[ADD] WatchOS 2 supports
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# Change log
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## [Version 2.1.0](https://github.com/yannickl/DynamicColor/releases/tag/2.1.0)
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*Released on 2015-10-29.*
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- [ADD] WatchOS 2 supports
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## [Version 2.0.1](https://github.com/yannickl/DynamicColor/releases/tag/2.0.1)
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*Released on 2015-10-26.*
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- [FIX] BITCODE support ([#6](https://github.com/yannickl/DynamicColor/pull/6))
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- [FIX] BITCODE supports ([#6](https://github.com/yannickl/DynamicColor/pull/6))
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## [Version 2.0.0](https://github.com/yannickl/DynamicColor/releases/tag/2.0.0)
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*Released on 2015-09-17.*
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@ -1,6 +1,6 @@
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Pod::Spec.new do |s|
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s.name = 'DynamicColor'
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s.version = '2.0.1'
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s.version = '2.1.0'
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s.license = 'MIT'
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s.summary = 'Yet another extension to manipulate colors easily in Swift'
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s.homepage = 'https://github.com/yannickl/DynamicColor.git'
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@ -9,7 +9,8 @@ Pod::Spec.new do |s|
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s.source = { :git => 'https://github.com/yannickl/DynamicColor.git', :tag => s.version }
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s.screenshot = 'http://yannickloriot.com/resources/dynamiccolor-sample-screenshot.png'
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s.ios.deployment_target = '8.0'
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s.ios.deployment_target = '8.0'
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s.watchos.deployment_target = '2.0'
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s.framework = 'UIKit'
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s.source_files = 'DynamicColor/*.swift'
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@ -15,7 +15,7 @@
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CFBundleShortVersionString</key>
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<string>2.0.1</string>
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<string>2.1.0</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>2.0.1</string>
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<string>2.1.0</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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@ -17,7 +17,7 @@
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<key>CFBundlePackageType</key>
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<string>XPC!</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<string>2.1.0</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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@ -17,7 +17,7 @@
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<string>2.1.0</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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16
README.md
16
README.md
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@ -19,7 +19,7 @@ These two create a new color by adjusting the lightness of the receiver. You hav
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</p>
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```swift
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let originalColor = UIColor(hex: 0xc0392b)
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let originalColor = UIColor(hexString: "#c0392b")
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let lighterColor = originalColor.lighterColor()
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// equivalent to
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@ -39,7 +39,7 @@ These will adjust the saturation of the color object, much like `darkenColor` an
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</p>
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```swift
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let originalColor = UIColor(hex: 0xc0392b)
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let originalColor = UIColor(hexString: "#c0392b")
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let saturatedColor = originalColor.saturatedColor()
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// equivalent to
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@ -61,7 +61,7 @@ These adjust the hue value of the color in the same way like the others do. Agai
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</p>
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```swift
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let originalColor = UIColor(hex: 0xc0392b)
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let originalColor = UIColor(hexString: "#c0392b")
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let adjustHueColor = originalColor.adjustedHueColor(45 / 360)
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@ -77,7 +77,7 @@ A tint is the mixture of a color with white and a shade is the mixture of a colo
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</p>
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```swift
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let originalColor = UIColor(hex: 0xc0392b)
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let originalColor = UIColor(hexString: "#c0392b")
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let tintColor = originalColor.tintColor()
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// equivalent to
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</p>
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```swift
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let originalColor = UIColor(hex: 0xc0392b)
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let originalColor = UIColor(hexString: "#c0392b")
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let invertColor = originalColor.invertColor()
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```
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@ -111,7 +111,7 @@ This can mix a given color with the receiver. It takes the average of each of th
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</p>
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```swift
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let originalColor = UIColor(hex: 0xc0392b)
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let originalColor = UIColor(hexString: "#c0392b")
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let mixColor = originalColor.mixWithColor(UIColor.blueColor())
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// equivalent to
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@ -142,7 +142,7 @@ source 'https://github.com/CocoaPods/Specs.git'
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platform :ios, '8.0'
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use_frameworks!
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pod 'DynamicColor', '~> 2.0.1'
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pod 'DynamicColor', '~> 2.1.0'
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```
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Install into your project:
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@ -173,7 +173,7 @@ $ brew install carthage
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To integrate `DynamicColor` into your Xcode project using Carthage, specify it in your `Cartfile` file:
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```ogdl
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github "yannickl/DynamicColor" >= 2.0.1
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github "yannickl/DynamicColor" >= 2.1.0
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```
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#### Manually
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