Complete Day 32
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@ -34,10 +34,11 @@ Cheers! ✌️
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- **Day 28:** [_Project 4: BetterRest_ (Part Three)](./day-028/)
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- **Day 28:** [_Project 4: BetterRest_ (Part Three)](./day-028/)
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- **Day 29:** [_Project 5: WordScramble_ (Part One)](./day-029/)
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- **Day 29:** [_Project 5: WordScramble_ (Part One)](./day-029/)
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- **Day 30:** [_Project 5: WordScramble_ (Part Two)](./day-030/)
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- **Day 30:** [_Project 5: WordScramble_ (Part Two)](./day-030/)
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- **Day 31:** [_Project 5: WordScramble_ (Part Three)](./day-031/)
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</details>
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</details>
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- **Day 31:** [_Project 5: WordScramble_ (Part Three)](./day-031/)
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- **Day 32:** [_Project 6: Animation_ (Part One)](./day-032/)
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@ -0,0 +1,355 @@
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CLANG_WARN_EMPTY_BODY = YES;
|
||||||
|
CLANG_WARN_ENUM_CONVERSION = YES;
|
||||||
|
CLANG_WARN_INFINITE_RECURSION = YES;
|
||||||
|
CLANG_WARN_INT_CONVERSION = YES;
|
||||||
|
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
|
||||||
|
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
|
||||||
|
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
|
||||||
|
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
|
||||||
|
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
|
||||||
|
CLANG_WARN_STRICT_PROTOTYPES = YES;
|
||||||
|
CLANG_WARN_SUSPICIOUS_MOVE = YES;
|
||||||
|
CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE;
|
||||||
|
CLANG_WARN_UNREACHABLE_CODE = YES;
|
||||||
|
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||||
|
COPY_PHASE_STRIP = NO;
|
||||||
|
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
||||||
|
ENABLE_NS_ASSERTIONS = NO;
|
||||||
|
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||||
|
GCC_C_LANGUAGE_STANDARD = gnu11;
|
||||||
|
GCC_NO_COMMON_BLOCKS = YES;
|
||||||
|
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
|
||||||
|
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
|
||||||
|
GCC_WARN_UNDECLARED_SELECTOR = YES;
|
||||||
|
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
|
||||||
|
GCC_WARN_UNUSED_FUNCTION = YES;
|
||||||
|
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 13.2;
|
||||||
|
MTL_ENABLE_DEBUG_INFO = NO;
|
||||||
|
MTL_FAST_MATH = YES;
|
||||||
|
SDKROOT = iphoneos;
|
||||||
|
SWIFT_COMPILATION_MODE = wholemodule;
|
||||||
|
SWIFT_OPTIMIZATION_LEVEL = "-O";
|
||||||
|
VALIDATE_PRODUCT = YES;
|
||||||
|
};
|
||||||
|
name = Release;
|
||||||
|
};
|
||||||
|
F374C3692363BFD40050A01B /* Debug */ = {
|
||||||
|
isa = XCBuildConfiguration;
|
||||||
|
buildSettings = {
|
||||||
|
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
|
||||||
|
CODE_SIGN_STYLE = Automatic;
|
||||||
|
DEVELOPMENT_ASSET_PATHS = "\"AnimationSandbox/Preview Content\"";
|
||||||
|
DEVELOPMENT_TEAM = QRXXH2RKAG;
|
||||||
|
ENABLE_PREVIEWS = YES;
|
||||||
|
INFOPLIST_FILE = AnimationSandbox/Info.plist;
|
||||||
|
