Complete Day 62
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@ -67,10 +67,11 @@ I'm currently seeking freelance, remote opportunities as an iOS developer! If yo
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- **Day 58:** [_Project 12: Core Data_ (Part Two)](./day-058/)
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- **Day 59:** [_Project 12: Core Data_ (Part Three)](./day-059/)
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- **Day 60:** [Milestone for Projects 10-12 (Part One)](./day-060/)
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- **Day 61:** [Milestone for Projects 10-12 (Part Two)](./day-061/)
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</details>
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- **Day 61:** [Milestone for Projects 10-12 (Part Two)](./day-061/)
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- **Day 62:** [_Project 13: Instafilter_ (Part One)](./day-062/)
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@ -170,7 +171,6 @@ I'm currently seeking freelance, remote opportunities as an iOS developer! If yo
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- [Milestone Project 4: SpaceX Payload Stats](./day-060/Project/SpaceXPayloadStats/)
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<div style="text-align: center;">
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<img src="./day-060/Project/SpaceXPayloadStats/Screenshots/day-60-recording-1.gif" width="300px"/>
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</div>
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@ -0,0 +1,367 @@
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Normal file
7
day-062/Projects/Instafilter/Instafilter.xcodeproj/project.xcworkspace/contents.xcworkspacedata
generated
Normal file
|
@ -0,0 +1,7 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Workspace
|
||||
version = "1.0">
|
||||
<FileRef
|
||||
location = "self:Instafilter.xcodeproj">
|
||||
</FileRef>
|
||||
</Workspace>
|
|
@ -0,0 +1,8 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>IDEDidComputeMac32BitWarning</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
|
@ -0,0 +1,37 @@
|
|||
//
|
||||
// AppDelegate.swift
|
||||
// Instafilter
|
||||
//
|
||||
// Created by Brian Sipple on 11/27/19.
|
||||
// Copyright © 2019 CypherPoet. All rights reserved.
|
||||
//
|
||||
|
||||
import UIKit
|
||||
|
||||
@UIApplicationMain
|
||||
class AppDelegate: UIResponder, UIApplicationDelegate {
|
||||
|
||||
|
||||
|
||||
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
|
||||
// Override point for customization after application launch.
|
||||
return true
|
||||
}
|
||||
|
||||
// MARK: UISceneSession Lifecycle
|
||||
|
||||
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
|
||||
// Called when a new scene session is being created.
|
||||
// Use this method to select a configuration to create the new scene with.
|
||||
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
|
||||
}
|
||||
|
||||
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
|
||||
// Called when the user discards a scene session.
|
||||
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
|
||||
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
|
@ -0,0 +1,25 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
|
||||
<dependencies>
|
||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
|
||||
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
|
||||
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
||||
</dependencies>
|
||||
<scenes>
|
||||
<!--View Controller-->
|
||||
<scene sceneID="EHf-IW-A2E">
|
||||
<objects>
|
||||
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
|
||||
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
|
||||
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
|
||||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
|
||||
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
|
||||
</view>
|
||||
</viewController>
|
||||
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
|
||||
</objects>
|
||||
<point key="canvasLocation" x="53" y="375"/>
|
||||
</scene>
|
||||
</scenes>
|
||||
</document>
|
|
@ -0,0 +1,60 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>$(EXECUTABLE_NAME)</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>$(PRODUCT_NAME)</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1</string>
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>UIApplicationSceneManifest</key>
|
||||
<dict>
|
||||
<key>UIApplicationSupportsMultipleScenes</key>
|
||||
<false/>
|
||||
<key>UISceneConfigurations</key>
|
||||
<dict>
|
||||
<key>UIWindowSceneSessionRoleApplication</key>
|
||||
<array>
|
||||
<dict>
|
||||
<key>UISceneConfigurationName</key>
|
||||
<string>Default Configuration</string>
|
||||
<key>UISceneDelegateClassName</key>
|
||||
<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
|
||||
</dict>
|
||||
</array>
|
||||
</dict>
|
||||
</dict>
|
||||
<key>UILaunchStoryboardName</key>
|
||||
<string>LaunchScreen</string>
|
||||
<key>UIRequiredDeviceCapabilities</key>
|
||||
<array>
|
||||
<string>armv7</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
</dict>
|
||||
</plist>
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,98 @@
|
|||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "20x20",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "20x20",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "29x29",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "29x29",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "40x40",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "40x40",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "60x60",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "iphone",
|
||||
"size" : "60x60",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "20x20",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "20x20",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "29x29",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "29x29",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "40x40",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "40x40",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "76x76",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "76x76",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ipad",
|
||||
"size" : "83.5x83.5",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "ios-marketing",
|
||||
"size" : "1024x1024",
|
||||
"scale" : "1x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
//
|
||||
// SceneDelegate.swift
|
||||
// Instafilter
|
||||
//
|
||||
// Created by Brian Sipple on 11/27/19.
|
||||
// Copyright © 2019 CypherPoet. All rights reserved.
|
||||
//
|
||||
|
||||
import UIKit
|
||||
import SwiftUI
|
||||
|
||||
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
|
||||
|
||||
var window: UIWindow?
|
||||
|
||||
|
||||
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
|
||||
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
|
||||
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
|
||||
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
|
||||
|
||||
|
||||
// Use a UIHostingController as window root view controller.
|
||||
if let windowScene = scene as? UIWindowScene {
|
||||
let window = UIWindow(windowScene: windowScene)
|
||||
|
||||
// Create the SwiftUI view that provides the window contents.
