[lld][ELF] Fix lazy ThinLTO index writing in thin archives
Currently when the --thinlto-emit-index-files is used with LLD and a thin archive is passed containing references to object files to link against where the object files are in a different folder than the thin archive and some of the archives aren't linked against (ie stay lazy), the empty index file writer ends up trying to write to a path that doesn't exist. This patch changes the behavior of that function to use the path of the obj member of the BitcodeFile object rather than just the path of the BitcodeFile object itself, which matches the behavior of the default (non-lazy) case. Fixes #57963 Regression test added. Reviewed By: MaskRay Differential Revision: https://reviews.llvm.org/D135014
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@ -301,7 +301,8 @@ static void thinLTOCreateEmptyIndexFiles() {
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continue;
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if (linkedBitCodeFiles.contains(f->getName()))
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continue;
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std::string path = replaceThinLTOSuffix(getThinLTOOutputFile(f->getName()));
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std::string path =
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replaceThinLTOSuffix(getThinLTOOutputFile(f->obj->getName()));
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std::unique_ptr<raw_fd_ostream> os = openFile(path + ".thinlto.bc");
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if (!os)
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continue;
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@ -0,0 +1,49 @@
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; REQUIRES: x86
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; RUN: rm -rf %t.dir && mkdir %t.dir && cd %t.dir
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; RUN: mkdir dir1 dir2
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; RUN: llvm-as %s -o ./dir1/main.o
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; RUN: llvm-as %p/Inputs/thinlto.ll -o ./dir1/unused.o
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; RUN: llvm-as %p/Inputs/thin1.ll -o ./dir1/thin.o
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; RUN: llvm-as %p/Inputs/thin2.ll -o ./dir2/thin.o
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; RUN: llvm-ar crT ./dir2/lib.a dir1/unused.o dir1/thin.o dir2/thin.o
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;; For a thin archive referencing object files in a different directory,
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;; emit index files (lib.a($member at $offset).thinlto.bc) in the directory
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;; containing the archive, even in the lazy case. The information about the
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;; referenced member's directory is lost.
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; RUN: ld.lld --thinlto-emit-index-files ./dir2/lib.a ./dir1/main.o -o c --save-temps
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; RUN: ls ./dir2 | FileCheck %s --check-prefix CHECK-UNUSED
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; CHECK-UNUSED: lib.a(unused.o at {{[1-9][0-9]+}})
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;; Index files emitted from object files in a thin archive should have the
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;; offset in the archive specified to avoid collisions
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; RUN: FileCheck %s < c.resolution.txt --check-prefix CHECK-COLLISION
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; CHECK-COLLISION: dir1/main.o
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; CHECK-COLLISION: dir2/lib.a(thin.o at {{[1-9][0-9]+}})
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; CHECK-COLLISION-NEXT: -r=./dir2/lib.a(thin.o at {{[1-9][0-9]+}}),blah,pl
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; CHECK-COLLISION: dir2/lib.a(thin.o at {{[1-9][0-9]+}})
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; CHECK-COLLISION-NEXT: -r=./dir2/lib.a(thin.o at {{[1-9][0-9]+}}),foo,pl
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;; Clean up
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; RUN: rm -rf ./dir1/*.thinlto.bc
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; RUN: rm -rf ./dir2/*.thinlto.bc
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;; Empty index files for unused files in thin archives should still be emitted
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;; in the same format when using --whole-archive
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; RUN: ld.lld --thinlto-emit-index-files --whole-archive ./dir2/lib.a ./dir1/main.o -o d
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; RUN: ls ./dir2 | FileCheck %s --check-prefix CHECK-UNUSED
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target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
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target triple = "x86_64-unknown-linux-gnu"
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declare i32 @blah(i32 %meh)
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declare i32 @foo(i32 %goo)
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define void @_start() {
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entry:
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call i32 @foo(i32 0)
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call i32 @blah(i32 0)
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ret void
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}
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@ -1,27 +0,0 @@
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; REQUIRES: x86
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; RUN: rm -fr %t && mkdir %t && cd %t
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; RUN: mkdir thinlto-archives thinlto-archives/a thinlto-archives/b
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; RUN: opt -thinlto-bc -o thinlto-archives/main.o %s
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; RUN: opt -thinlto-bc -o thinlto-archives/a/thin.o %S/Inputs/thin1.ll
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; RUN: opt -thinlto-bc -o thinlto-archives/b/thin.o %S/Inputs/thin2.ll
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; RUN: llvm-ar qcT thinlto-archives/thin.a thinlto-archives/a/thin.o thinlto-archives/b/thin.o
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; RUN: ld.lld thinlto-archives/main.o thinlto-archives/thin.a -o thinlto-archives/main.exe --save-temps
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; RUN: FileCheck %s < thinlto-archives/main.exe.resolution.txt
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; CHECK: thinlto-archives/main.o
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; CHECK: thinlto-archives/thin.a(thin.o at {{[1-9][0-9]+}})
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; CHECK-NEXT: -r=thinlto-archives/thin.a(thin.o at {{[1-9][0-9]+}}),foo,pl
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; CHECK: thinlto-archives/thin.a(thin.o at {{[1-9][0-9]+}})
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; CHECK-NEXT: -r=thinlto-archives/thin.a(thin.o at {{[1-9][0-9]+}}),blah,pl
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target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
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target triple = "x86_64-scei-ps4"
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declare i32 @blah(i32 %meh)
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declare i32 @foo(i32 %goo)
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define i32 @_start() {
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call i32 @foo(i32 0)
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call i32 @blah(i32 0)
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ret i32 0
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}
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