forked from OSchip/llvm-project
Revert "[AMDGPU] Move SIModeRegisterDefaults to SI MFI"
Break msan bots. Details in D134666.
This reverts commit 0ce96e06ee
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@ -1630,12 +1630,12 @@ SDValue AMDGPUTargetLowering::LowerDIVREM24(SDValue Op, SelectionDAG &DAG,
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SDValue fqneg = DAG.getNode(ISD::FNEG, DL, FltVT, fq);
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MachineFunction &MF = DAG.getMachineFunction();
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const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
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const AMDGPUMachineFunction *MFI = MF.getInfo<AMDGPUMachineFunction>();
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// float fr = mad(fqneg, fb, fa);
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unsigned OpCode = !Subtarget->hasMadMacF32Insts() ?
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(unsigned)ISD::FMA :
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(!MFI || !MFI->getMode().allFP32Denormals()) ?
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!MFI->getMode().allFP32Denormals() ?
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(unsigned)ISD::FMAD :
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(unsigned)AMDGPUISD::FMAD_FTZ;
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SDValue fr = DAG.getNode(OpCode, DL, FltVT, fqneg, fb, fa);
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@ -17,7 +17,7 @@
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using namespace llvm;
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AMDGPUMachineFunction::AMDGPUMachineFunction(const MachineFunction &MF)
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: IsEntryFunction(AMDGPU::isEntryFunctionCC(
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: Mode(MF.getFunction()), IsEntryFunction(AMDGPU::isEntryFunctionCC(
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MF.getFunction().getCallingConv())),
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IsModuleEntryFunction(
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AMDGPU::isModuleEntryFunctionCC(MF.getFunction().getCallingConv())),
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@ -45,6 +45,9 @@ protected:
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/// stages.
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Align DynLDSAlign;
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// State of MODE register, assumed FP mode.
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AMDGPU::SIModeRegisterDefaults Mode;
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// Kernels + shaders. i.e. functions called by the hardware and not called
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// by other functions.
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bool IsEntryFunction = false;
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@ -77,6 +80,10 @@ public:
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return GDSSize;
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}
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AMDGPU::SIModeRegisterDefaults getMode() const {
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return Mode;
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}
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bool isEntryFunction() const {
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return IsEntryFunction;
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}
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@ -31,7 +31,6 @@ using namespace llvm;
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SIMachineFunctionInfo::SIMachineFunctionInfo(const MachineFunction &MF)
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: AMDGPUMachineFunction(MF),
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Mode(MF.getFunction()),
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BufferPSV(static_cast<const AMDGPUTargetMachine &>(MF.getTarget())),
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ImagePSV(static_cast<const AMDGPUTargetMachine &>(MF.getTarget())),
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GWSResourcePSV(static_cast<const AMDGPUTargetMachine &>(MF.getTarget())),
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@ -351,9 +351,6 @@ template <> struct MappingTraits<SIMachineFunctionInfo> {
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class SIMachineFunctionInfo final : public AMDGPUMachineFunction {
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friend class GCNTargetMachine;
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// State of MODE register, assumed FP mode.
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AMDGPU::SIModeRegisterDefaults Mode;
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// Registers that may be reserved for spilling purposes. These may be the same
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// as the input registers.
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Register ScratchRSrcReg = AMDGPU::PRIVATE_RSRC_REG;
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@ -555,10 +552,6 @@ public:
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WWMReservedRegs.insert(Reg);
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}
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AMDGPU::SIModeRegisterDefaults getMode() const {
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return Mode;
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}
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ArrayRef<SIRegisterInfo::SpilledReg>
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getSGPRToVGPRSpills(int FrameIndex) const {
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auto I = SGPRToVGPRSpills.find(FrameIndex);
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