LD_RUNPATH_SEARCH_PATHS = (
|
||||||
|
"$(inherited)",
|
||||||
|
"@executable_path/Frameworks",
|
||||||
|
);
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = io.github.cypherpoet.AnimationSandbox;
|
||||||
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
|
SWIFT_VERSION = 5.0;
|
||||||
|
TARGETED_DEVICE_FAMILY = "1,2";
|
||||||
|
};
|
||||||
|
name = Debug;
|
||||||
|
};
|
||||||
|
F374C36A2363BFD40050A01B /* Release */ = {
|
||||||
|
isa = XCBuildConfiguration;
|
||||||
|
buildSettings = {
|
||||||
|
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
|
||||||
|
CODE_SIGN_STYLE = Automatic;
|
||||||
|
DEVELOPMENT_ASSET_PATHS = "\"AnimationSandbox/Preview Content\"";
|
||||||
|
DEVELOPMENT_TEAM = QRXXH2RKAG;
|
||||||
|
ENABLE_PREVIEWS = YES;
|
||||||
|
INFOPLIST_FILE = AnimationSandbox/Info.plist;
|
||||||
|
LD_RUNPATH_SEARCH_PATHS = (
|
||||||
|
"$(inherited)",
|
||||||
|
"@executable_path/Frameworks",
|
||||||
|
);
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = io.github.cypherpoet.AnimationSandbox;
|
||||||
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
|
SWIFT_VERSION = 5.0;
|
||||||
|
TARGETED_DEVICE_FAMILY = "1,2";
|
||||||
|
};
|
||||||
|
name = Release;
|
||||||
|
};
|
||||||
|
/* End XCBuildConfiguration section */
|
||||||
|
|
||||||
|
/* Begin XCConfigurationList section */
|
||||||
|
F374C34F2363BFD20050A01B /* Build configuration list for PBXProject "AnimationSandbox" */ = {
|
||||||
|
isa = XCConfigurationList;
|
||||||
|
buildConfigurations = (
|
||||||
|
F374C3662363BFD40050A01B /* Debug */,
|
||||||
|
F374C3672363BFD40050A01B /* Release */,
|
||||||
|
);
|
||||||
|
defaultConfigurationIsVisible = 0;
|
||||||
|
defaultConfigurationName = Release;
|
||||||
|
};
|
||||||
|
F374C3682363BFD40050A01B /* Build configuration list for PBXNativeTarget "AnimationSandbox" */ = {
|
||||||
|
isa = XCConfigurationList;
|
||||||
|
buildConfigurations = (
|
||||||
|
F374C3692363BFD40050A01B /* Debug */,
|
||||||
|
F374C36A2363BFD40050A01B /* Release */,
|
||||||
|
);
|
||||||
|
defaultConfigurationIsVisible = 0;
|
||||||
|
defaultConfigurationName = Release;
|
||||||
|
};
|
||||||
|
/* End XCConfigurationList section */
|
||||||
|
};
|
||||||
|
rootObject = F374C34C2363BFD20050A01B /* Project object */;
|
||||||
|
}
|
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<Workspace
|
||||||
|
version = "1.0">
|
||||||
|
<FileRef
|
||||||
|
location = "self:AnimationSandbox.xcodeproj">
|
||||||
|
</FileRef>
|
||||||
|
</Workspace>
|
|
@ -0,0 +1,37 @@
|
||||||
|
//
|
||||||
|
// AppDelegate.swift
|
||||||
|
// AnimationSandbox
|
||||||
|
//
|
||||||
|
// Created by Brian Sipple on 10/25/19.
|
||||||
|
// Copyright © 2019 CypherPoet. All rights reserved.
|
||||||
|
//
|
||||||
|
|
||||||
|
import UIKit
|
||||||
|
|
||||||
|
@UIApplicationMain
|
||||||
|
class AppDelegate: UIResponder, UIApplicationDelegate {
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
|
||||||
|
// Override point for customization after application launch.
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
|
||||||
|
// MARK: UISceneSession Lifecycle
|
||||||
|
|
||||||
|
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
|
||||||
|
// Called when a new scene session is being created.
|
||||||
|
// Use this method to select a configuration to create the new scene with.
|
||||||
|
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
|
||||||
|
}
|
||||||
|
|
||||||
|
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
|
||||||
|
// Called when the user discards a scene session.
