Language-design credit goes to a lot of people, but I particularly want
to single out Blaine Garst and Patrick Beard for their contributions.
Compiler implementation credit goes to Argyrios, Doug, Fariborz, and myself,
in no particular order.
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types. Also, cache a translation of 'void' in CGM and provide a ptrdiff_t
alias. No functionality change.
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for __unknown_anytype resolution to destructively modify the AST. So that's
what it does now, which significantly simplifies some of the implementation.
Normal member calls work pretty cleanly now, and I added support for
propagating unknown-ness through &.
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The idea is that you can create a VarDecl with an unknown type, or a
FunctionDecl with an unknown return type, and it will still be valid to
access that object as long as you explicitly cast it at every use. I'm
still going back and forth about how I want to test this effectively, but
I wanted to go ahead and provide a skeletal implementation for the LLDB
folks' benefit and because it also improves some diagnostic goodness for
placeholder expressions.
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__block object copy/dispose helpers for C++ objects with those for
different variables with completely different semantics simply because
they happen to both be no more aligned than a pointer.
Found by inspection.
Also, internalize most of the helper generation logic within CGBlocks.cpp,
and refactor it to fit my peculiar aesthetic sense.
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Emit them instead with the linkage of the VTT.
I'm actually really ambivalent about this; it's what GCC does, but outside
of improving code size (if the linkage is coalescing), I'm not sure it's
at all relevant. Construction vtables are naturally referenced only by the
VTT, which is itself only referenced by complete-object constructors and
destructors; giving the construction vtables possibly-external linkage is
important if you have an optimization that drills through the VTT to a
reference to a particular construction vtable which it cannot just emit
itself.
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Issue this as an IR-gen error; it's not really worthwhile doing this
"right", i.e. in Sema, because IR gen knows a lot of tricks beyond
what the constant evaluator knows.
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simplify the logic of initializing function parameters so that we don't need
both a variable declaration and a type in FunctionArgList. This also means
that we need to propagate the CGFunctionInfo down in a lot of places rather
than recalculating it from the FAL. There's more we can do to eliminate
redundancy here, and I've left FIXMEs behind to do it.
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21 int main() {
22 A a;
For example, here user would expect to stop at line 22, even if A's constructor leads to a call through CXXDefaultArgExpr.
This fixes ostream-defined.exp regression from gdb testsuite.
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loading references as part of that. Use 'char' TBAA when accessing
(immediate!) fields of a may_alias struct; fixes PR9307.
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invocation function into the debug info. Rather than faking up a class,
which is tricky because of the custom layout we do, we just emit a struct
directly from the layout information we've already got.
Also, don't emit an unnecessarily parameter alloca for this "variable".
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- Have CGM precompute a number of commonly-used types
- Have CGF copy that during initialization instead of recomputing them
- Use TBAA info when initializing a parameter variable
- Refactor the scalar ++/-- code
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Block{Function,Module} base class. Minor other refactorings.
Fixed a few address-space bugs while I was there.
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right for anonymous struct/union members led to me discovering some
seemingly broken code in that area of Sema, which I fixed, partly by
changing the representation of member pointer constants so that
IndirectFieldDecls aren't expanded. This led to assorted cleanups with
member pointers in CodeGen, and while I was doing that I saw some random
other things to clean up.
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is not defined in the current translation unit. Doing so lead to compile errors
such as PR9114.
Instead, when CodeGen is building the vtable, don't try to emit a definition
for functions that aren't marked used in the current translation unit.
Fixes PR9114.
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process, perform a number of refactorings:
- Move MiscNameMangler member functions to MangleContext
- Remove GlobalDecl dependency from MangleContext
- Make MangleContext abstract and move Itanium/Microsoft functionality
to their own classes/files
- Implement ASTContext::createMangleContext and have CodeGen use it
No (intended) functionality change.
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data members by delaying the emission of the initializer until after
linkage and visibility have been set on the global. Also, don't
emit a guard unless the variable actually ends up with vague linkage,
and don't use thread-safe statics in any case.
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independently of whether they're definitions, then teach IR generation to
ignore non-explicit visibility when emitting declarations. Use this to
make sure that RTTI, vtables, and VTTs get the right visibility.
More of rdar://problem/8613093
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on if its linkage is weak. Currently this is the
case but may change in the future. (part of radar
8562966).
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more closely parallel the computation of linkage. This gets us to a state
much closer to what gcc emits, modulo bugs, which will undoubtedly arise in
abundance.
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This enables metadata generation by default, however the TBAA pass
in the optimizer is still disabled for now.
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class; they should just be completely opaque throughout IR gen now,
although I haven't really audited that.
Fix a bug apparently inherited from gcc-4.2 where we failed to null-check
member data pointers when performing derived-to-base or base-to-derived
conversions on them.
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Make CGT defer to the ABI on all member pointer types.
This requires giving CGT a handle to the ABI.
It's way easier to make that work if we avoid lazily creating the ABI.
Make it so.
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duplication between the constant and non-constant paths in all of this.
Implement ARM ABI semantics for member pointer constants and conversion.
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This takes some trickery since CastExpr has subclasses (and indeed,
is abstract).
Also, smoosh the CastKind into the bitfield from Expr.
Drops two words of storage from Expr in the common case of expressions
which don't need inheritance paths. Avoids a separate allocation and
another word of overhead in cases needing inheritance paths. Also has
the advantage of not leaking memory, since destructors for AST nodes are
never run.
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Apply hidden visibility to most RTTI; libstdc++ does not rely on exact
pointer equality for the type info (just the type info names). Apply
the same optimization to RTTI that we do to vtables.
Fixes PR5962.
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