_ctor array elements are a struct [Priority, Fn *, COMDat].
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// HLSL neither supports priorities or COMDat values, so we will check those
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// in an assert but not handle them.
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llvm::SmallVector<Function *> CtorFns;
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for (const auto &Ctor : CA->operands()) {
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if (isa<ConstantAggregateZero>(Ctor))
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continue;
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ConstantStruct *CS = cast<ConstantStruct>(Ctor);
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assert(cast<ConstantInt>(CS->getOperand(0))->getValue() == 65535 &&
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"HLSL doesn't support setting priority for global ctors.");
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assert(isa<ConstantPointerNull>(CS->getOperand(2)) &&
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"HLSL doesn't support COMDat for global ctors.");
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Fns.push_back(cast<Function>(CS->getOperand(1)));
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}
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}
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void CGHLSLRuntime::generateGlobalCtorDtorCalls() {
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llvm::Module &M = CGM.getModule();
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SmallVector<Function *> CtorFns;
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SmallVector<Function *> DtorFns;
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gatherFunctions(CtorFns, M, true);
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gatherFunctions(DtorFns, M, false);
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// Insert a call to the global constructor at the beginning of the entry block
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// to externally exported functions. This is a bit of a hack, but HLSL allows
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// global constructors, but doesn't support driver initialization of globals.
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for (auto &F : M.functions()) {
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if (!F.hasFnAttribute("hlsl.shader"))
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continue;
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IRBuilder<> B(&F.getEntryBlock(), F.getEntryBlock().begin());
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for (auto *Fn : CtorFns)
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B.CreateCall(FunctionCallee(Fn));
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// Insert global dtors before the terminator of the last instruction
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B.SetInsertPoint(F.back().getTerminator());
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for (auto *Fn : DtorFns)
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B.CreateCall(FunctionCallee(Fn));
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}
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// No need to keep global ctors/dtors for non-lib profile after call to
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// ctors/dtors added for entry.
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Triple T(M.getTargetTriple());
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if (T.getEnvironment() != Triple::EnvironmentType::Library) {
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if (auto *GV = M.getNamedGlobal("llvm.global_ctors"))
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GV->eraseFromParent();
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if (auto *GV = M.getNamedGlobal("llvm.global_dtors"))
|
|
GV->eraseFromParent();
|
|
}
|
|
}
|