[CodeGen] Use range-based for loops (NFC)
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@ -1038,16 +1038,15 @@ MachineBasicBlock *MachineBasicBlock::SplitCriticalEdge(
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// Collect a list of virtual registers killed by the terminators.
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SmallVector<Register, 4> KilledRegs;
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if (LV)
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for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
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I != E; ++I) {
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MachineInstr *MI = &*I;
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for (MachineOperand &MO : MI->operands()) {
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for (MachineInstr &MI :
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llvm::make_range(getFirstInstrTerminator(), instr_end())) {
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for (MachineOperand &MO : MI.operands()) {
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if (!MO.isReg() || MO.getReg() == 0 || !MO.isUse() || !MO.isKill() ||
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MO.isUndef())
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continue;
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Register Reg = MO.getReg();
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if (Register::isPhysicalRegister(Reg) ||
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LV->getVarInfo(Reg).removeKill(*MI)) {
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LV->getVarInfo(Reg).removeKill(MI)) {
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KilledRegs.push_back(Reg);
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LLVM_DEBUG(dbgs() << "Removing terminator kill: " << MI);
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MO.setIsKill(false);
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@ -1057,11 +1056,9 @@ MachineBasicBlock *MachineBasicBlock::SplitCriticalEdge(
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SmallVector<Register, 4> UsedRegs;
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if (LIS) {
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for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
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I != E; ++I) {
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MachineInstr *MI = &*I;
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for (const MachineOperand &MO : MI->operands()) {
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for (MachineInstr &MI :
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llvm::make_range(getFirstInstrTerminator(), instr_end())) {
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for (const MachineOperand &MO : MI.operands()) {
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if (!MO.isReg() || MO.getReg() == 0)
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continue;
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@ -1078,9 +1075,9 @@ MachineBasicBlock *MachineBasicBlock::SplitCriticalEdge(
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// SlotIndexes.
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SmallVector<MachineInstr*, 4> Terminators;
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if (Indexes) {
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for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
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I != E; ++I)
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Terminators.push_back(&*I);
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for (MachineInstr &MI :
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llvm::make_range(getFirstInstrTerminator(), instr_end()))
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Terminators.push_back(&MI);
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}
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// Since we replaced all uses of Succ with NMBB, that should also be treated
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@ -1091,9 +1088,9 @@ MachineBasicBlock *MachineBasicBlock::SplitCriticalEdge(
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if (Indexes) {
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SmallVector<MachineInstr*, 4> NewTerminators;
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for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
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I != E; ++I)
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NewTerminators.push_back(&*I);
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for (MachineInstr &MI :
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llvm::make_range(getFirstInstrTerminator(), instr_end()))
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NewTerminators.push_back(&MI);
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for (MachineInstr *Terminator : Terminators) {
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if (!is_contained(NewTerminators, Terminator))
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@ -1101,17 +1101,15 @@ unsigned SwingSchedulerDAG::calculateResMII() {
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// Sort the instructions by the number of available choices for scheduling,
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// least to most. Use the number of critical resources as the tie breaker.
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FuncUnitSorter FUS = FuncUnitSorter(MF.getSubtarget());
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for (MachineBasicBlock::iterator I = MBB->getFirstNonPHI(),
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E = MBB->getFirstTerminator();
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I != E; ++I)
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FUS.calcCriticalResources(*I);
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for (MachineInstr &MI :
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llvm::make_range(MBB->getFirstNonPHI(), MBB->getFirstTerminator()))
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FUS.calcCriticalResources(MI);
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PriorityQueue<MachineInstr *, std::vector<MachineInstr *>, FuncUnitSorter>
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FuncUnitOrder(FUS);
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for (MachineBasicBlock::iterator I = MBB->getFirstNonPHI(),
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E = MBB->getFirstTerminator();
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I != E; ++I)
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FuncUnitOrder.push(&*I);
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for (MachineInstr &MI :
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llvm::make_range(MBB->getFirstNonPHI(), MBB->getFirstTerminator()))
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FuncUnitOrder.push(&MI);
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while (!FuncUnitOrder.empty()) {
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MachineInstr *MI = FuncUnitOrder.top();
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@ -4067,13 +4067,13 @@ void RegisterCoalescer::joinAllIntervals() {
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// Coalesce intervals in MBB priority order.
