Refactor: extract method gimp_widget_free_native_handle.
This reduces duplication of code and encapsulates Wayland specific code.
Call the new function in more places.
This is expected to fix#11613 but it is hard to be sure
since the exact sequence of events in 11613 was never determined
and only reproduceable in some flatpak builds.
Calling the new function in more places also should eliminate leaks.
But I did not test there was a leak prior to this fix.
Ports the animation code started in e13cc635
to an independent gimp_widget_animation_enabled()
function. This allows plug-in authors to
also conditionally turn off animations if
the user's system settings say to do so.
The function is applied to the About
Dialogue animation as well as two Easter
Egg animations:
* Wilber's eyes blinking after 23 minutes
on an empty canvas
* Wilber's eyes following the mouse after
a certain sequence of tools is clicked
Having windows ID as guint32 is a mistake. Different systems have
different protocols. In Wayland in particular, Windows handles are
exchanged as strings. What this commit does is the following:
In core:
- get_window_id() virtual function in core GimpProgress is changed to
return a GBytes, as a generic "data" to represent a window differently
on different systems.
- All implementations of get_window_id() in various classes implementing
this interface are updated accordingly:
* GimpSubProgress
* GimpDisplay returns the handle of its shell.
* GimpDisplayShell now creates its window handle at construction with
libgimpwidget's gimp_widget_set_native_handle() and simply return
this handle every time it's requested.
* GimpFileDialog also creates its window handle at construction with
gimp_widget_set_native_handle().
- gimp_window_set_transient_for() in core is changed to take a
GimpProgress as argument (instead of a guint32 ID), requests and
process the ID itself, according to the running platform. In
particular, the following were improved:
* Unlike old code, it will work even if the window is not visible yet.
In such a case, the function simply adds a signal handler to set
transient at mapping. It makes it easier to use it at construction
in a reliable way.
* It now works for Wayland too, additionally to X11.
- GimpPdbProgress now exchanges a GBytes too with the command
GIMP_PROGRESS_COMMAND_GET_WINDOW.
- display_get_window_id() in gimp-gui.h also returns a GBytes now.
PDB/libgimp:
- gimp_display_get_window_handle() and gimp_progress_get_window_handle()
now return a GBytes to represent a window handle in an opaque way
(depending on the running platform).
In libgimp:
- GimpProgress's get_window() virtual function changed to return a
GBytes and renamed get_window_handle().
- In particular GimpProgressBar is the only implementation of
get_window_handle(). It creates its handle at object construction with
libgimpwidget's gimp_widget_set_native_handle() and the virtual
method's implementation simply returns the GBytes.
In libgimpUi:
- gimp_ui_get_display_window() and gimp_ui_get_progress_window() were
removed. We should not assume anymore that it is possible to create a
GdkWindow to be used. For instance this is not possible with Wayland
which has its own way to set a window transient with a string handle.
- gimp_window_set_transient_for_display() and
gimp_window_set_transient() now use an internal implementation similar
to core gimp_window_set_transient_for(), with the same improvements
(works even at construction when the window is not visible yet + works
for Wayland too).
In libgimpwidgets:
- New gimp_widget_set_native_handle() is a helper function used both in
core and libgimp* libraries for widgets which we want to be usable as
possible parents. It takes care of getting the relevant window handle
(depending on the running platform) and stores it in a given pointer,
either immediately or after a callback once the widget is mapped. So
it can be used at construction. Also it sets a handle for X11 or
Wayland.
In plug-ins:
- Screenshot uses the new gimp_progress_get_window_handle() directly now
in its X11 code path and creates out of it a GdkWindows itself with
gdk_x11_window_foreign_new_for_display().
Our inter-process transient implementation only worked for X11, and with
this commit, it works for Wayland too.
There is code for Windows but it is currently disabled as it apparently
hangs (there is a comment in-code which links to this old report:
https://bugzilla.gnome.org/show_bug.cgi?id=359538). NikcDC tested
yesterday with re-enabling the code and said they experienced a freeze.
;-(
Finally there is no infrastructure yet to make this work on macOS and
apparently there is no implementation of window handle in GDK for macOS
that I could find. I'm not sure if macOS doesn't have this concept of
setting transient on another processus's window or GDK is simply lacking
the implementation.
This is definitely not core type material. Also it's much better in the proper
header gimpimage-snap.h and the type name should reflect the file namespace,
especially as we make it public.
