diff --git a/README.md b/README.md
index 682e87d..7e01bfb 100644
--- a/README.md
+++ b/README.md
@@ -72,7 +72,7 @@ SDWebImageSwiftUI is available through [Swift Package Manager](https://swift.org
```swift
let package = Package(
dependencies: [
- .package(url: "https://github.com/SDWebImage/SDWebImageSwiftUI.git", from: "0.8")
+ .package(url: "https://github.com/SDWebImage/SDWebImageSwiftUI.git", from: "0.9")
],
)
```
@@ -86,7 +86,7 @@ let package = Package(
- [x] Supports success/failure/progress changes event for custom handling
- [x] Supports indicator with activity/progress indicator and customization
- [x] Supports built-in animation and transition, powered by SwiftUI
-- [x] Supports animated image as well ! (from v0.9.0)
+- [x] Supports animated image as well! (from v0.9.0)
```swift
var body: some View {
@@ -109,9 +109,9 @@ var body: some View {
}
```
-Note: This `WebImage` using `Image` for internal implementation, which is the best compatible for SwiftUI layout and animation system. But it supports static image format only, because unlike `UIImageView` in UIKit, SwiftUI's `Image` does not support animated image or vector image.
+Note: This `WebImage` using `Image` for internal implementation, which is the best compatible for SwiftUI layout and animation system. In previous version, `WebImage` supports static image format only, because unlike `UIImageView` in UIKit, SwiftUI's `Image` does not support animated image or vector image.
-Note: From v0.9.0, `WebImage` supports animated image as well ! You can use `.animated()` to start animation. This is done by using the native SwiftUI rendering system and SDWebImage's powerful [Animated Player](https://github.com/SDWebImage/SDWebImage/wiki/Advanced-Usage#animated-player-530). But it's still recommend to use `AnimatedImage` for advanced controls like progressive animation rendering, runloop mode, playback rate, etc.
+Note: From v0.9.0, `WebImage` supports animated image as well! You can use `.animated()` to start animation. This is done by using the native SwiftUI rendering system and SDWebImage's powerful [Animated Player](https://github.com/SDWebImage/SDWebImage/wiki/Advanced-Usage#animated-player-530). But it's still recommend to use `AnimatedImage` for advanced controls like progressive animation rendering, runloop mode, playback rate, etc.
### Using `AnimatedImage` to play animation
diff --git a/SDWebImageSwiftUI.podspec b/SDWebImageSwiftUI.podspec
index a5a4819..148274c 100644
--- a/SDWebImageSwiftUI.podspec
+++ b/SDWebImageSwiftUI.podspec
@@ -8,7 +8,7 @@
Pod::Spec.new do |s|
s.name = 'SDWebImageSwiftUI'
- s.version = '0.8.6'
+ s.version = '0.9.0'
s.summary = 'SwiftUI Image loading and Animation framework powered by SDWebImage'
s.description = <<-DESC
diff --git a/SDWebImageSwiftUI/Module/Info.plist b/SDWebImageSwiftUI/Module/Info.plist
index 09ffee2..4f01845 100644
--- a/SDWebImageSwiftUI/Module/Info.plist
+++ b/SDWebImageSwiftUI/Module/Info.plist
@@ -15,7 +15,7 @@
CFBundlePackageType
$(PRODUCT_BUNDLE_PACKAGE_TYPE)
CFBundleShortVersionString
- 0.8.6
+ 0.9.0
CFBundleVersion
$(CURRENT_PROJECT_VERSION)