llvm-project/clang/lib/CodeGen/CGDebugInfo.cpp

172 lines
5.3 KiB
C++

//===--- CGDebugInfo.cpp - Emit Debug Information for a Module ------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This coordinates the debug information generation while generating code.
//
//===----------------------------------------------------------------------===//
#include "CGDebugInfo.h"
#include "CodeGenModule.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Instructions.h"
#include "llvm/Intrinsics.h"
#include "llvm/Module.h"
#include "llvm/Support/Dwarf.h"
#include "llvm/Support/IRBuilder.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "clang/Basic/SourceManager.h"
#include "clang/Basic/FileManager.h"
#include "clang/AST/ASTContext.h"
using namespace clang;
using namespace clang::CodeGen;
CGDebugInfo::CGDebugInfo(CodeGenModule *m)
: M(m)
, CurLoc()
, PrevLoc()
, CompileUnitCache()
, StopPointFn(NULL)
, RegionStartFn(NULL)
, RegionEndFn(NULL)
, RegionStack()
{
SR = new llvm::DISerializer();
SR->setModule (&M->getModule());
}
CGDebugInfo::~CGDebugInfo()
{
delete SR;
}
/// getCastValueFor - Return a llvm representation for a given debug information
/// descriptor cast to an empty struct pointer.
llvm::Value *CGDebugInfo::getCastValueFor(llvm::DebugInfoDesc *DD) {
return llvm::ConstantExpr::getBitCast(SR->Serialize(DD),
SR->getEmptyStructPtrType());
}
/// getOrCreateCompileUnit - Get the compile unit from the cache or create a new
/// one if necessary.
llvm::CompileUnitDesc
*CGDebugInfo::getOrCreateCompileUnit(const SourceLocation Loc) {
// See if this compile unit has been used before.
llvm::CompileUnitDesc *&Slot = CompileUnitCache[Loc.getFileID()];
if (Slot) return Slot;
// Create new compile unit.
// FIXME: Where to free these?
// One way is to iterate over the CompileUnitCache in ~CGDebugInfo.
llvm::CompileUnitDesc *Unit = new llvm::CompileUnitDesc();
// Make sure we have an anchor.
if (!CompileUnitAnchor) {
CompileUnitAnchor = new llvm::AnchorDesc(Unit);
}
// Get source file information.
SourceManager &SM = M->getContext().getSourceManager();
const FileEntry *FE = SM.getFileEntryForLoc(Loc);
const char *FileName = FE->getName();
const char *DirName = FE->getDir()->getName();
Unit->setAnchor(CompileUnitAnchor);
Unit->setFileName(FileName);
Unit->setDirectory(DirName);
// Set up producer name.
// FIXME: Do not know how to get clang version yet.
Unit->setProducer("clang");
// Set up Language number.
// FIXME: Handle other languages as well.
Unit->setLanguage(llvm::dwarf::DW_LANG_C89);
// Update cache.
Slot = Unit;
return Unit;
}
void
CGDebugInfo::EmitStopPoint(llvm::Function *Fn, llvm::IRBuilder &Builder) {
// Don't bother if things are the same as last time.
SourceManager &SM = M->getContext().getSourceManager();
if (CurLoc == PrevLoc
|| (SM.getLineNumber(CurLoc) == SM.getLineNumber(PrevLoc)
&& SM.isFromSameFile(CurLoc, PrevLoc)))
return;
if (CurLoc.isInvalid()) return;
// Update last state.
PrevLoc = CurLoc;
// Get the appropriate compile unit.
llvm::CompileUnitDesc *Unit = getOrCreateCompileUnit(CurLoc);
// Lazily construct llvm.dbg.stoppoint function.
if (!StopPointFn)
StopPointFn = llvm::Intrinsic::getDeclaration(&M->getModule(),
llvm::Intrinsic::dbg_stoppoint);
uint64_t CurLineNo = SM.getLogicalLineNumber(CurLoc);
uint64_t ColumnNo = SM.getLogicalColumnNumber(CurLoc);
// Invoke llvm.dbg.stoppoint
Builder.CreateCall3(StopPointFn,
llvm::ConstantInt::get(llvm::Type::Int32Ty, CurLineNo),
llvm::ConstantInt::get(llvm::Type::Int32Ty, ColumnNo),
getCastValueFor(Unit), "");
}
/// EmitRegionStart- Constructs the debug code for entering a declarative
/// region - "llvm.dbg.region.start.".
void CGDebugInfo::EmitRegionStart(llvm::Function *Fn, llvm::IRBuilder &Builder)
{
llvm::BlockDesc *Block = new llvm::BlockDesc();
if (RegionStack.size() > 0)
Block->setContext(RegionStack.back());
RegionStack.push_back(Block);
// Lazily construct llvm.dbg.region.start function.
if (!RegionStartFn)
RegionStartFn = llvm::Intrinsic::getDeclaration(&M->getModule(),
llvm::Intrinsic::dbg_region_start);
// Call llvm.dbg.func.start.
Builder.CreateCall(RegionStartFn, getCastValueFor(Block), "");
}
/// EmitRegionEnd - Constructs the debug code for exiting a declarative
/// region - "llvm.dbg.region.end."
void CGDebugInfo::EmitRegionEnd(llvm::Function *Fn, llvm::IRBuilder &Builder)
{
// Lazily construct llvm.dbg.region.end function.
if (!RegionEndFn)
RegionEndFn =llvm::Intrinsic::getDeclaration(&M->getModule(),
llvm::Intrinsic::dbg_region_end);
// Provide an region stop point.
EmitStopPoint(Fn, Builder);
// Call llvm.dbg.func.end.
Builder.CreateCall(RegionEndFn, getCastValueFor(RegionStack.back()), "");
RegionStack.pop_back();
// FIXME: Free here the memory created for BlockDesc in RegionStart?
}