Pre-GIMP-3.0 code logics would re-allocate several GimpMenuFactory or
GimpUIManager for no good reason. While it was still working with old GtkAction
code, with our new GAction-based code, we were ending up overriding an action
with a new version of the same action, while keeping reference to old actions.
This made for discrepancies of the enabled or visible state of actions.
The new code keeps singleton of some objects and references to already
registered GimpUIManager or GimpActionGroups objects and make sure no actions
with the same name are created twice.
I only translated the undo menu into GtkBuilder's .ui format for now.
The only missing part is that the icon is now shown.
Note that in various parts, I don't rely anymore on a bogus menu action (i.e.
"undo-popup" action in this case) which does nothing but has an associated label
and icon. I simply add the label and icon as submenu attribute directly in the
.ui file, which is translatable and whose strings should be parsed by gettext.
Eventually I'll just get rid of all the various "*-popup" or "*-menu" bogus
actions.
Adds a simulation_bpc and simulation_intent to GimpImage to allow
plug-ins to access it
for CMYK import/export.
Four pdb functions were added to enable this access:
image_get_simulation_bpc (), image_set_simulation_bpc (),
image_get_simulation_intent (), and image_set_simulation_intent ().
Next, it updates menu options and code to support GimpImage's
internal simulation intent and bpc.
New 'simulation-intent-changed' and 'simulation-bpc-changed signal
are emitted via
GimpColorManagedInterface so that relevant tools
(such as the
CYMK color picker, GimpColorFrame, and future pop-overs)
are aware of these changes.
Adds a simulation_profile to GimpImage to allow plug-ins to access it
for CMYK import/export.
Two pdb functions were added to enable this access:
image_get_simulation_profile () and image_set_simulation_profile()
Next, it updates menu options and code to support GimpImage's
internal simulation profile. Menu items are moved from View to Image's
Color Management section.
New 'simulation-profile-changed' signal is emitted via
GimpColorManagedInterface so that relevant tools (such as the
CYMK color picker, GimpColorFrame, and future dockable
dialogue) are aware of these changes.
Performing zoom and rotation at the same time is inconvenient because
most of the time the user will want either zoom or rotation. This can be
solved by recognizing a "significant enough" zoom or rotation change
initiated by the gesture recognizer and then ignoring the other gesture.
Not sure why but adding a handler to the "expose-event" signal of
GimpDisplayShell (similarly to how we do it in master branch on "draw")
just didn't work. But it works on the already existing signal handling
on the canvas instead (which actually is not a bad deal, as we also
remove the coordinates translation so maybe we should test this on
`master` too).
Note: why we are backporting all this logics to gimp-2-10 is because
changes in macOS BigSur broke the selection's marching ants the same way
they broke on Wayland and it was confirmed this fix worked for BigSur as
well, at least on the dev builds.
It is unnecessary to backport for Wayland (because GIMP 2.10 is based on
GTK2 which anyway works only through XWayland, hence doesn't have the
issue), we do it only for macOS BigSur (and further). Well at least the
fix will hopefully work on the stable branch, because I cannot test
myself.
See issue #5952.
(cherry picked from commit 6be014fc59)
Cherry-pick note: it was initially only for gimp-2-10 but actually also
works fine on the GTK3 branch and fixes some selection coordinates issue
when rotating the canvas.
This started as yet another report of leak by Massimo. But really the
leak of the GdkPoint created by the function
gimp_display_shell_push_zoom_focus_pointer_pos() is not only when
delta_y is 0. There are a few code paths in gimp_display_shell_scale()
when we would not pop this point. One of them is for instance when
window resizing in multi-window mode is allowed. There might be more
(but the code is convoluted enough not to be 100% sure if these are
possible with our specific case).
This specific function was initially created only to be used for unit
testing code (commit 7e3898da09), but it ended up being also used
internally (commit 792cd581a2). Since I see that the test for which
this code was initially created even seem broken right now (the assert
part for position check is commented out!), I even wonder if we should
keep it. We could indeed instead just add optional start_x|y arguments
to gimp_display_shell_scale(), which would be much cleaner. But I leave
it for now.