|
||||
let entryView = EmptyView()
|
||||
.accentColor(.pink)
|
||||
|
||||
window.rootViewController = UIHostingController(rootView: entryView)
|
||||
|
||||
self.window = window
|
||||
window.makeKeyAndVisible()
|
||||
}
|
||||
}
|
||||
|
||||
func sceneDidDisconnect(_ scene: UIScene) {
|
||||
// Called as the scene is being released by the system.
|
||||
// This occurs shortly after the scene enters the background, or when its session is discarded.
|
||||
// Release any resources associated with this scene that can be re-created the next time the scene connects.
|
||||
// The scene may re-connect later, as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead).
|
||||
}
|
||||
|
||||
func sceneDidBecomeActive(_ scene: UIScene) {
|
||||
// Called when the scene has moved from an inactive state to an active state.
|
||||
// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
|
||||
}
|
||||
|
||||
func sceneWillResignActive(_ scene: UIScene) {
|
||||
// Called when the scene will move from an active state to an inactive state.
|
||||
// This may occur due to temporary interruptions (ex. an incoming phone call).
|
||||
}
|
||||
|
||||
func sceneWillEnterForeground(_ scene: UIScene) {
|
||||
// Called as the scene transitions from the background to the foreground.
|
||||
// Use this method to undo the changes made on entering the background.
|
||||
}
|
||||
|
||||
func sceneDidEnterBackground(_ scene: UIScene) {
|
||||
// Called as the scene transitions from the foreground to the background.
|
||||
// Use this method to save data, release shared resources, and store enough scene-specific state information
|
||||
// to restore the scene back to its current state.
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
|
@ -0,0 +1,105 @@
|
|||
# Day 62: _Project 13: Instafilter_ (Part One)
|
||||
|
||||
_Follow along at https://www.hackingwithswift.com/100/swiftui/62_.
|
||||
|
||||
<br/>
|
||||
|
||||
|
||||
# 📒 Field Notes
|
||||
|
||||
This day covers Part One of _`Project 13: Instafilter`_ in the [100 Days of SwiftUI Challenge](https://www.hackingwithswift.com/100/swiftui/62).
|
||||
|
||||
It focuses on several specific topics:
|
||||
|
||||
- Instafilter: Introduction
|
||||
- How property wrappers become structs
|
||||
- Creating custom bindings in SwiftUI
|
||||
- Showing multiple options with ActionSheet
|
||||
|
||||
|
||||
|
||||
|
||||
## Instafilter: Introduction
|
||||
|
||||
From the description:
|
||||
|
||||
> In this project we’re going to build an app that lets the user import photos from their library, then modify them using various image effects. We’ll cover a number of new techniques, but at the center of it all are one useful app development skill – using Apple’s Core Image framework – and one important SwiftUI skill – integrating with UIKit. There are other things too, but those two are the big takeaways.
|
||||
|
||||
|
||||
|
||||
## How property wrappers become structs
|
||||
|
||||
|
||||
`@State` property wrappers wrap their properties in a struct under the hood. That's because they have the following type declaration:
|
||||
|
||||
```swift
|
||||
@propertyWrapper public struct State<Value> : DynamicProperty {}
|
||||
```
|
||||
|
||||
This is important, because if means the following code won't work as expected:
|
||||
|
||||
```swift
|
||||
@State private var blurAmount: CGFloat = 0 {
|
||||
didSet {
|
||||
print("New value is \(blurAmount)")
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
`didSet` won't run when our `View`'s `blurAmount` changes, because what it's actually saying "When the State struct wrapping `blurAmount` changes, print out the new blur amount".
|
||||
|
||||
If we truly need the behavior depicted above, one solution is to leverage custom bindings...
|
||||
|
||||
|
||||
## Creating custom bindings in SwiftUI
|
||||
|
||||
Custom bindings can serve as a "pass-through" to changes that occur to a View's state:
|
||||
|
||||
```swift
|
||||
struct ContentView: View {
|
||||
@State private var blurAmount: CGFloat = 0
|
||||
|
||||
var body: some View {
|
||||
let blur = Binding<CGFloat>(
|
||||
get: {
|
||||
self.blurAmount
|
||||
},
|
||||
set: {
|
||||
self.blurAmount = $0
|
||||
print("New value is \(self.blurAmount)")
|
||||
}
|
||||
)
|
||||
|
||||
return VStack {
|
||||
Text("Hello, World!")
|
||||
.blur(radius: blurAmount)
|
||||
|
||||
Slider(value: blur, in: 0...20)
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
|
||||
|
||||
|
||||
## Showing multiple options with ActionSheet
|
||||
|
||||
While visually distinct, `ActionSheet`s are alot like `Alert`s with respect to the way we declare them as a modifier on a SwiftUI View.
|
||||
|
||||
As hinted at by their name, `ActionSheet`s can also be much more extensive than `Alert`s -- taking any number of buttons in their constructor:
|
||||
|
||||
```swift
|
||||
.actionSheet(isPresented: $isShowingActionSheet) {
|
||||
ActionSheet(
|
||||
title: Text("Change background"),
|
||||
message: Text("Select a new color"),
|
||||
buttons: [
|
||||
.default(Text("Red")) { self.backgroundColor = .red },
|
||||
.default(Text("Green")) { self.backgroundColor = .green },
|
||||
.default(Text("Blue")) { self.backgroundColor = .blue },
|
||||
.cancel(),
|
||||
]
|
||||
)
|
||||
}
|
||||
```
|
Loading…
Reference in New Issue