NFC for targets other than PS4.
This patch is a change in behavior for PS4, in that PS4 will no longer enable
RTTI when -fexceptions is specified (RTTI and Exceptions are disabled by default
on PS4). RTTI will remain disabled except for types being thrown or caught.
Also, '-fexceptions -fno-rtti' (previously prohibited on PS4) is now accepted,
as it is for other targets.
This patch removes some PS4 specific code, making the code cleaner.
Also, in the test file rtti-options.cpp, PS4 tests where the behavior is the
same as the generic x86_64-linux are removed, making the test cleaner.
Differential Revision: https://reviews.llvm.org/D46982
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Certain tests in rtti-options.cpp are not really testing anything because they are testing for the absence of -frtti option to the cc1 process. Since the cc1 process does not take -frtti option, these tests are passing tautologically.
The RTTI mode is enabled by default in cc1, and -fno-rtti disables it. Therefore the correct way to check for enabling of RTTI is to check for the absence of -fno-rtti to cc1, and the correct way to check for disabling of RTTI is to check for the presence of -fno-rtti to cc1.
This patch fixes those tests.
Differential Revision: https://reviews.llvm.org/D46836
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Found via codespell -q 3 -I ../clang-whitelist.txt
Where whitelist consists of:
archtype
cas
classs
checkk
compres
definit
frome
iff
inteval
ith
lod
methode
nd
optin
ot
pres
statics
te
thru
Patch by luzpaz! (This is a subset of D44188 that applies cleanly with a few
files that have dubious fixes reverted.)
Differential revision: https://reviews.llvm.org/D44188
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In r309007, I made -fsanitize=null a hard prerequisite for -fsanitize=vptr. I
did not see the need for the two checks to have separate null checking logic
for the same pointer. I expected the two checks to either always be enabled
together, or to be mutually compatible.
In the mailing list discussion re: r309007 it became clear that that isn't the
case. If a codebase is -fsanitize=vptr clean but not -fsanitize=null clean,
it's useful to have -fsanitize=vptr emit its own null check. That's what this
patch does: with it, -fsanitize=vptr can be used without -fsanitize=null.
Differential Revision: https://reviews.llvm.org/D36112
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The instrumentation generated by -fsanitize=vptr does not null check a
user pointer before loading from it. This causes crashes in the face of
UB member calls (this=nullptr), i.e it's causing user programs to crash
only after UBSan is turned on.
The fix is to make run-time null checking a prerequisite for enabling
-fsanitize=vptr, and to then teach UBSan to reuse these run-time null
checks to make -fsanitize=vptr safe.
Testing: check-clang, check-ubsan, a stage2 ubsan-enabled build
Differential Revision: https://reviews.llvm.org/D35735https://bugs.llvm.org/show_bug.cgi?id=33881
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Introduce ToolChain::getSupportedSanitizers() that would return the set
of sanitizers available on given toolchain. By default, these are
sanitizers which don't necessarily require runtime support and are
not toolchain- or architecture-dependent.
Sanitizers (ASan, DFSan, TSan, MSan etc.) which cannot function
without runtime library are marked as supported only on platforms
for which we actually build these runtimes.
This would allow more fine-grained checks in the future: for instance,
we have to restrict availability of -fsanitize=vptr to Mac OS 10.9+
(PR23539).
Update test cases accrodingly: add tests for certain unsupported
configurations, remove test cases for -fsanitize=vptr + PS4
integration, as we don't build the runtime for PS4 at the moment.
This change was first submitted as r239953 and reverted in r239958.
The problem was and still is in Darwin toolchains, which get the
knowledge about target platform too late after initializaition, while
now we require this information when ToolChain::getSanitizerArgs() is
called. r240170 works around this issue.
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Summary:
Introduce ToolChain::getSupportedSanitizers() that would return the set
of sanitizers available on given toolchain. By default, these are
sanitizers which don't necessarily require runtime support (i.e.
set from -fsanitize=undefined-trap).
Sanitizers (ASan, DFSan, TSan, MSan etc.) which cannot function
without runtime library are marked as supported only on platforms
for which we actually build these runtimes.
This would allow more fine-grained checks in the future: for instance,
we have to restrict availability of -fsanitize=vptr to Mac OS 10.9+
(PR23539)
Update test cases accrodingly: add tests for certain unsupported
configurations, remove test cases for -fsanitize=vptr + PS4
integration, as we don't build the runtime for PS4 at the moment.
Test Plan: regression test suite
Reviewers: pcc
Subscribers: cfe-commits, filcab, eugenis, thakis, kubabrecka, emaste, rsmith
Differential Revision: http://reviews.llvm.org/D10467
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Summary:
We were claiming the -f*exceptions arguments when looking for the
RTTIMode. This makes us not warn about unused arguments if compiling a C
file with -fcxx-exceptions.
This patch fixes it by not claiming the exception-related arguments at
that point.
Reviewers: rsmith, samsonov
Subscribers: cfe-commits
Differential Revision: http://reviews.llvm.org/D8507
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This patch removes the huge blob of code that is dealing with
rtti/exceptions/sanitizers and replaces it with:
A ToolChain function which, for a given set of Args, figures out if rtti
should be:
- enabled
- disabled implicitly
- disabled explicitly
A change in the way SanitizerArgs figures out what sanitizers to enable
(or if it should error out, or warn);
And a check for exceptions/rtti interaction inside addExceptionArgs.
The RTTIMode algorithm is:
- If -mkernel, -fapple-kext, or -fno-rtti are passed, rtti was disabled explicitly;
- If -frtti was passed or we're not targetting the PS4, rtti is enabled;
- If -fexceptions or -fcxx-exceptions was passed and we're targetting
the PS4, rtti was enabled implicitly;
- If we're targetting the PS4, rtti is disabled implicitly;
- Otherwise, rtti is enabled;
Since the only flag needed to pass to -cc1 is -fno-rtti if we want to
disable it, there's no problem in saying rtti is enabled if we're
compiling C code, so we don't look at the input file type.
addExceptionArgs now looks at the RTTIMode and warns that rtti is being
enabled implicitly if targetting the PS4 and exceptions are on. It also
errors out if, targetting the PS4, -fno-rtti was passed, and exceptions
were turned on.
SanitizerArgs now errors out if rtti was disabled explicitly and the vptr
sanitizer was enabled implicitly, but just turns off vptr if rtti is
disabled but -fsanitize=undefined was passed.
Also fixed tests, removed duplicate name from addExceptionArgs comment,
and added one or two surrounding lines when running clang-format.
This changes test/Driver/fsanitize.c to make it not expect a warning when
passed -fsanitize=undefined -fno-rtti, but expect vptr to not be on.
Removed all users and definition of SanitizerArgs::sanitizesVptr().
Reviewers: samsonov
Subscribers: llvm-commits, samsonov, rsmith
Differential Revision: http://reviews.llvm.org/D7525
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Summary:
The PS4 defaults to -fno-rtti, and has to have rtti enabled when enabling
exceptions.
This commit makes clang add the -fno-rtti by default on the PS4, unless
-frtti was passed in.
It also diagnoses misuses for the PS4:
- Exceptions need rtti. Warn and enable rtti if no rtti flag was passed,
error if -fno-rtti was passed.
I also added a more general warning for when -fno-rtti is the default
(currently it's only on the PS4) and the vptr sanitizer is on.
Fixed a few tests, due to different flag order when passing cc1 arguments.
Reviewers: chandlerc
Subscribers: cfe-commits
Differential Revision: http://reviews.llvm.org/D7250
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@227518 91177308-0d34-0410-b5e6-96231b3b80d8