Add codecov badge to README.md
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@ -6,6 +6,8 @@ sudo: required
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dist: trusty
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osx_image: xcode10.1
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install:
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- eval "$(curl -sL https://swiftenv.fuller.li/install.sh)"
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- if [[ "$TRAVIS_OS_NAME" != "osx" ]]; then eval "$(curl -sL https://swiftenv.fuller.li/install.sh)"; fi
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script:
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- swift test
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then xcodebuild test -scheme ULID-macOS; else swift test; fi
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after_success:
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then bash <(curl -s https://codecov.io/bash); fi
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@ -1 +1,4 @@
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# ULID.swift
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# ULID.swift
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[](https://travis-ci.org/yaslab/ULID.swift)
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[](https://codecov.io/gh/yaslab/ULID.swift)
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@ -26,7 +26,18 @@
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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codeCoverageEnabled = "YES"
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onlyGenerateCoverageForSpecifiedTargets = "YES"
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shouldUseLaunchSchemeArgsEnv = "YES">
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<CodeCoverageTargets>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "0ED32C0521E96CA200430998"
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BuildableName = "ULID.framework"
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BlueprintName = "ULID-macOS"
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ReferencedContainer = "container:ULID.xcodeproj">
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</BuildableReference>
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</CodeCoverageTargets>
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<Testables>
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<TestableReference
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skipped = "NO">
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