|
||||||
|
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
|
||||||
|
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,98 @@
|
||||||
|
{
|
||||||
|
"images" : [
|
||||||
|
{
|
||||||
|
"idiom" : "iphone",
|
||||||
|
"size" : "20x20",
|
||||||
|
"scale" : "2x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "iphone",
|
||||||
|
"size" : "20x20",
|
||||||
|
"scale" : "3x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "iphone",
|
||||||
|
"size" : "29x29",
|
||||||
|
"scale" : "2x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "iphone",
|
||||||
|
"size" : "29x29",
|
||||||
|
"scale" : "3x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "iphone",
|
||||||
|
"size" : "40x40",
|
||||||
|
"scale" : "2x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "iphone",
|
||||||
|
"size" : "40x40",
|
||||||
|
"scale" : "3x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "iphone",
|
||||||
|
"size" : "60x60",
|
||||||
|
"scale" : "2x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "iphone",
|
||||||
|
"size" : "60x60",
|
||||||
|
"scale" : "3x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ipad",
|
||||||
|
"size" : "20x20",
|
||||||
|
"scale" : "1x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ipad",
|
||||||
|
"size" : "20x20",
|
||||||
|
"scale" : "2x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ipad",
|
||||||
|
"size" : "29x29",
|
||||||
|
"scale" : "1x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ipad",
|
||||||
|
"size" : "29x29",
|
||||||
|
"scale" : "2x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ipad",
|
||||||
|
"size" : "40x40",
|
||||||
|
"scale" : "1x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ipad",
|
||||||
|
"size" : "40x40",
|
||||||
|
"scale" : "2x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ipad",
|
||||||
|
"size" : "76x76",
|
||||||
|
"scale" : "1x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ipad",
|
||||||
|
"size" : "76x76",
|
||||||
|
"scale" : "2x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ipad",
|
||||||
|
"size" : "83.5x83.5",
|
||||||
|
"scale" : "2x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"idiom" : "ios-marketing",
|
||||||
|
"size" : "1024x1024",
|
||||||
|
"scale" : "1x"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"info" : {
|
||||||
|
"version" : 1,
|
||||||
|
"author" : "xcode"
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,6 @@
|
||||||
|
{
|
||||||
|
"info" : {
|
||||||
|
"version" : 1,
|
||||||
|
"author" : "xcode"
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,25 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
|
||||||
|
<dependencies>
|
||||||
|
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
|
||||||
|
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
|
||||||
|
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
||||||
|
</dependencies>
|
||||||
|
<scenes>
|
||||||
|
<!--View Controller-->
|
||||||
|
<scene sceneID="EHf-IW-A2E">
|
||||||
|
<objects>
|
||||||
|
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
|
||||||
|
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
|
||||||
|
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
|
||||||
|
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||||
|
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
|
||||||
|
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
|
||||||
|
</view>
|
||||||
|
</viewController>
|
||||||
|
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
|
||||||
|
</objects>
|
||||||
|
<point key="canvasLocation" x="53" y="375"/>
|
||||||
|
</scene>
|
||||||
|
</scenes>
|
||||||
|
</document>
|
|
@ -0,0 +1,60 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||||
|
<plist version="1.0">
|
||||||
|
<dict>
|
||||||
|
<key>CFBundleDevelopmentRegion</key>
|
||||||
|
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||||
|
<key>CFBundleExecutable</key>
|
||||||
|
<string>$(EXECUTABLE_NAME)</string>
|
||||||
|
<key>CFBundleIdentifier</key>
|
||||||
|
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||||
|
<key>CFBundleInfoDictionaryVersion</key>
|
||||||
|
<string>6.0</string>
|
||||||
|
<key>CFBundleName</key>
|
||||||
|
<string>$(PRODUCT_NAME)</string>
|
||||||
|
<key>CFBundlePackageType</key>
|
||||||
|
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
|
||||||
|
<key>CFBundleShortVersionString</key>
|
||||||
|
<string>1.0</string>
|
||||||
|
<key>CFBundleVersion</key>
|
||||||
|
<string>1</string>
|
||||||
|
<key>LSRequiresIPhoneOS</key>
|
||||||
|
<true/>
|
||||||
|
<key>UIApplicationSceneManifest</key>
|
||||||
|
<dict>
|
||||||
|
<key>UIApplicationSupportsMultipleScenes</key>
|
||||||
|
<false/>
|
||||||
|
<key>UISceneConfigurations</key>
|
||||||
|
<dict>
|
||||||
|
<key>UIWindowSceneSessionRoleApplication</key>
|
||||||
|
<array>
|
||||||
|
<dict>
|
||||||
|
<key>UISceneConfigurationName</key>
|
||||||
|
<string>Default Configuration</string>
|
||||||
|
<key>UISceneDelegateClassName</key>
|
||||||
|
<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
|
||||||
|
</dict>
|
||||||
|
</array>
|
||||||
|
</dict>
|
||||||
|
</dict>
|
||||||
|
<key>UILaunchStoryboardName</key>
|
||||||
|
<string>LaunchScreen</string>
|
||||||
|
<key>UIRequiredDeviceCapabilities</key>
|
||||||
|
<array>
|
||||||
|
<string>armv7</string>
|
||||||
|
</array>
|
||||||
|
<key>UISupportedInterfaceOrientations</key>
|
||||||
|
<array>
|
||||||
|
<string>UIInterfaceOrientationPortrait</string>
|
||||||
|
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||||
|
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||||
|
</array>
|
||||||
|
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||||
|
<array>
|
||||||
|
<string>UIInterfaceOrientationPortrait</string>
|
||||||
|
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||||
|
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||||
|
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||||
|
</array>
|
||||||
|
</dict>
|
||||||
|
</plist>
|
|
@ -0,0 +1,6 @@
|
||||||
|
{
|
||||||
|
"info" : {
|
||||||
|
"version" : 1,
|
||||||
|
"author" : "xcode"
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,68 @@
|
||||||
|
//
|
||||||
|
// SceneDelegate.swift
|
||||||
|
// AnimationSandbox
|
||||||
|
//
|
||||||
|
// Created by Brian Sipple on 10/25/19.
