SDWebImageSwiftUI/Example/SDWebImageSwiftUIDemo/Espera.swift

214 lines
6.0 KiB
Swift

//
// Espera.swift
// Espera
//
// Created by jagcesar on 2019-12-29.
// Copyright © 2019 Ambi. All rights reserved.
//
import SwiftUI
public struct RotatingCircleWithGap: View {
@State private var angle: Double = 270
@State var isAnimating = false
private let lineWidth: CGFloat = 2
var foreverAnimation: Animation {
Animation.linear(duration: 1)
.repeatForever(autoreverses: false)
}
public init() { }
public var body: some View {
Circle()
.trim(from: 0.15, to: 1)
.stroke(Color.gray, style: StrokeStyle(lineWidth: self.lineWidth, lineCap: .round, lineJoin: CGLineJoin.round))
.rotationEffect((Angle(degrees: self.isAnimating ? 360.0 : 0)))
.padding(EdgeInsets(top: lineWidth/2, leading: lineWidth/2, bottom: lineWidth/2, trailing: lineWidth/2))
.animation(foreverAnimation)
.onAppear {
self.isAnimating = true
}
}
}
private struct LoadingCircle: View {
let circleColor: Color
let scale: CGFloat
private let circleWidth: CGFloat = 8
var body: some View {
Circle()
.fill(circleColor)
.frame(width: circleWidth, height: circleWidth, alignment: .center)
.scaleEffect(scale)
}
}
public struct LoadingFlowerView: View {
private let animationDuration: Double = 0.6
private var singleCircleAnimationDuration: Double {
return animationDuration/3
}
private var foreverAnimation: Animation {
Animation.linear(duration: animationDuration)
.repeatForever(autoreverses: true)
}
@State private var color: Color = .init(white: 0.3)
@State private var scale: CGFloat = 0.98
public init() { }
public var body: some View {
HStack(spacing: 1) {
VStack(spacing: 2) {
LoadingCircle(circleColor: color, scale: scale)
.animation(foreverAnimation.delay(singleCircleAnimationDuration*5))
LoadingCircle(circleColor: color, scale: scale)
.animation(foreverAnimation.delay(singleCircleAnimationDuration*4))
}
VStack(alignment: .center, spacing: 1) {
LoadingCircle(circleColor: color, scale: scale)
.animation(foreverAnimation)
LoadingCircle(circleColor: .clear, scale: 1)
LoadingCircle(circleColor: color, scale: scale)
.animation(foreverAnimation.delay(singleCircleAnimationDuration*3))
}
VStack(alignment: .center, spacing: 2) {
LoadingCircle(circleColor: color, scale: scale)
.animation(foreverAnimation.delay(singleCircleAnimationDuration*1))
LoadingCircle(circleColor: color, scale: scale)
.animation(foreverAnimation.delay(singleCircleAnimationDuration*2))
}
}
.onAppear {
self.color = .white
self.scale = 1.02
}
}
}
private class StretchyShapeModel {
var forwards = true
}
extension StretchyShape {
enum Side {
case front, back
}
enum Mode {
case lagged, stretchy
}
}
private struct StretchyShape: Shape {
var progress: Double
var mode: Mode
init(progress: Double, mode: Mode = .lagged) {
self.progress = progress
self.mode = mode
}
private var model = StretchyShapeModel()
func path(in rect: CGRect) -> Path {
Path { path in
addSide(.back, to: &path, rect: rect)
addSide(.front, to: &path, rect: rect)
if progress >= 1 {
model.forwards.toggle()
}
}
}
var animatableData: Double {
set { progress = newValue }
get { progress }
}
private func easeInOutQuad(_ x: CGFloat) -> CGFloat {
if x <= 0.5 {
return pow(x, 2) * 2
}
let x = x - 0.5
return 2 * x * (1 - x) + 0.5
}
private func addSide(_ side: Side, to path: inout Path, rect: CGRect) {
let lag = 0.1
let laggedProgress: CGFloat
let startAngle: Angle
let endAngle: Angle
switch side {
case .front:
laggedProgress = CGFloat(progress + lag)
startAngle = Angle(degrees: 90)
endAngle = Angle(degrees: -90)
case .back:
if mode == .stretchy {
laggedProgress = 0
} else {
laggedProgress = CGFloat(progress - lag)
}
startAngle = Angle(degrees: -90)
endAngle = Angle(degrees: 90)
}
var progress = max(0, min(1, laggedProgress))
if !model.forwards {
progress = 1 - progress
}
let radius = rect.height / 2
let offset = easeInOutQuad(progress) * (rect.width - rect.height)
path.addArc(center: CGPoint(x: radius + offset, y: radius), radius: radius, startAngle: startAngle, endAngle: endAngle, clockwise: model.forwards)
}
}
public struct StretchLoadingView: View {
@State private var progress: Double = 0
public init() { }
public var body: some View {
StretchyShape(progress: progress)
.animation(Animation.linear(duration: 0.6).repeatForever(autoreverses: false))
.onAppear {
withAnimation {
self.progress = 1
}
}
}
}
public struct StretchProgressView: View {
@Binding public var progress: CGFloat
public var body: some View {
StretchyShape(progress: Double(progress), mode: .stretchy)
.frame(width: 140, height: 10)
}
}
struct Previews: PreviewProvider {
static var previews: some View {
Group {
RotatingCircleWithGap()
LoadingFlowerView()
StretchLoadingView().frame(width: 60, height: 14)
}
}
}