Instead I just make sure we clean the created GdkPoint after calling
gimp_display_shell_scale(). Also I get rid of the GQueue. It is clear in
the code that we are not expecting queuing interaction of several
positions. Worse right now, we could end up in weird cases where the
pushed points are not used when they should, then could end up being
used later in totally unrelated interactions (this would make the shell
position jump here and there). So let's just make it a single point.
Finally adding some appropriate comments in parts which are still a bit
wrong.
From years of discussions, it turns out that:
- The thumbnailed-Wilber icon replacing the generic icon of GIMP often
makes the application harder to spot in the icon list of running
processes.
- In single-window mode in particular, it makes even less sense as we
just show the one active image anyway.
- Even in multi-window mode, nowadays many OSes or desktop group windows
of a same application under one icon. So we end up with several image
windows under a thumbnail only showing the top image. This happens in
KDE, GNOME, Cinnamon and Windows at least apparently (as far as is
being reported).
- Some platforms would just use only the OS-declared icon and not care
about runtime-declared ones. This is apparently the case on macOS, and
also on GNOME when the desktop file is seen by the desktop
environment. So all our code about generating thumbnailed icon is
wasted on these platform anyway.
- When intensively testing the current behavior, I had cases when the
icon was not properly updated. We could of course investigate and fix
the issues, but considering all the previous points, it might make
more sense to simply drop the feature which is mostly useless, or
worse bothersome, hence simplify the code greatly.
- Finally API to set icons from GdkPixbuf data has been removed in GTK4.
So long term, trying to keep this whole machinery feels like just
making our life difficult for a feature which all OSes seem to
deprecate and which might not be possible anymore soon (or just get
harder and harder to implement).
Note that I don't use gtk_window_set_default_icon_name() because it
would use the icon from our theme, yet so far we are not sure it makes
sense for the application icon which we probably always want to be the
same, whatever the chosen theme. Finally I just list various common icon
sizes because GTK API doesn't seem to be clever enough yet. I can't just
give it 1 SVG image (e.g. with gtk_window_set_default_icon_from_file())
and hope it does the resizing at the last minute. It turns out it
doesn't and we get an extra-small icon. So instead, let's generate
common sizes ourselves from the same SVG.
As suggested in a comment (itself coming from an IRC discussion), we
should not use gdk_window_(begin|end)_draw_frame() functions as this
works on X, but not on Wayland anymore. Instead draw directly during
draw() call of the shell widget, and force it to happen regularly, to
update the marching ants, via gtk_widget_queue_draw_region().
This is tested and works on Wayland. Please everyone, test thoroughly to
make sure it works well in all situations, and also that we don't get
any unexpected slowdowns.
Since the symptoms are very similar, it is highly possible that it also
fixes the issue #5952 too, for selection not showing on macOS since Big
Sur 11 (maybe they changed the same way as Wayland did). Unfortunately I
can't check this myself. Please test, whoever has access to a macOS Big
Sur and can build GIMP!
This commit also makes snap to grid and snap to vectors work off-canvas.
Since we now have off-canvas viewing, it just makes sense that snapping
would work there too.
Note that I disable snap to grid when "Show All" is OFF. I am actually
unsure this is right (as "Show All" is a view action, and we usually
don't change behavior based on view actions; for instance snap to guides
are not disabled if guides are hidden). Yet I noticed we do this in
various other features when off-canvas. We kind of use this view flag as
a switch for features working off-canvas (for instance, color picking
works off-canvas only when "Show All" is ON). So let's keep the same
logics for now at least.
Snap to guide or snap to vectors will always work though, because guides
and vectors are always visible off-canvas (even when "Show All" is OFF).
They always have been (visible, not snappable off-canvas; now they are
both).
I am currently unsure of this one. Since GimpCanvasLayerBoundary is a
GimpCanvasRectangle, it now shows the minimum rectangular boundary
containing all selected layers.
Should we instead show all individual layers boundary? I didn't choose
this because it would make the whole canvas much more messy, and also I
figure that layer boundaries are mostly used to get an idea of your
current working space extent, for instance if we were to resize the
canvas. Matter to discuss, I guess.
... when rulers and scrollbars are hidden
In gimp_display_shell_fill(), make sure a size-allocate always
happens for the canvas, even when the rulers and scrollbars are
hidden, so that the pending size_allocate_center_image is handled,
and doesn't block canvas drawing.
