In GimpDrawable::set_buffer(), and the corresponding
gimp_drawable_set_buffer_full() function, take a bounds rectangle,
which specifies both the drawable's new offset and its new size,
instead of only taking the new offset. In
gimp_drawable_real_set_buffer(), set the item size according to the
rect dimensions, instead of the buffer dimensions. The rect's
width/height may be 0, in which case the buffer's dimensions are
used.
Adapt the rest of the code.
We do this in preparation for maintaining the drawable's bounding
box separately from its logical bounds, allowing the drawable
content to extend beyond its bounds.
... and G_TYPE_INSTANCE_GET_PRIVATE()
g_type_class_add_private() and G_TYPE_INSTANCE_GET_PRIVATE() were
deprecated in GLib 2.58. Instead, use
G_DEFINE_[ABSTRACT_]TYPE_WITH_PRIVATE(), and
G_ADD_PRIVATE[_DYNAMIC](), and the implictly-defined
foo_get_instance_private() functions, all of which are available in
the GLib versions we depend on.
This commit only covers types registered using one of the
G_DEFINE_FOO() macros (i.e., most types), but not types with a
custom registration function, of which we still have a few -- GLib
currently only provides a (non-deprecated) public API for adding a
private struct using the G_DEFINE_FOO() macros.
Note that this commit was 99% auto-generated (because I'm not
*that* crazy :), so if there are any style mismatches... we'll have
to live with them for now.
...linear and perceptual precision
Under certain circumstances (e.g. the image has no color profile),
GimpLayer's implementation of GimpDrawable::convert_type() didn't have
enough information to do the right color space conversion.
Intead of messing with stuff like "set profile in between doing a and b",
simply add a "src_profile" parameter to GimpDrawable::convert_type() so
the complete color space conversion information is available without
relying on obscure states that could change in the future.
Make sure all callers pass the right src_profile, particularly in
gimp_image_convert_precision(), which also needed fixing.
Adding spaces between function names and parenthese.
I would normally have just amended the contributed patches and pushed,
but gitlab is making our review process over-complicated with many
roundtrips with contributors, and review quality drops. Stating it here
for the records!
See commit 70945b8960 (where this cleaning
should have directly been done).
Squashed commit of the following:
commit ee1ff7d502658cfa1248a13a3f0348495db07eda
Author: ONO Yoshio <ohtsuka.yoshio@gmail.com>
Date: Sun Jul 29 00:31:47 2018 +0900
Fixed that gimp-text-dir-ttb-* icons are lacked in Symbolic.
commit d87d012d697628da28fe90199cc04b95b72ba8ef
Author: ONO Yoshio <ohtsuka.yoshio@gmail.com>
Date: Sat Jul 28 16:23:10 2018 +0900
Fix a typo.
commit cf0238bf7df56c384cdf3b7ec69557d14740f853
Author: ONO Yoshio <ohtsuka.yoshio@gmail.com>
Date: Sat Jul 28 15:50:57 2018 +0900
Fixed seg fault error.
commit b07f60d06f
Author: ONO Yoshio <ohtsuka.yoshio@gmail.com>
Date: Fri Jul 27 17:15:34 2018 +0900
Add support for vertical text writing.
https://gitlab.gnome.org/GNOME/gimp/issues/641
Use gimp_fonts_wait(), added in the previous commit, to wait for
fonts to finish loading before operations that depend on font
availability. In particular, this includes font- and text-related
PDB functions, and text-layer rendering.
Replace the boolean fonts_loading member of Gimp with
fonts_async_set, which is a GimpAsyncSet object. This allows us
to easily respond to the completion of font loading and reloading,
as will be done in the next commits.
Additionally, move the call to FcConfigSetCurrent(), used to
activate the loaded font configuration, from the async thread to
the main thread, just to be on the safe side, and avoid calling
FcInitReinitialize() in gimp_fonts_reset() if font loading is still
in progress, which is unsafe.
More than 2000 lines of code less in app/, instead of
if (instance->member)
{
g_object_unref/g_free/g_whatever (instance->member);
instance->member = NULL;
}
we now simply use
g_clear_object/pointer (&instance->member);
The GimpLayer implementation of the GimpItem transform functions,
and the GimpDrawable convert_type() function, apply their operation
to both the layer and its mask. The subclasses of GimpLayer --
GimpGroupLayer and GimpTextLayer -- override some of these
functions, providing their own logic for the layer part, and
duplicating the mask part.