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unsigned CurrDepth = std::numeric_limits<unsigned>::max();
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for (unsigned i = 0, e = MBBs.size(); i != e; ++i) {
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for (MBBPriorityInfo &MBB : MBBs) {
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// Try coalescing the collected local copies for deeper loops.
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if (JoinGlobalCopies && MBBs[i].Depth < CurrDepth) {
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if (JoinGlobalCopies && MBB.Depth < CurrDepth) {
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coalesceLocals();
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CurrDepth = MBBs[i].Depth;
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CurrDepth = MBB.Depth;
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}
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copyCoalesceInMBB(MBBs[i].MBB);
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copyCoalesceInMBB(MBB.MBB);
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}
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lateLiveIntervalUpdate();
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coalesceLocals();
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@ -159,20 +159,17 @@ static bool reduceDbgValsBackwardScan(MachineBasicBlock &MBB) {
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SmallVector<MachineInstr *, 8> DbgValsToBeRemoved;
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SmallDenseSet<DebugVariable> VariableSet;
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for (MachineBasicBlock::reverse_iterator I = MBB.rbegin(), E = MBB.rend();
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I != E; ++I) {
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MachineInstr *MI = &*I;
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if (MI->isDebugValue()) {
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DebugVariable Var(MI->getDebugVariable(), MI->getDebugExpression(),
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MI->getDebugLoc()->getInlinedAt());
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for (MachineInstr &MI : llvm::reverse(MBB)) {
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if (MI.isDebugValue()) {
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DebugVariable Var(MI.getDebugVariable(), MI.getDebugExpression(),
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MI.getDebugLoc()->getInlinedAt());
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auto R = VariableSet.insert(Var);
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// If it is a DBG_VALUE describing a constant as:
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// DBG_VALUE 0, ...
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// we just don't consider such instructions as candidates
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// for redundant removal.
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if (MI->isNonListDebugValue()) {
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MachineOperand &Loc = MI->getDebugOperand(0);
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if (MI.isNonListDebugValue()) {
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MachineOperand &Loc = MI.getDebugOperand(0);
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if (!Loc.isReg()) {
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// If we have already encountered this variable, just stop
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// tracking it.
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@ -185,7 +182,7 @@ static bool reduceDbgValsBackwardScan(MachineBasicBlock &MBB) {
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// We have already encountered the value for this variable,
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// so this one can be deleted.
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if (!R.second)
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DbgValsToBeRemoved.push_back(MI);
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DbgValsToBeRemoved.push_back(&MI);
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continue;
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}
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@ -168,10 +168,9 @@ void ResourcePriorityQueue::initNodes(std::vector<SUnit> &sunits) {
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SUnits = &sunits;
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NumNodesSolelyBlocking.resize(SUnits->size(), 0);
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for (unsigned i = 0, e = SUnits->size(); i != e; ++i) {
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SUnit *SU = &(*SUnits)[i];
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initNumRegDefsLeft(SU);
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SU->NodeQueueId = 0;
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for (SUnit &SU : *SUnits) {
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initNumRegDefsLeft(&SU);
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SU.NodeQueueId = 0;
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}
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}
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@ -442,33 +442,32 @@ void ScheduleDAGSDNodes::AddSchedEdges() {
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bool UnitLatencies = forceUnitLatencies();
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// Pass 2: add the preds, succs, etc.