|
||||||
|
// Copyright © 2019 CypherPoet. All rights reserved.
|
||||||
|
//
|
||||||
|
|
||||||
|
import UIKit
|
||||||
|
import SwiftUI
|
||||||
|
|
||||||
|
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
|
||||||
|
|
||||||
|
var window: UIWindow?
|
||||||
|
|
||||||
|
|
||||||
|
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
|
||||||
|
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
|
||||||
|
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
|
||||||
|
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
|
||||||
|
|
||||||
|
|
||||||
|
// Use a UIHostingController as window root view controller.
|
||||||
|
if let windowScene = scene as? UIWindowScene {
|
||||||
|
let window = UIWindow(windowScene: windowScene)
|
||||||
|
|
||||||
|
// Create the SwiftUI view that provides the window contents.
|
||||||
|
let contentView = MainView()
|
||||||
|
.accentColor(.pink)
|
||||||
|
|
||||||
|
window.rootViewController = UIHostingController(rootView: contentView)
|
||||||
|
|
||||||
|
self.window = window
|
||||||
|
window.makeKeyAndVisible()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func sceneDidDisconnect(_ scene: UIScene) {
|
||||||
|
// Called as the scene is being released by the system.
|
||||||
|
// This occurs shortly after the scene enters the background, or when its session is discarded.
|
||||||
|
// Release any resources associated with this scene that can be re-created the next time the scene connects.
|
||||||
|
// The scene may re-connect later, as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead).
|
||||||
|
}
|
||||||
|
|
||||||
|
func sceneDidBecomeActive(_ scene: UIScene) {
|
||||||
|
// Called when the scene has moved from an inactive state to an active state.
|
||||||
|
// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
|
||||||
|
}
|
||||||
|
|
||||||
|
func sceneWillResignActive(_ scene: UIScene) {
|
||||||
|
// Called when the scene will move from an active state to an inactive state.
|
||||||
|
// This may occur due to temporary interruptions (ex. an incoming phone call).
|
||||||
|
}
|
||||||
|
|
||||||
|
func sceneWillEnterForeground(_ scene: UIScene) {
|
||||||
|
// Called as the scene transitions from the background to the foreground.
|
||||||
|
// Use this method to undo the changes made on entering the background.
|
||||||
|
}
|
||||||
|
|
||||||
|
func sceneDidEnterBackground(_ scene: UIScene) {
|
||||||
|
// Called as the scene transitions from the foreground to the background.
|
||||||
|
// Use this method to save data, release shared resources, and store enough scene-specific state information
|
||||||
|
// to restore the scene back to its current state.
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,98 @@
|
||||||
|
//
|
||||||
|
// MainView.swift
|
||||||
|
// AnimationSandbox
|
||||||
|
//
|
||||||
|
// Created by CypherPoet on 10/25/19.