Avoid this duplication by adding a set of virtual transform and
type-conversion functions to GimpLayer. Have the GimpLayer
implementaion of the corresponding GimpItem and GimpDrawable
functions use these functions to apply the operation to the layer,
while taking care of the mask themselves. Have GimpLayer's
subclasses override the new virtual functions, instead of the
GimpItem and GimpDrawable ones.
Note that the existing implementation of convert_type() in
GimpTextLayer neglected to convert the mask, hence text layer masks
retained their old format after conversion. This issue is fixed as
a side effect of this commit.
Add a GimpFillType argument to GimpItem::resize() and fill type
widgets to the canvas and layer resize dialogs. Fill the new parts of
the drawable according to fill type in gimp_drawable_resize(). Make
sure places that need the old behavior get GIMP_FILL_TRANSPARENT
passed by hardcoding it in the GimpItem::resize() implemetations of
channel, mask, selection etc.
making its external API "complete". Remove the redundant
"new_base_type" and "new_precision" from the internal (vfunc) API (the
Babl format has the same information).
instead of just a boolean "convert_profile". This takes the logic to
figure the right target profile out of gimp_layer_convert_type(), it
can't possibly know everything about how to convert anyway, and having
the logic in the callers conveniently splits it up and distributes its
parts to the places they belong.
This commit should cause no behavor change and is just preparation for
fixing bug 765176.
and remove lots of labels from calls to gimp_prop_foo_new(). Also
had to manually remove some unwanted labels that are now added
automatically, fixes bug #761880.
also add "GType old_type" to GimpItem::convert() so implementations
can do things depending on the type of the original item.
In gimp_layer_convert(), if the original item is also a layer, and
color management is not off (with a FIXME because this is the wrong
check), pass convert_profile = TRUE to gimp_drawable_convert_type().
There is no color profile conversion anywhere behind this, this is
just an API change commit.
For conversions that have no dither options (like RGB -> GRAY or u8 ->
u16), always preserve text editability, for conversions that have
dither options (like RGB -> INDEXED or u16 -> u8), give the user the
choice whether to enable dithering.
And along with it a lot of stuff like the drawable preview cache, the
gegl tile manager backend, temporary gimp_gegl_buffer_foo() stuff, and
the remaining bits of performance.
The projection is in an evil semi-ported state which makes it work
ok-ish for stuff like layer moving, but absolutely unbearable for
painting, there is also an off-by-one rendering glitch at some zoom
levels.
GIMP was doing evil hacks lying to GEGL about it's pixels being in a linear
color space when they are not. This causes incorrect rendering, makes gaussian
blur misbehave etc.
The legacy projection modes should be implemented using the same 2.2 gamma
formats that are correct to specify for sRGB data. (for proper color
management in higher bitdepths; icc backend babl formats should be used.)
For the old image modes correct babl formats are:
R'G'B'A u8 - 8 bit RGB with 2.2 gamma (sRGB) with linear alpha component
R'G'B' u8 - 8 bit RGB with 2.2 gamma (sRGB)
Y'A u8 - 8 bit Grayscale with 2.2 gamma with linear alpha component
Y' u8 - 8 bit Grayscale with 2.2 gamma
Y u8 - 8 bit linear data, used for masks/channels
A u8 - 8 bit linear alpha
-----------------------------------------------
RGBA float - 32bit floating point linear light RGB
RaGaBaA float - 32bit floating point linear light RGB, premultiplied alpha
to be used for processing that needs to scale by the alpha,
(blurs, resampling etc)
R'G'B'A float - 32bit floating point sRGB with gamma, to be used where
the result depends on being closer to perceptual when
processing, can be used a cheaper alternative to CIE Lab
based modes.
-----------------------------------------------
The legacy layer modes should use the formats with gamma 2.2 only for loading
and rendering legacy XCF files correctly, in the brave new world compositing
should most likely be done in linear light with "RGBA float" and even better
"RaGaBaA float" like GEGL does for porter duff and other compositing modes.
The ability to chose the legacy layer modes should probably be hidden from the
user unless an old .xcf has been opened.