THUAI8/CAPI/python/constants.py

200 lines
2.8 KiB
Python

class Constants:
frameDuration = 50
numofGridPerCell = 1000
rows = 50
cols = 50
destroyBarracksBonus = 6000
destroySpringBonus = 3000
destroyFarmBonus = 4000
sizeofCharacter = 800
speed = 2500
class Monk:
maxHp = 1000
class MonkyKing:
maxHp = 200
commonAttackPower = 30
attackRange = 1
cost = 5000
class Pigsy:
maxHp = 300
commonAttackPower = 20
attackRange = 2
cost = 4000
class ShaWujing:
maxHp = 150
commonAttackPower = 10
attackRange = 5
cost = 3000
class Whitedragonhorse:
maxHp = 150
commonAttackPower = 10
attackRange = 5
cost = 4000
class JiuTouYuanSheng:
maxHp = 1000
class HongHaier:
maxHp = 200
commonAttackPower = 25
attackRange = 1
cost = 5000
class Gyuumao:
maxHp = 300
commonAttackPower = 20
attackRange = 2
cost = 4000
class Princess_Iron_Fan:
maxHp = 150
commonAttackPower = 10
attackRange = 5
cost = 3000
class Spider:
maxHp = 150
commonAttackPower = 10
attackRange = 5
cost = 3000
class resumption:
recovery1 = 50
recovery2 = 100
recovery3 = 150
score1 = 2000
score2 = 3000
score3 = 4000
maxHp1 = 200
maxHp2 = 300
maxHp3 = 400
attack = 10
class Attack_Boost:
attackBoost1 = 10
attackBoost2 = 15
attackBoost3 = 20
time1 = 30
time2 = 45
time3 = 60
score1 = 4000
score2 = 5000
score3 = 6000
maxHp1 = 400
maxHp2 = 500
maxHp3 = 600
attack1 = 10
attack2 = 15
attack3 = 20
class Speed_Boost:
speedBoost1 = 500
time = 60
score = 3000
maxHp = 300
attack = 10
class View_Boost:
time = 60
score = 3000
maxHp = 300
attack = 10
class Barracks:
maxHp = 600
cost = 10000
sabotage_score = 6000
time_cost = 15
class Spring:
maxHp = 300
cost = 8000
sabotage_score = 3000
time_cost = 10
class Farm:
maxHp = 400
cost = 8000
sabotage_score = 3000
time_cost = 10
class Hole:
cost = 1000
time = 5
attack = 20
continous_time = 5
class Cage:
cost = 1000
time = 5
continueous_time = 30
class blood_vial:
cost1 = 1500
cost2 = 3000
cost3 = 4500
recovery1 = 50
recovery2 = 100
recovery3 = 150
class Shield:
cost1 = 2000
cost2 = 3500
cost3 = 5000
defence1 = 50
defence2 = 100
defence3 = 150
class Speed_shoes:
speedBoost = 500
time = 60
cost = 1500
class purification_medicine:
cost = 2000
time = 30
class invisibility:
cost = 4000
time = 10
class berserk:
cost = 10000
time = 30
attack_boost = 1.2 # 注意这是提升的倍数
speed_boost = 300 # 注意这是直接叠加
attack_freq_boost = 1.25 # 注意这是提升的倍数