51 lines
1.8 KiB
LLVM
51 lines
1.8 KiB
LLVM
; RUN: llc < %s -O0
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; PR8211
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target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
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target triple = "x86_64-unknown-linux-gnu"
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module asm "\09.ident\09\22GCC: (GNU) 4.5.2 20100914 (prerelease) LLVM: 114628\22"
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%"int[]" = type [4 x i32]
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%0 = type { %"int[]" }
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%float = type float
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%"float[]" = type [4 x float]
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%int = type i32
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%"long unsigned int" = type i64
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define void @swizzle(ptr %a, ptr %b, ptr %c) nounwind {
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entry:
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%a_addr = alloca ptr
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%b_addr = alloca ptr
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%c_addr = alloca ptr
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%"alloca point" = bitcast i32 0 to i32
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store ptr %a, ptr %a_addr
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store ptr %b, ptr %b_addr
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store ptr %c, ptr %c_addr
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%0 = load ptr, ptr %a_addr, align 64
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%1 = load ptr, ptr %b_addr, align 64
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%2 = load ptr, ptr %c_addr, align 64
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%"ssa point" = bitcast i32 0 to i32
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br label %"2"
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"2": ; preds = %entry
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%3 = load <4 x float>, ptr %1, align 16
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%4 = load double, ptr %0
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%5 = insertelement <2 x double> undef, double %4, i32 0
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%6 = insertelement <2 x double> %5, double undef, i32 1
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%7 = bitcast <2 x double> %6 to <4 x float>
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%8 = shufflevector <4 x float> %3, <4 x float> %7, <4 x i32> <i32 4, i32 5, i32 2, i32 3>
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store <4 x float> %8, ptr %1, align 16
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%9 = getelementptr i8, ptr %0, i64 8
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%10 = load <4 x float>, ptr %2, align 16
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%11 = load double, ptr %9
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%12 = insertelement <2 x double> undef, double %11, i32 0
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%13 = insertelement <2 x double> %12, double undef, i32 1
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%14 = bitcast <2 x double> %13 to <4 x float>
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%15 = shufflevector <4 x float> %10, <4 x float> %14, <4 x i32> <i32 4, i32 5, i32 2, i32 3>
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store <4 x float> %15, ptr %2, align 16
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br label %return
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return: ; preds = %"2"
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ret void
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}
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