pic: move into resources/
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 240 B After Width: | Height: | Size: 240 B |
Before Width: | Height: | Size: 245 B After Width: | Height: | Size: 245 B |
Before Width: | Height: | Size: 622 B After Width: | Height: | Size: 622 B |
Before Width: | Height: | Size: 157 B After Width: | Height: | Size: 157 B |
Before Width: | Height: | Size: 168 B After Width: | Height: | Size: 168 B |
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@ -10,7 +10,7 @@ static SDL_Texture* load_texture(SDL_Renderer *renderer, std::string path) {
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}
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SDL_Texture* load_pic_texture(SDL_Renderer *renderer, std::string path) {
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return load_texture(renderer, "/pic/" + path);
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return load_texture(renderer, "/resources/pic/" + path);
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}
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SDL_Texture* new_texture(SDL_Renderer *renderer, int w, int h, int r, int g, int b) {
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