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for (unsigned su = 0, e = SUnits.size(); su != e; ++su) {
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SUnit *SU = &SUnits[su];
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SDNode *MainNode = SU->getNode();
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for (SUnit &SU : SUnits) {
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SDNode *MainNode = SU.getNode();
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if (MainNode->isMachineOpcode()) {
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unsigned Opc = MainNode->getMachineOpcode();
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const MCInstrDesc &MCID = TII->get(Opc);
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for (unsigned i = 0; i != MCID.getNumOperands(); ++i) {
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if (MCID.getOperandConstraint(i, MCOI::TIED_TO) != -1) {
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SU->isTwoAddress = true;
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SU.isTwoAddress = true;
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break;
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}
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}
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if (MCID.isCommutable())
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SU->isCommutable = true;
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SU.isCommutable = true;
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}
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// Find all predecessors and successors of the group.
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for (SDNode *N = SU->getNode(); N; N = N->getGluedNode()) {
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for (SDNode *N = SU.getNode(); N; N = N->getGluedNode()) {
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if (N->isMachineOpcode() &&
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TII->get(N->getMachineOpcode()).getImplicitDefs()) {
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SU->hasPhysRegClobbers = true;
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SU.hasPhysRegClobbers = true;
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unsigned NumUsed = InstrEmitter::CountResults(N);
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while (NumUsed != 0 && !N->hasAnyUseOfValue(NumUsed - 1))
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--NumUsed; // Skip over unused values at the end.
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if (NumUsed > TII->get(N->getMachineOpcode()).getNumDefs())
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SU->hasPhysRegDefs = true;
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SU.hasPhysRegDefs = true;
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}
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for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) {
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@ -477,7 +476,8 @@ void ScheduleDAGSDNodes::AddSchedEdges() {
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if (isPassiveNode(OpN)) continue; // Not scheduled.
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SUnit *OpSU = &SUnits[OpN->getNodeId()];
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assert(OpSU && "Node has no SUnit!");
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if (OpSU == SU) continue; // In the same group.
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if (OpSU == &SU)
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continue; // In the same group.
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EVT OpVT = N->getOperand(i).getValueType();
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assert(OpVT != MVT::Glue && "Glued nodes should be in same sunit!");
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@ -508,10 +508,10 @@ void ScheduleDAGSDNodes::AddSchedEdges() {
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Dep.setLatency(OpLatency);
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if (!isChain && !UnitLatencies) {
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computeOperandLatency(OpN, N, i, Dep);
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ST.adjustSchedDependency(OpSU, DefIdx, SU, i, Dep);
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ST.adjustSchedDependency(OpSU, DefIdx, &SU, i, Dep);
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}
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if (!SU->addPred(Dep) && !Dep.isCtrl() && OpSU->NumRegDefsLeft > 1) {
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if (!SU.addPred(Dep) && !Dep.isCtrl() && OpSU->NumRegDefsLeft > 1) {
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// Multiple register uses are combined in the same SUnit. For example,
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// we could have a set of glued nodes with all their defs consumed by
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// another set of glued nodes. Register pressure tracking sees this as
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@ -911,8 +911,7 @@ EmitSchedule(MachineBasicBlock::iterator &InsertPos) {
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}
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}
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for (unsigned i = 0, e = Sequence.size(); i != e; i++) {
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SUnit *SU = Sequence[i];
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for (SUnit *SU : Sequence) {
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if (!SU) {
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// Null SUnit* is a noop.
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TII->insertNoop(*Emitter.getBlock(), InsertPos);
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@ -169,11 +169,11 @@ void ScheduleDAGVLIW::listScheduleTopDown() {
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releaseSuccessors(&EntrySU);
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// All leaves to AvailableQueue.
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for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
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for (SUnit &SU : SUnits) {
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// It is available if it has no predecessors.
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if (SUnits[i].Preds.empty()) {
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AvailableQueue->push(&SUnits[i]);
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SUnits[i].isAvailable = true;
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if (SU.Preds.empty()) {
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AvailableQueue->push(&SU);
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SU.isAvailable = true;
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}
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}
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