UTM/Platform/macOS/UTMApp.swift

75 lines
2.1 KiB
Swift

//
// Copyright © 2020 osy. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import SwiftUI
struct UTMApp: App {
@State var data = UTMData()
@NSApplicationDelegateAdaptor(AppDelegate.self) var appDelegate: AppDelegate
@ViewBuilder
var homeWindow: some View {
ContentView().environmentObject(data)
.onAppear {
appDelegate.data = data
NSApp.scriptingDelegate = appDelegate
}
.onReceive(.vmSessionError) { notification in
if let message = notification.userInfo?["Message"] as? String {
data.showErrorAlert(message: message)
}
}
}
@SceneBuilder
var oldBody: some Scene {
WindowGroup {
homeWindow
}.commands {
VMCommands()
}
Settings {
SettingsView()
}
}
@available(macOS 13, *)
@SceneBuilder
var newBody: some Scene {
Window("UTM", id: "home") {
homeWindow
}.commands {
VMCommands()
}
Settings {
SettingsView()
}
UTMMenuBarExtraScene(data: data)
Window("UTM Server", id: "server") {
UTMServerView().environmentObject(data.remoteServer.state)
}
}
// HACK: SwiftUI doesn't provide if-statement support in SceneBuilder
var body: some Scene {
if #available(macOS 13, *) {
return newBody
} else {
return oldBody
}
}
}