Tokamak/Sources/TokamakStaticHTML/Modifiers/_BackgroundStyleModifier.swift

192 lines
5.3 KiB
Swift

// Copyright 2020 Tokamak contributors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
import Foundation
@_spi(TokamakCore)
import TokamakCore
extension _BackgroundStyleModifier: DOMViewModifier {
public var isOrderDependent: Bool { true }
private func attributes(
for material: _MaterialStyle,
color: AnyColorBox.ResolvedValue
) -> [HTMLAttribute: String] {
let blur: (opacity: Double, radius: Double)
switch material {
case .ultraThin:
blur = (0.2, 20)
case .thin:
blur = (0.4, 25)
case .regular:
blur = (0.5, 30)
case .thick:
blur = (0.6, 40)
case .ultraThick:
blur = (0.6, 50)
}
return [
"style":
"""
background-color: rgba(\(color.red * 255), \(color.green * 255), \(color
.blue * 255), \(blur
.opacity));
-webkit-backdrop-filter: blur(\(blur.radius)px);
backdrop-filter: blur(\(blur.radius)px);
""",
]
}
public var attributes: [HTMLAttribute: String] {
if let resolved = style.resolve(
for: .resolveStyle(levels: 0..<1),
in: environment,
role: .fill
) {
if case let .foregroundMaterial(color, material) = resolved {
return attributes(for: material, color: color)
} else if let color = resolved.color(at: 0) {
return [
"style": "background-color: \(color.cssValue(environment));",
]
}
}
return [:]
}
}
@_spi(TokamakStaticHTML)
extension _BackgroundStyleModifier: HTMLConvertible,
HTMLModifierConvertible
{
public var tag: String { "div" }
public func attributes(useDynamicLayout: Bool) -> [HTMLAttribute: String] {
let resolved = style.resolve(
for: .resolveStyle(levels: 0..<1),
in: environment,
role: .fill
)
if case let .foregroundMaterial(color, material) = resolved {
return attributes(for: material, color: color)
} else {
return [:]
}
}
public func primitiveVisitor<V, Content>(
content: Content,
useDynamicLayout: Bool
) -> ((V) -> ())? where V: ViewVisitor, Content: View {
let resolved = style.resolve(
for: .resolveStyle(levels: 0..<1),
in: environment,
role: .fill
)
if case .foregroundMaterial = resolved {
return nil
} else {
return {
$0
.visit(
_BackgroundStyleLayout(
style: style,
backgroundLayout: _BackgroundLayout(
content: content,
background: _ShapeView(shape: Rectangle(), style: style),
alignment: .center
)
)
)
}
}
}
}
struct _BackgroundStyleLayout<
Content: View,
Style: ShapeStyle
>: _PrimitiveView, HTMLConvertible, Layout {
let style: Style
let backgroundLayout: _BackgroundLayout<Content, _ShapeView<Rectangle, Style>>
@Environment(\.self)
var environment
@State
private var fillsScene = false
var tag: String { "div" }
func attributes(useDynamicLayout: Bool) -> [HTMLAttribute: String] {
[:]
}
func _visitChildren<V>(_ visitor: V) where V: ViewVisitor {
visitor.visit(backgroundLayout.background)
visitor.visit(backgroundLayout.content)
// If the background reaches the top of the scene, apply a "theme-color".
// This matches SwiftUI's behavior where a `_BackgroundStyleModifier` that reaches the top
// will extend into the safe area.
if fillsScene {
var shape = _ShapeStyle_Shape(
for: .resolveStyle(levels: 0..<1),
in: environment,
role: .fill
)
style._apply(to: &shape)
guard let style = shape.result.resolvedStyle(on: shape, in: environment),
let color = style.color(at: 0)
else { return }
visitor.visit(HTMLMeta(
name: "theme-color",
content: color.cssValue(environment)
))
}
}
typealias Cache = _BackgroundLayout<Content, _ShapeView<Rectangle, Style>>.Cache
func makeCache(subviews: Subviews) -> Cache {
backgroundLayout.makeCache(subviews: subviews)
}
func spacing(subviews: LayoutSubviews, cache: inout Cache) -> ViewSpacing {
backgroundLayout.spacing(subviews: subviews, cache: &cache)
}
func sizeThatFits(
proposal: ProposedViewSize,
subviews: Subviews,
cache: inout Cache
) -> CGSize {
backgroundLayout.sizeThatFits(proposal: proposal, subviews: subviews, cache: &cache)
}
func placeSubviews(
in bounds: CGRect,
proposal: ProposedViewSize,
subviews: Subviews,
cache: inout Cache
) {
// If the minY == 0, we are touching the top of the scene.
let fillsScene = subviews.globalOrigin.y == 0
if fillsScene != self.fillsScene {
self.fillsScene = fillsScene
}
return backgroundLayout.placeSubviews(
in: bounds,
proposal: proposal,
subviews: subviews,
cache: &cache
)
}
}