75 lines
2.1 KiB
Swift
75 lines
2.1 KiB
Swift
//
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// Copyright © 2020 osy. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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import SwiftUI
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struct UTMApp: App {
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@State var data = UTMData()
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@NSApplicationDelegateAdaptor(AppDelegate.self) var appDelegate: AppDelegate
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@ViewBuilder
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var homeWindow: some View {
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ContentView().environmentObject(data)
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.onAppear {
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appDelegate.data = data
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NSApp.scriptingDelegate = appDelegate
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}
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.onReceive(.vmSessionError) { notification in
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if let message = notification.userInfo?["Message"] as? String {
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data.showErrorAlert(message: message)
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}
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}
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}
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@SceneBuilder
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var oldBody: some Scene {
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WindowGroup {
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homeWindow
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}.commands {
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VMCommands()
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}
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Settings {
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SettingsView()
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}
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}
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@available(macOS 13, *)
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@SceneBuilder
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var newBody: some Scene {
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Window("UTM", id: "home") {
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homeWindow
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}.commands {
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VMCommands()
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}
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Settings {
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SettingsView()
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}
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UTMMenuBarExtraScene(data: data)
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Window("UTM Server", id: "server") {
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UTMServerView().environmentObject(data.remoteServer.state)
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}
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}
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// HACK: SwiftUI doesn't provide if-statement support in SceneBuilder
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var body: some Scene {
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if #available(macOS 13, *) {
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return newBody
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} else {
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return oldBody
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}
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}
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}
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