2005-09-30 Michael Natterer <mitch@gimp.org>
* plug-ins/*/*.c: removed '...' from progress messages. They are
redundant because we are already in a progress. Ported some more
g_strdup_printf()/gimp_progress_init() to
gimp_progress_init_printf(). Core will follow...
2004-02-01 Michael Natterer <mitch@gimp.org>
Reworked random seed handling once more:
* libgimpwidgets/gimpwidgets.c (gimp_random_seed_new): make sure
the displayed random seed value is always the one which will be
used, whether "Randomize" is checked or not.
* plug-ins/common/blur.c
* plug-ins/common/plasma.c
* plug-ins/common/randomize.c
* plug-ins/common/sinus.c
* plug-ins/common/snoise.c
* plug-ins/maze/algorithms.c
* plug-ins/maze/maze.c: if running interactively, always take
the seed value produced by the gimp_random_seed widget and don't
touch it because the widgets honors the "randomize" toggle
correctly now.
For noninteractive and last_vals runs, look at the "randomize"
boolean and generate a seed if it is TRUE.
Initialize the random number generators from the seed determined
by either of the above ways and don't fiddle with it in the inner
algorithms itself.
* plug-ins/gflare/gflare.c (plugin_run): initialize the GRand
from the seed unconditionally.
(ed_make_page_sflare): no need to get the entry from the random
seed widget to get its adjustment. Instead get the adjustment
directly.
(The random handling code of gflare looks somewhat broken, but
that applies to the whole plug-in).
2004-02-01 Dave Neary <bolsh@gimp.org>
* libgimpwidgets/gimpwidgets.c
* libgimpwidgets/gimpwidgets.h: Modify random seed widget to
allow the user to specify that a seed should be chosen
randomly for them (useful to allow re-running random plug-ins
several times to get several different results).
* plug-ins/common/blur.c
* plug-ins/common/plasma.c
* plug-ins/common/randomize.c
* plug-ins/common/sinus.c
* plug-ins/common/snoise.c
* plug-ins/gflare/gflare.c
* plug-ins/maze/algorithms.c
* plug-ins/maze/maze.c
* plug-ins/maze/maze.h
* plug-ins/maze/maze_face.c: Changed appropriately.
This fixes bug #129529.
2002-11-24 Dave Neary <bolsh@gimp.org>
* libgimpwidgets/gimpwidgets.c
* libgimpwidgets/gimpwidgets.h
* plug-ins/common/blur.c
* plug-ins/common/plasma.c
* plug-ins/common/randomize.c
* plug-ins/common/sinus.c
* plug-ins/common/snoise.c
* plug-ins/gflare/gflare.c
* plug-ins/maze/algorithms.c
* plug-ins/maze/maze.c
* plug-ins/maze/maze.h
* plug-ins/maze/maze_face.c: Changed the gimp random seed
widget's behaviour and made associated changes in
plug-ins that use it.
2002-11-20 Dave Neary <bolsh@gimp.org>
* plug-ins/maze/maze.[ch]
* plug-ins/maze/algorithms.c
* plug-ins/maze/maze_face.c: Changed occurreces of
timeseed to defaultseed to more accurately reflect what
happens with the g_rand* functions. Sorry for missing one
earlier & temporarily breaking the build :~}
2002-11-20 Dave Neary <bolsh@gimp.org>
* configure.in
* app/core/gimpbrushpipe.c
* app/gui/about-dialog.c
* app/paint-funcs/paint-funcs-generic.h
* app/paint-funcs/paint-funcs.c
* libgimpmath/gimpmath.h
* libgimpwidgets/gimpwidgets.c
* plug-ins/common/CML_explorer.c
* plug-ins/common/blur.c
* plug-ins/common/cubism.c
* plug-ins/common/gee.c
* plug-ins/common/gee_zoom.c
* plug-ins/common/gqbist.c
* plug-ins/common/jigsaw.c
* plug-ins/common/lic.c
* plug-ins/common/noisify.c
* plug-ins/common/nova.c
* plug-ins/common/papertile.c
* plug-ins/common/plasma.c
* plug-ins/common/randomize.c
* plug-ins/common/sample_colorize.c
* plug-ins/common/scatter_hsv.c
* plug-ins/common/shift.c
* plug-ins/common/sinus.c
* plug-ins/common/smooth_palette.c
* plug-ins/common/snoise.c
* plug-ins/common/sparkle.c
* plug-ins/common/spheredesigner.c
* plug-ins/common/spread.c
* plug-ins/common/warp.c
* plug-ins/common/wind.c
* plug-ins/flame/cmap.c
* plug-ins/flame/flame.c
* plug-ins/flame/libifs.c
* plug-ins/gflare/gflare.c
* plug-ins/gimpressionist/gimpressionist.c
* plug-ins/gimpressionist/gimpressionist.h
* plug-ins/gimpressionist/plasma.c
* plug-ins/gimpressionist/repaint.c
* plug-ins/ifscompose/ifscompose_utils.c
* plug-ins/maze/algorithms.c
* plug-ins/maze/maze.c
* plug-ins/maze/maze.h
* plug-ins/mosaic/mosaic.c: Change all occurrences of RAND_MAX,
G_MAXRAND, rand(), srand(), lrand48(), srand48(), random(),
srandom(), RAND_FUNC and SRAND_FUNC to the appropriate g_rand*
equivalent. Programs which require seed setting for reproducible
results, and anything in the core, gets a dedicated GRand * for
the lifetime required. Programs which only ever used random
numbers for tossing a coin, rolling a dice, etc use g_random
functions. For the rest, judgement was used. Where it was easy, a
GRand * object was used and g_rand_* functions were
preferred. This fixes bug #67386 in HEAD.
* app/disp_callbacks.h: add declaration to get interface.c to compile
* autogen.sh: make sure we know about ACLOCAL_FLAGS
* I went on a compiler warning pogrom
-Yosh