Tokamak/Sources/TokamakCore/Views/Canvas/Canvas.swift

115 lines
3.8 KiB
Swift

// Copyright 2020-2021 Tokamak contributors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Created by Carson Katri on 9/17/21.
//
import Foundation
public struct Canvas<Symbols> where Symbols: View {
public var symbols: Symbols
public var renderer: (inout GraphicsContext, CGSize) -> ()
public var isOpaque: Bool
public var colorMode: ColorRenderingMode
public var rendersAsynchronously: Bool
@Environment(\.self)
public var _environment: EnvironmentValues
public func _makeContext(
onOperation: @escaping (GraphicsContext._Storage, GraphicsContext._Storage._Operation) -> (),
imageResolver: @escaping (Image, EnvironmentValues) -> GraphicsContext.ResolvedImage,
textResolver: @escaping (Text, EnvironmentValues) -> GraphicsContext.ResolvedText,
symbolResolver: @escaping (AnyHashable, AnyView, EnvironmentValues) -> GraphicsContext
.ResolvedSymbol
) -> GraphicsContext {
.init(_storage: .init(
in: _environment,
with: onOperation,
imageResolver: imageResolver,
textResolver: textResolver,
symbols: AnyView(symbols),
symbolResolver: symbolResolver
))
}
public init(
opaque: Bool = false,
colorMode: ColorRenderingMode = .nonLinear,
rendersAsynchronously: Bool = false,
renderer: @escaping (inout GraphicsContext, CGSize) -> (),
@ViewBuilder symbols: () -> Symbols
) {
isOpaque = opaque
self.colorMode = colorMode
self.rendersAsynchronously = rendersAsynchronously
self.renderer = renderer
self.symbols = symbols()
}
}
extension Canvas: _PrimitiveView {}
public extension Canvas where Symbols == EmptyView {
init(
opaque: Bool = false,
colorMode: ColorRenderingMode = .nonLinear,
rendersAsynchronously: Bool = false,
renderer: @escaping (inout GraphicsContext, CGSize) -> ()
) {
isOpaque = opaque
self.colorMode = colorMode
self.rendersAsynchronously = rendersAsynchronously
self.renderer = renderer
symbols = EmptyView()
}
}
public enum ColorRenderingMode: Hashable {
case nonLinear
case linear
case extendedLinear
}
public struct ColorMatrix: Equatable {
public var r1: Float = 1, r2: Float = 0, r3: Float = 0, r4: Float = 0, r5: Float = 0
public var g1: Float = 0, g2: Float = 1, g3: Float = 0, g4: Float = 0, g5: Float = 0
public var b1: Float = 0, b2: Float = 0, b3: Float = 1, b4: Float = 0, b5: Float = 0
public var a1: Float = 0, a2: Float = 0, a3: Float = 0, a4: Float = 1, a5: Float = 0
@inlinable
public init() {}
}
public struct _ColorMatrix: Equatable, Codable {
public var m11: Float = 1, m12: Float = 0, m13: Float = 0, m14: Float = 0, m15: Float = 0
public var m21: Float = 0, m22: Float = 1, m23: Float = 0, m24: Float = 0, m25: Float = 0
public var m31: Float = 0, m32: Float = 0, m33: Float = 1, m34: Float = 0, m35: Float = 0
public var m41: Float = 0, m42: Float = 0, m43: Float = 0, m44: Float = 1, m45: Float = 0
@inlinable
public init() {}
public init(color: Color, in environment: EnvironmentValues) {
m11 = 0
m15 = Float(color.provider.resolve(in: environment).red / 255)
m22 = 0
m25 = Float(color.provider.resolve(in: environment).green / 255)
m33 = 0
m35 = Float(color.provider.resolve(in: environment).blue / 255)
m44 = 0
m45 = Float(color.provider.resolve(in: environment).opacity / 255)
}
}