Several types functions were using the wording "float" historically to
mean double-precision, e.g. the float array type (which was in fact a
double array). Or the scanner function gimp_scanner_parse_float() was in
fact returning a double value. What if we wanted someday to actually add
float (usually this naming means in C the single-precision IEEE 754
floating point representation) support? How would we name this?
Now technically it's not entirely wrong (a double is still a floating
point). So I've been wondering if that is because maybe we never planned
to have float and double precision may be good enough for all usage in a
plug-in API (which doesn't have to be as generic so the higher precision
is enough)? But how can we be sure? Also we already had some functions
using the wording double (e.g. gimp_procedure_add_double_argument()), so
let's just go the safe route and use the accurate wording.
The additional change in PDB is internal, but there too, I was also
finding very confusing that we were naming double-precision float as
'float' type. So I took the opportunity to update this. It doesn't
change any signature.
In fact the whole commit doesn't change any type or code logic, only
naming, except for one bug fix in the middle which I encountered while
renaming: in gimp_scanner_parse_deprecated_color(), I discovered a
hidden bug in scanning (color-hsv*) values, which was mistakenly using a
double type for an array of float.
As reported by Anders in !1919. This is because
gimp_pdb_execute_procedure_by_name() now expects a proper GimpArray for
float and int arrays, not a C array preceded by a size value.
Commit 5b981adc7f was not taking into account that on Windows, the
gimp_resource_select_*() functions were made invisible and still needed
to be in the def file.
So this makes the 2 functions technically still exposed in the binary
even though the functions stay officially private (they are not in
header) and people are not supposed to use them directly in plug-ins.
… to GIMP_PDB_PROC_TYPE_PERSISTENT, let's rename some procedures.
s/gimp_plug_in_extension_enable/gimp_plug_in_persistent_enable/
s/gimp_plug_in_extension_process/gimp_plug_in_persistent_process/
s/gimp_procedure_extension_ready/gimp_procedure_persistent_ready/
gimp_brushes_popup() was triggering a popup allowing to change not only
the brush, but also the "paint mode", the opacity and the spacing. As
far as I could see, this was used nowhere for the paint mode and
opacity.
As for the spacing, it looks like gfig was indeed getting this data,
except that the GimpBrushSelect was disabling the effect on this scale
by setting change_brush_spacing to FALSE when calling
gimp_brush_factory_view_new(), and even setting this to TRUE, it was not
working fine anyway. Rather than debugging this, let's simplify the API.
Such settings seems like additional paint settings which don't have to
be in the brush selection. If someone wants people to also select an
opacity, spacing or paint mode, it would be much more efficient to add
separate plug-in arguments for these.
Additionally, I fix GimpBrushFactoryView not to show the spacing scale
when change_brush_spacing was set to FALSE anyway. This is just a bogus
widget then, which can only confuse people.
Now you can declare a default value when declaring resource arguments to
a PDB procedure.
Add default behavior to GimpParamSpecResource.
Add field and override g_param_spec_value_set_default.
Fix the plugins that have resource arguments.
Some plugins temporarily use a hardcoded default instead of declared default.
ScriptFu plugins, TODO.
Misc fix to the test plugin for this case: test-dialog.py.
Dev>Demo>Test dialog...
TODO 10822 Lava plugin issue depends on this.
Note film.c fixed but still doesn't work.
With the new API introduced int d1c4457f,
we next need to port all plug-ins using
the argument macros to functions.
This will allow us to remove the macros
as part of the 3.0 API clean-up.
- Removing useless or redundant code.
- Simplifying various logics.
- Using GimpResource directly in temporary PDB procedures, not resource names.
- Better cleanup of the core resource chooser when the plug-in dialog quits (we
need it to ask core to close also any visible resource chooser dialog).
- Replace the "Close" button by more common OK/Cancel. In particular, the
GimpPdbDialog now properly keeps track of the initial object and when hitting
"Cancel" (or Escape key), this initial object is set back.
- Clean up some of the comments, especially when the code is self explanatory.
There is still much more to clean and improve, but it's a first welcome step.
Brush, font, gradient, palette and pattern choices are currently chosen through
a dialog created by the core, which then returns the user choice to the calling
plug-in. This has the unfortunate consequence of having a pile of likely at
least 3 windows (main GIMP window by core process, plug-in window by plug-in
process, then the choice popup by the core process) shared in 2 processes, which
often end up under each other and that's messy. Even more as the choice popup is
kinda expected to be like a sub-part of the plug-in dialog.
So anyway, now the plug-in can send its window handle to the core so that the
resource choice dialog ends up always above the plug-in dialog.
Of course, it will always work only on platforms where we have working
inter-process transient support.
The one in GimpResourceSelect is a very nice example of why using config objects
is much nicer, getting arguments by their name instead of an index (which in
this case had to be tracked down by a private function to handle different
cases).
Much like for images and items. Change the PDB to transmit IDs
instead of names for brush, pattern etc. and refactor a whole
lot of libgimp code to deal with it.
modified: libgimp/gimpplugin-private.h
GLib has a specific type for byte arrays: `GBytes` (and it's underlying
GType `G_TYPE_BYTES`).
By using this type, we can avoid having a `GimpUint8Array` which is a
bit cumbersome to use for both the C API, as well as bindings. By using
`GBytes`, we allow other languages to pass on byte arrays as they are
used to, while the bindings will make sure to do the right thing.
In the end, it makes the API a little bit simpler for everyone, and
reduces confusion for people who are used to working with byte arrays
in other C/GLib based code (and not having 2 different types to denote
the same thing).
Related: https://gitlab.gnome.org/GNOME/gimp/-/issues/5919
Simplifies chooser widgets (e.g. GimpBrushSelect) by eliminating attributes (e.g. opacity) of chosen resource.
See #8745, but this commit fixes that by first refactoring the code.
Refactors GUI widgets (e.g. GimpBrushSelectButton and GimpBrushSelect etc.)
Refactor by "Extract class" GimpResourceSelectButton from GimpBrushSelectButton etc.
This moves common code into an inherited class (formerly called GimpSelectButton)
but the subclasses still exist.
The subclasses mainly just do drawing now.
Refactor by "Extract module" GimpResourceSelect from GimpBrushSelect etc.
Moves common code into one file, generic at runtime on type of GimpResource,
that is, the new code dispatches on type i.e. switch statements.
In the future, when core is changed some of that can be deleted.
The files gimpbrushselect.[c,h] etc. are deleted.
The module adapts the API from core to the API of callbacks to libgimp.
Note that core is running the resource chooser (select) widgets remotely.
Core is still calling back over the wire via PDB with more attributes
than necessary.
The new design gets the attributes from the resource themselves,
instead of receiving them from core callback.
The libgimp side adapts by discarding unneeded attributes.
In the future, core (running choosers for plugins) can be simplified also.
Fix gimp_prop_chooser_brush_new same as other resources.
Finish changes, and clean style.
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