* Don't generate our own marshallers if they are available in GLib
already
* Don't set the c_marshaller parameter in `g_signal_new()` if it's a
default marshaller provided by GLib. See commit message of commit
39e4aa3c57 on why this is the case.
... which is similar to gimp_display_shell_get_pickable(), however,
it returns the projection, rather than the image, only when
gimp_display_shell_get_infinite_canvas() is TRUE, i.e., when the
shell is in "show all" mode *and* canvas padding is disabled.
In GimpDisplayShell, scale the render cache by the window's scale
factor, and render its content in device pixels, instead of scaled
application pixels. When painting the cache to the screen, unscale
the cairo context by the same factor, so that it's painted in the
native resolution. Note that the various
gimp_display_shell_render_foo() functions still speak in
application pixels, and the scaling happens internally in
gimp_display_shell_render().
Aside from rendering at native resolution on HiDPI, this also fixes
an issue where grid-like display artifacts would appear when the
render cache was not fully validated due to the non-native scaling.
Update the image-projection priority rect to the current display's
viewport when the display becomes active, so that the right region
is rendered first when switching between different displays of the
same image.
Add a "show canvas boundary" display option, and a corresponding
"View" menu item and default-apperance preferences option. When
enabled (the default), the canvas boundary is shown as an orange/
black dashed line in "show all" mode.
In "show all" mode, the image is thought to be "infinite"; this
commit improves the overall scrolling/zooming behavior in this mode
according to this assumption. In cases where a specific image size
is needed (e.g., for the scrollbar bounds, fit-image-in-window,
etc.), the image's full bounding box is used; however, in cases
where a center point is needed (e.g., for the zoomed-out scrollbar
bounds, center-image-in-window), the canvas center, rather than the
bounding-box center, is still used.
... which specifies whether to clip the viewport to the canvas
(previously, it would always be clipped). Use the appropriate
value in all callers, depending on the shell's "show all" mode. In
particular, this commit avoids clipping the image projection's
priority rect to the canvas in "show all" mode.
Add a "show all" mode to GimpDisplayShell, controlled through a
corresponding "View -> Show All" menu item. When enabled, the
entire image content is displayed, instead of cropping the image
to the canvas size. More generally, the display behaves as if the
canvas were infinite. The following commits improve the overall
behavior in this mode.
Add a prefernces option to control the default "show all" state.
... which controls whether or not the image is rendered by the
shell. We'll use this to hide the image while showing its
transform preview in the next commits.
Documentation-wise in C, this doesn't matter a lot, but it allows
GObject-Introspection based bindings to use their built-in versions when
they want to render any kind of documentation (for example, docs for
Python plugins can render `%NULL` as `None`).
Must initialize shell->render_buf_width,height before realize(), so
move the code to gimp_display_shell_init(), it doesn't depend on the
shell being realized.
Introduce a render cache that keeps the result of scaling, color
management, display filters and shell mask (for tools like fuzzy
select).
Change gimpdisplayshell-render.[ch] to only render to the cache and
manage a cairo region of the cache's valid area. Call cache
invalidation functions form various places. Change the API of all
render functions to be in display coordinates.
Also get rid of gimpdisplayxfer.[ch] because we now have a
canvas-sized cairo surface which is a surface similar to the
destination surface.
Step one: get rid of all those deprecation warnings that make
it hard to see any other warnings:
- add a lot of dummy API to GimpAction, GimpActionGroup, GimpUIManager
etc. which simply forwards to the deprecated GTK functions, they
will all go away again later
- rename GimpAction to GimpActionImpl
- add interface GimpAction that is implemented by all action classes,
creates a common interface and allows to remove some duplicated
logic from GimpToggleAction and GimpRadioAction, and at the same
time adds more features
Seems we were drawing marching ants for hidden tabs ever since the
introduction of SWM, which is both a horrible waste of CPU time, and
also makes all selections visible on all displays on GTK+ 3.x.
Implement GtkWidget::unmap() in GimpDisplayShell and stop the ants
when the shell is unmapped.
All babl formats now have a space equivalent to a color profile,
determining the format's primaries and TRCs. This commit makes GIMP
aware of this.
libgimp:
- enum GimpPrecision: rename GAMMA values to NON_LINEAR and keep GAMMA
as deprecated aliases, add PERCEPTUAL values so we now have LINEAR,
NON_LINEAR and PERCPTUAL for each encoding, matching the babl
encoding variants RGB, R'G'B' and R~G~B~.
