On Windows, the title bar can be set to light or dark mode via DwmSetWindowAttribute ().
This adds code to update the main title bar and dialogue title bars based on the current theme.
The main title bar uses "prefer-dark-theme", while the dialogue title bars
uses the color of the widget background to assume the correct color.
Pre-GIMP-3.0 code logics would re-allocate several GimpMenuFactory or
GimpUIManager for no good reason. While it was still working with old GtkAction
code, with our new GAction-based code, we were ending up overriding an action
with a new version of the same action, while keeping reference to old actions.
This made for discrepancies of the enabled or visible state of actions.
The new code keeps singleton of some objects and references to already
registered GimpUIManager or GimpActionGroups objects and make sure no actions
with the same name are created twice.
I wanted to enable it in the end, but it makes my work tree messy. Just
commit this now. Multi-selection basically works but there are still a
lot of broken features which are to be taken care of one by one.
Only enabled for layer tree so far.
When checking for updates, write the new timestamp and version info
to Gimp::edit_config, instead of Gimp::config, and rely on its
auto-save mechanism to save the changes, in order to avoid having
to save Gimp::config on exit, which overrides modified settings
that require a restart, such as the UI language, as they are only
reflected in Gimp::edit_config.
This fixes the bug, but can cause the new update info to be
discarded if the Preferences dialog is open while checking for
updates, and is subsequently canceled. Ideally, the update info
should live in a separate file, rather than in gimprc.
Instead of making the focus on bug reporting, the debug dialog will now
make the focus on updating the application if it is found that one is
not using the last version.
Debug data (backtraces and co.) will still be available and copiable,
but under an expander, and bug report button won't be displayed (i.e.
data will still be available upon request but we don't push anymore
people to submit it directly if they are using old versions of GIMP).
Of course, if you are using the last version (or version check was not
possible), the dialog still stays the same.
I was wondering which shape should take the new version notification
(again some ugly pop-up?!) and realized using the About dialog was a
good idea.
This is preparatory work for this to happen.
This is using GTK+3 widgets, so I make sure to keep it well separated
from core code. The gimp-2-10 version will have to rework the GUI, but
the GtkListBox and GtkSwitch are nice and make things easier, so it is
worth using them here).
GIMP will now try to get a backtrace (on Unix machines only for now,
using g_on_error_stack_trace(); for Windows, we will likely have to look
into DrMinGW).
This is now applied to CRITICAL errors only, which usually means major
bugs but are currently mostly hidden unless you run GIMP in terminal. We
limit to 3 backtraces, because many CRITICAL typically get into domino
effect and cause more CRITICALs (for instance when a g_return*_if_fail()
returns too early).
The dashboard dockable shows the current GEGL cache and swap sizes,
and their recent history. It has options to control the update
rate and history duration of the data, and an option to warn (by
raising/blinking the dialog) when the swap size approaches its
limit.
You can now set any paint tool to mirror painting relatively
horizontal/vertical axis or a central point (any combination of these 3
symmetries).
This has been implemented as a new multi-stroke core, where every stroke
is actually handled as a multi-stroke (default of size 1).
This is also the first usage of custom guides for symmetry guiding.
Current version has to be activated in the playground.
- GimpContext API and property
- a GimpDataFactory
- List and grid views with GimpDataFactoryView
- actions and a context menu
None of this is connected to the actual tool yet, or depends on
libmypaint in any way.
Fix various bugs, improve code design and efficiency, change feature
name, update the feature up to our standards (now uses GIMP preferences,
session management, less overwhelming settings...).
Also now action history is tightly tied to GimpAction and logs all
action activation (however it activates, and the show_unavailable
parameter also applies to history).
Search algorithm greatly improved with basic tokenization, better
ordering, filtering, etc.
Get rid of 'global_toolbox_factory' and manage everything dock-related
with 'global_dock_factory'. The whole of 'global_toolbox_factory' was
a big special-case and getting rid of it makes it easier to extend the
session management with e.g. single-window mode dock functionality.
To get rid of 'global_toolbox_factory' we, roughly, have to
* Replace 'global_toolbox_factory' with 'global_dock_factory'
everywhere. We can also get rid of lots of code that did special
things for the "toolbox" factory.
* Make the use or interaction with the toolbox explicit in some
places. For example, a function gimp_dock_window_has_toolbox() has
been introduced.
* Make GimpSessionInfoDock have an 'identifier' parameter so we can
differentiate between the "gimp-dock" and "gimp-toolbox" dock
types.
Rename back global_dock_window_factory to
global_dock_factory. Renaming to global_dock_window_factory was done
under the assumption that there would be a separate factory that would
create non-toplevel dockables, but I don't expect this to happen in
the forseeable future.
Instead of having one dock constructor per dialog factory, put entries
for the normal dock and the toolbox dock in the dock window
factory. To do this we also need to merge the dock and normal dialog
constructors into one function protptype.
This takes us one step closer to be able to merge the
global_dock_window_factory and the global_toolbox_factory into one.
The long term goal: Support multi-column dock windows with one of the
docks being the toolbox. In this situation we can't have the toolbox
dock created by a separate dialog factory, that is too messy.
Change gimp_dialog_factory_set_constructor() to
gimp_dialog_factory_set_put_in_dockables() order to narrow the
interface a bit. We can make both
gimp_dialog_factory_set_put_in_dockables() and the
GimpDialogConstructor typedef internal this way.
The main reason we do this is because we want to get rid of a
dependency on factory->p->new_dock_func. Eventually we want to
construct docks just like we construct other widgets in the factory,
so new_dock_func will be removed.
Also improve readability of code such as making it explicit that
gimp_dialog_factory_put_in_dockable_constructor() is just an extended
version of gimp_dialog_factory_default_constructor().
Move the Image Selection Menu from GimpMenuDock to
GimpDockWindow. That is, if a dock window contains many docks then
they will share the same Image Selection Menu.
To do this we need to move around quite a bit of code. Move the
"context", "dialog-factory" and "ui-manager" properties from GimpDock
to GimpToolbox, GimpMenuDock doesn't need it any longer. Turn the
GimpDock getters for these properties into wrappers that go to the
GimpDockWindow properties. In some places, most notably GimpToolbox
construction, we use the GimpToolbox values of these properties, but
most of the time it works fine to just use the GimpDockWindow
properties. GimpDock::setup() and set/get_aux_info() have also been
moved to GimpDockWindow since the only aux info for docks was for the
image selection menu.
Also, we don't bother porting gimp_menu_dock_destroy() to
GimpDockWindow, but we leave the code around. If this is a problem, it
will show.
Add a "allow-dockbook-absence" property to the GimpDockWindow which is
set to TRUE for the dock window for the toolbox so that it is not
kiled when the last dockbook is removed.
Make GimpDock be a GtkVBox instead of a GimpDockWindow. This means we
can now put a GimpDock anywhere, including inside an image window.
In order to do this we need to:
* Separate dock and dock window creation in the dialog factory and
add a couple of new dock window constructors
* Change gimp_dialog_factory_dock_new() to not only create a dock,
but also create a dock window and then combine those two
* Change the dock constructor to take a GimpUIManager since they
depend on that during their construction. We get the ui manager
from the dock window, but we can't create the dock *inside* the
dock window, we have to add the dock later. So we create the dock
window first and then pass its ui manager to the dock constructors
* Make some other minor adaptions, mostly with
gimp_dock_window_from_dock() and gimp_dock_window_get_dock()