172 lines
5.3 KiB
C++
172 lines
5.3 KiB
C++
//===--- CGDebugInfo.cpp - Emit Debug Information for a Module ------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This coordinates the debug information generation while generating code.
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//
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//===----------------------------------------------------------------------===//
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#include "CGDebugInfo.h"
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#include "CodeGenModule.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Instructions.h"
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#include "llvm/Intrinsics.h"
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#include "llvm/Module.h"
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#include "llvm/Support/Dwarf.h"
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#include "llvm/Support/IRBuilder.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/ADT/StringExtras.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/CodeGen/MachineModuleInfo.h"
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#include "clang/Basic/SourceManager.h"
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#include "clang/Basic/FileManager.h"
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#include "clang/AST/ASTContext.h"
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using namespace clang;
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using namespace clang::CodeGen;
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CGDebugInfo::CGDebugInfo(CodeGenModule *m)
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: M(m)
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, CurLoc()
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, PrevLoc()
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, CompileUnitCache()
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, StopPointFn(NULL)
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, RegionStartFn(NULL)
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, RegionEndFn(NULL)
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, RegionStack()
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{
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SR = new llvm::DISerializer();
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SR->setModule (&M->getModule());
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}
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CGDebugInfo::~CGDebugInfo()
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{
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delete SR;
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}
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/// getCastValueFor - Return a llvm representation for a given debug information
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/// descriptor cast to an empty struct pointer.
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llvm::Value *CGDebugInfo::getCastValueFor(llvm::DebugInfoDesc *DD) {
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return llvm::ConstantExpr::getBitCast(SR->Serialize(DD),
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SR->getEmptyStructPtrType());
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}
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/// getOrCreateCompileUnit - Get the compile unit from the cache or create a new
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/// one if necessary.
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llvm::CompileUnitDesc
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*CGDebugInfo::getOrCreateCompileUnit(const SourceLocation Loc) {
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// See if this compile unit has been used before.
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llvm::CompileUnitDesc *&Slot = CompileUnitCache[Loc.getFileID()];
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if (Slot) return Slot;
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// Create new compile unit.
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// FIXME: Where to free these?
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// One way is to iterate over the CompileUnitCache in ~CGDebugInfo.
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llvm::CompileUnitDesc *Unit = new llvm::CompileUnitDesc();
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// Make sure we have an anchor.
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if (!CompileUnitAnchor) {
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CompileUnitAnchor = new llvm::AnchorDesc(Unit);
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}
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// Get source file information.
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SourceManager &SM = M->getContext().getSourceManager();
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const FileEntry *FE = SM.getFileEntryForLoc(Loc);
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const char *FileName = FE->getName();
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const char *DirName = FE->getDir()->getName();
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Unit->setAnchor(CompileUnitAnchor);
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Unit->setFileName(FileName);
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Unit->setDirectory(DirName);
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// Set up producer name.
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// FIXME: Do not know how to get clang version yet.
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Unit->setProducer("clang");
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// Set up Language number.
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// FIXME: Handle other languages as well.
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Unit->setLanguage(llvm::dwarf::DW_LANG_C89);
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// Update cache.
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Slot = Unit;
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return Unit;
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}
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void
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CGDebugInfo::EmitStopPoint(llvm::Function *Fn, llvm::IRBuilder &Builder) {
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// Don't bother if things are the same as last time.
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SourceManager &SM = M->getContext().getSourceManager();
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if (CurLoc == PrevLoc
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|| (SM.getLineNumber(CurLoc) == SM.getLineNumber(PrevLoc)
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&& SM.isFromSameFile(CurLoc, PrevLoc)))
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return;
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if (CurLoc.isInvalid()) return;
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// Update last state.
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PrevLoc = CurLoc;
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// Get the appropriate compile unit.
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llvm::CompileUnitDesc *Unit = getOrCreateCompileUnit(CurLoc);
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// Lazily construct llvm.dbg.stoppoint function.
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if (!StopPointFn)
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StopPointFn = llvm::Intrinsic::getDeclaration(&M->getModule(),
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llvm::Intrinsic::dbg_stoppoint);
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uint64_t CurLineNo = SM.getLogicalLineNumber(CurLoc);
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uint64_t ColumnNo = SM.getLogicalColumnNumber(CurLoc);
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// Invoke llvm.dbg.stoppoint
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Builder.CreateCall3(StopPointFn,
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llvm::ConstantInt::get(llvm::Type::Int32Ty, CurLineNo),
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llvm::ConstantInt::get(llvm::Type::Int32Ty, ColumnNo),
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getCastValueFor(Unit), "");
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}
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/// EmitRegionStart- Constructs the debug code for entering a declarative
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/// region - "llvm.dbg.region.start.".
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void CGDebugInfo::EmitRegionStart(llvm::Function *Fn, llvm::IRBuilder &Builder)
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{
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llvm::BlockDesc *Block = new llvm::BlockDesc();
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if (RegionStack.size() > 0)
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Block->setContext(RegionStack.back());
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RegionStack.push_back(Block);
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// Lazily construct llvm.dbg.region.start function.
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if (!RegionStartFn)
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RegionStartFn = llvm::Intrinsic::getDeclaration(&M->getModule(),
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llvm::Intrinsic::dbg_region_start);
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// Call llvm.dbg.func.start.
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Builder.CreateCall(RegionStartFn, getCastValueFor(Block), "");
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}
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/// EmitRegionEnd - Constructs the debug code for exiting a declarative
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/// region - "llvm.dbg.region.end."
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void CGDebugInfo::EmitRegionEnd(llvm::Function *Fn, llvm::IRBuilder &Builder)
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{
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// Lazily construct llvm.dbg.region.end function.
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if (!RegionEndFn)
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RegionEndFn =llvm::Intrinsic::getDeclaration(&M->getModule(),
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llvm::Intrinsic::dbg_region_end);
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// Provide an region stop point.
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EmitStopPoint(Fn, Builder);
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// Call llvm.dbg.func.end.
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Builder.CreateCall(RegionEndFn, getCastValueFor(RegionStack.back()), "");
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RegionStack.pop_back();
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// FIXME: Free here the memory created for BlockDesc in RegionStart?
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}
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