|
||||||
|
// ✌️
|
||||||
|
//
|
||||||
|
|
||||||
|
import SwiftUI
|
||||||
|
|
||||||
|
|
||||||
|
struct MainView: View {
|
||||||
|
@State private var scaleDuration: Double = 0.4
|
||||||
|
@State private var currentBlurRadius: CGFloat = 0.0
|
||||||
|
@State private var buttonScale: CGFloat = 1.0
|
||||||
|
@State private var ringOpacity: Double = 1.0
|
||||||
|
@State private var ringScale: CGFloat = 0
|
||||||
|
@State private var buttonYRotation: Double = 0.0
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// MARK: - Body
|
||||||
|
extension MainView {
|
||||||
|
|
||||||
|
var body: some View {
|
||||||
|
|
||||||
|
VStack(spacing: 60) {
|
||||||
|
Button(action: {
|
||||||
|
withAnimation(.easeInOut(duration: 1.0)) {
|
||||||
|
self.buttonYRotation += (2.0 * .pi)
|
||||||
|
}
|
||||||
|
}) {
|
||||||
|
Text("Tap Me")
|
||||||
|
.foregroundColor(.black)
|
||||||
|
.padding(100)
|
||||||
|
.background(Color.accentColor)
|
||||||
|
.clipShape(Circle())
|
||||||
|
}
|
||||||
|
.blur(radius: currentBlurRadius / 3)
|
||||||
|
// .animation(
|
||||||
|
// Animation.easeInOut(duration: duration)
|
||||||
|
// .delay(0.1)
|
||||||
|
// .repeatCount(3, autoreverses: true)
|
||||||
|
// )
|
||||||
|
.scaleEffect(buttonScale)
|
||||||
|
.animation(.easeOut(duration: scaleDuration))
|
||||||
|
.rotation3DEffect(.radians(buttonYRotation), axis: (x: 0, y: 1, z: 0))
|
||||||
|
.overlay(pulseRing)
|
||||||
|
.onAppear {
|
||||||
|
self.ringScale = 2
|
||||||
|
self.ringOpacity = 0
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
VStack {
|
||||||
|
Text("Button Scale")
|
||||||
|
|
||||||
|
Slider(
|
||||||
|
value: $buttonScale,
|
||||||
|
in: 0.1...1.0,
|
||||||
|
minimumValueLabel: Text("0.1"),
|
||||||
|
maximumValueLabel: Text("1")
|
||||||
|
) {
|
||||||
|
Text("Button Scale")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.padding()
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// MARK: - View Variables
|
||||||
|
extension MainView {
|
||||||
|
|
||||||
|
var pulseRing: some View {
|
||||||
|
Circle()
|
||||||
|
.stroke(Color.accentColor, lineWidth: 4)
|
||||||
|
.opacity(ringOpacity)
|
||||||
|
.scaleEffect(ringScale)
|
||||||
|
.animation(
|
||||||
|
Animation
|
||||||
|
.easeOut(duration: 1.0)
|
||||||
|
.repeatForever(autoreverses: false)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// MARK: - Preview
|
||||||
|
struct MainView_Previews: PreviewProvider {
|
||||||
|
|
||||||
|
static var previews: some View {
|
||||||
|
MainView()
|
||||||
|
.accentColor(.pink)
|
||||||
|
}
|
||||||
|
}
|
Binary file not shown.
After Width: | Height: | Size: 2.9 MiB |
Binary file not shown.
|
@ -0,0 +1,60 @@
|
||||||
|
# Day 32: _Project 6: Animation_ (Part One)
|
||||||
|
|
||||||
|
_Follow along at https://www.hackingwithswift.com/100/swiftui/32_.
|
||||||
|
|
||||||
|
|
||||||
|
# 📒 Field Notes
|
||||||
|
|
||||||
|
This day covers Part One of _`Project 6: Animation`_ in the [100 Days of SwiftUI Challenge](https://www.hackingwithswift.com/100/swiftui/32).
|
||||||
|
|
||||||
|
It focuses on several specific topics:
|
||||||
|
|
||||||
|
- Animation: Introduction
|
||||||
|
- Creating implicit animations
|
||||||
|
- Customizing animations in SwiftUI
|
||||||
|
- Animating bindings
|
||||||
|
- Creating explicit animations
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## Animation: Introduction
|
||||||
|
|
||||||
|
From the description:
|
||||||
|
|
||||||
|
> In this technique project we’re going to look at a range of animations and transitions with SwiftUI.
|
||||||
|
|
||||||
|
|
||||||
|
## Creating implicit animations
|
||||||
|
|
||||||
|
With the `.animation()` modifier, we can essentially place a "hook" into our composed view that tells SwiftUI to animate any animatable properties of this view declared _above_ the modifier. Pretty handy.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## Customizing animations in SwiftUI
|
||||||
|
|
||||||
|
The spirit of an animation lies in its easing function. Fortunately, SwiftUI gives us plenty of tools to craft easing functions in the argument that we pass to `.animation.`
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## Animating bindings
|
||||||
|
|
||||||
|
SwiftUI animates by drawing a series of views that "interpolate" between the animation start and end state within a specified duration.
|
||||||
|
|
||||||
|
Naturally, this built-in view drawing is a perfect match for reactive view bindings.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
# 📸 Screenshots
|
||||||
|
|
||||||
|
<div style="text-align: center;">
|
||||||
|
<img src="./Projects/AnimationSandbox/Screenshots/day-32-recording.gif" width="400px"/>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
# 🔗 Additional Related Links
|
||||||
|
|
||||||
|
- One of My Favorite Books: _[The Animator's Survival Kit](http://www.theanimatorssurvivalkit.com/)_
|
||||||
|
- [Playing with SwiftUI Buttons](https://alejandromp.com/blog/2019/06/09/playing-with-swiftui-buttons/)
|
Loading…
Reference in New Issue