- gimp_color_transform_can_gegl_copy() now returns TRUE if both
profiles can return a babl space, increasing the amount of fast babl
color conversions significantly.
- TODO: no solution yet for getting libgimp drawable proxy buffers in
the right format with space.
plug-ins:
- follow the GimpPrecision change.
- TODO: everything else unchanged and partly broken or sub-optimal,
like setting a new image's color profile too late.
app:
- add enum GimpTRCType { LINEAR, NON_LINEAR, PERCEPTUAL } as
replacement for all "linear" booleans.
- change gimp-babl functions to take babl spaces and GimpTRCType
parameters and support all sorts of new perceptual ~ formats.
- a lot of places changed in the early days of goat invasion didn't
take advantage of gimp-babl utility functions and constructed
formats manually. They all needed revisiting and many now use much
simpler code calling gimp-babl API.
- change gimp_babl_format_get_color_profile() to really extract a
newly allocated color profile from the format, and add
gimp_babl_get_builtin_color_profile() which does the same as
gimp_babl_format_get_color_profile() did before. Visited all callers
to decide whether they are looking for the format's actual profile,
or for one of the builtin profiles, simplifying code that only needs
builtin profiles.
- drawables have a new get_space_api(), get_linear() is now get_trc().
- images now have a "layer space" and an API to get it,
gimp_image_get_layer_format() returns formats in that space.
- an image's layer space is created from the image's color profile,
change gimpimage-color-profile to deal with that correctly
- change many babl_format() calls to babl_format_with_space() and take
the space from passed formats or drawables
- add function gimp_layer_fix_format_space() which replaces the
layer's buffer with one that has the image's layer format, but
doesn't change pixel values
- use gimp_layer_fix_format_space() to make sure layers loaded from
XCF and created by plug-ins have the right space when added to the
image, because it's impossible to always assign the right space upon
layer creation
- "assign color profile" and "discard color profile" now require use
of gimp_layer_fix_format_space() too because the profile is now
embedded in all formats via the space. Add
gimp_image_assign_color_profile() which does all that and call it
instead of a simple gimp_image_set_color_profile(), also from the
PDB set-color-profile functions, which are essentially "assign" and
"discard" calls.
- generally, make sure a new image's color profile is set before
adding layers to it, gimp_image_set_color_profile() is more than
before considered know-what-you-are-doing API.
- take special precaution in all places that call
gimp_drawable_convert_type(), we now must pass a new_profile from
all callers that convert layers within the same image (such as
image_convert_type, image_convert_precision), because the layer's
new space can't be determined from the image's layer format during
the call.
- change all "linear" properties to "trc", in all config objects like
for levels and curves, in the histogram, in the widgets. This results
in some GUI that now has three choices instead of two.
TODO: we might want to reduce that back to two later.
- keep "linear" boolean properties around as compat if needed for file
pasring, but always convert the parsed parsed boolean to
GimpTRCType.
- TODO: the image's "enable color management" switch is currently
broken, will fix that in another commit.
- remove gimp_widget_flush_expose()
- remove the "now" argument to gimp_display_shell_flush() and make it
only update widget states
- rename gimp_display_flush_whenever() to gimp_display_flush_update_region()
and call gimp_display_shell_flush() separately in the only case we
passed FALSE to flush_whenever()
- remove th flush_now interval logic from GimpDisplay, as soon as we
have exposed the canvas, we are in the loop for the next frame clock
tick anyway, so delaying a useless and removed process_updates serves
no purpose
- in gimptool-progress.c, create the invisible grab widget also for
non-cencelable cases, so we can always safely run the main loop
manually to make the progress updates visible
- in gimp-gegl-apply-operation.c, always run the main loop manually
to make the progress updates visible
- in gimpstatusbar.c, leave some FIXME comments as reminder that
we might need the same logic as in gimptool-progress.c
which means we can't setup scrollbars there. Move the code to a
GtkTickCallback which runs before the next frame after the
size-allocate.
Also put the center_image_on_size_allocate() code there because it has
to run after the canvas' tick callback, and the order of tick
callbacks can't be controlled.
As a side effect we now have a flag in GimpDisplayShell which
indicates that there will be a size allocate before the next frame, so
simply skip drawing the canvas completely. This fixes new images
jumping around when they are first shown.