125 lines
4.1 KiB
Swift
125 lines
4.1 KiB
Swift
/*
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* QRCodeReader.swift
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*
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* Copyright 2014-present Yannick Loriot.
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* http://yannickloriot.com
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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*/
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import UIKit
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/// The toggle torch button.
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@IBDesignable final class ToggleTorchButton: UIButton {
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@IBInspectable var edgeColor: UIColor = UIColor.white {
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didSet {
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setNeedsDisplay()
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}
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}
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@IBInspectable var fillColor: UIColor = UIColor.lightGray {
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didSet {
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setNeedsDisplay()
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}
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}
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@IBInspectable var edgeHighlightedColor: UIColor = UIColor.white
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@IBInspectable var fillHighlightedColor: UIColor = UIColor.darkGray
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override func draw(_ rect: CGRect) {
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// Colors
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let paintColor = (self.state != .highlighted) ? fillColor : fillHighlightedColor
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let strokeColor = (self.state != .highlighted) ? edgeColor : edgeHighlightedColor
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let width = rect.width
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let height = rect.height
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let centerX = width / 2
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let centerY = height / 2
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let strokeLineWidth: CGFloat = 2
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let circleRadius: CGFloat = width / 10
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let lineLength: CGFloat = width / 10
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let lineOffset: CGFloat = width / 10
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let lineOriginFromCenter = circleRadius + lineOffset
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//Circle
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let circlePath = UIBezierPath()
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let center = CGPoint(x: centerX, y: centerY)
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circlePath.addArc(withCenter: center, radius: circleRadius, startAngle: 0.0, endAngle: CGFloat(M_PI), clockwise: true)
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circlePath.addArc(withCenter: center, radius: circleRadius, startAngle: CGFloat(M_PI), endAngle: CGFloat(M_PI * 2), clockwise: true)
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// Draw beams
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paintColor.setFill()
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for i in 0 ..< 8 {
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let angle = ((2 * CGFloat(M_PI)) / 8) * CGFloat(i);
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let startPoint = CGPoint(x: centerX + cos(angle) * lineOriginFromCenter, y: centerY + sin(angle) * lineOriginFromCenter);
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let endPoint = CGPoint(x: centerX + cos(angle) * (lineOriginFromCenter + lineLength), y: centerY + sin(angle) * (lineOriginFromCenter + lineLength));
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let beam = linePathWithStartPoint(startPoint, endPoint: endPoint, thickness: strokeLineWidth)
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beam.stroke()
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}
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// Draw circle
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strokeColor.setStroke()
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circlePath.lineWidth = strokeLineWidth
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circlePath.fill()
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circlePath.stroke()
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}
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private func linePathWithStartPoint(_ startPoint: CGPoint, endPoint: CGPoint, thickness: CGFloat) -> UIBezierPath {
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let linePath = UIBezierPath()
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linePath.move(to: startPoint)
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linePath.addLine(to: endPoint)
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linePath.lineCapStyle = .round
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linePath.lineWidth = thickness
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return linePath
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}
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// MARK: - UIResponder Methods
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override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
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super.touchesBegan(touches, with: event)
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setNeedsDisplay()
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}
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override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
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super.touchesMoved(touches, with: event)
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setNeedsDisplay()
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}
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override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
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super.touchesEnded(touches, with: event)
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setNeedsDisplay()
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}
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override func touchesCancelled(_ touches: Set<UITouch>?, with event: UIEvent?) {
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super.touchesCancelled(touches!, with: event)
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setNeedsDisplay()
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}
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}
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